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-rw-r--r--gui/ui.cpp25
-rw-r--r--gui/ui.h5
2 files changed, 4 insertions, 26 deletions
diff --git a/gui/ui.cpp b/gui/ui.cpp
index fabcb5e4..40ac6c8d 100644
--- a/gui/ui.cpp
+++ b/gui/ui.cpp
@@ -74,9 +74,6 @@ MainWindow::MainWindow() :
connect(&pose_update_timer, SIGNAL(timeout()), this, SLOT(showHeadPose()));
connect(&kbd_quit, SIGNAL(activated()), this, SLOT(exit()));
- save_timer.setSingleShot(true);
- connect(&save_timer, SIGNAL(timeout()), this, SLOT(_save()));
-
profile_menu.addAction("Create new empty config", this, SLOT(make_empty_config()));
profile_menu.addAction("Create new copied config", this, SLOT(make_copied_config()));
profile_menu.addAction("Open configuration directory", this, SLOT(open_config_directory()));
@@ -156,11 +153,10 @@ bool MainWindow::get_new_config_name_from_dialog(QString& ret)
MainWindow::~MainWindow()
{
- maybe_save();
-
if (tray)
tray->hide();
stopTracker();
+ save();
}
void MainWindow::set_working_directory()
@@ -168,30 +164,15 @@ void MainWindow::set_working_directory()
QDir::setCurrent(QCoreApplication::applicationDirPath());
}
-void MainWindow::save_mappings() {
+void MainWindow::save_mappings()
+{
pose.save_mappings();
}
void MainWindow::save()
{
- save_timer.stop();
- save_timer.start(5000);
-}
-
-void MainWindow::maybe_save()
-{
- if (save_timer.isActive())
- {
- save_timer.stop();
- _save();
- }
-}
-
-void MainWindow::_save() {
s.b->save();
save_mappings();
- mem<QSettings> settings = group::ini_file();
- settings->sync();
#if defined(__unix) || defined(__linux)
QString currentFile = group::ini_pathname();
diff --git a/gui/ui.h b/gui/ui.h
index fbfd1237..42c4630c 100644
--- a/gui/ui.h
+++ b/gui/ui.h
@@ -38,7 +38,7 @@ using namespace options;
class MainWindow : public QMainWindow, private State
{
Q_OBJECT
-
+
Shortcuts global_shortcuts;
Ui::OpentrackUI ui;
@@ -55,7 +55,6 @@ class MainWindow : public QMainWindow, private State
process_detector_worker det;
QMenu profile_menu;
bool is_refreshing_profiles;
- QTimer save_timer;
mem<dylib> current_tracker()
{
@@ -79,10 +78,8 @@ class MainWindow : public QMainWindow, private State
void set_title(const QString& game_title = QStringLiteral(""));
static bool get_new_config_name_from_dialog(QString &ret);
void set_profile(const QString& profile);
- void maybe_save();
void register_shortcuts();
private slots:
- void _save();
void save();
void exit();
void profileSelected(QString name);