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-rw-r--r--logic/pipeline.cpp14
-rw-r--r--logic/pipeline.hpp8
2 files changed, 17 insertions, 5 deletions
diff --git a/logic/pipeline.cpp b/logic/pipeline.cpp
index 7774b02e..494d93ff 100644
--- a/logic/pipeline.cpp
+++ b/logic/pipeline.cpp
@@ -37,6 +37,13 @@ static constexpr inline double d2r = M_PI / 180.;
reltrans::reltrans() {}
+void reltrans::on_center()
+{
+ interp_pos = { 0, 0, 0 };
+ in_zone = false;
+ cur = false;
+}
+
euler_t reltrans::rotate(const rmat& R, const euler_t& in, vec3_bool disable) const
{
enum { tb_Z, tb_X, tb_Y };
@@ -410,8 +417,11 @@ Pose pipeline::apply_zero_pos(Pose value) const
return value;
}
-Pose pipeline::apply_reltrans(Pose value, vec6_bool disabled)
+Pose pipeline::apply_reltrans(Pose value, vec6_bool disabled, bool centerp)
{
+ if (centerp)
+ rel.on_center();
+
value = rel.apply_pipeline(s.reltrans_mode, value,
{ !!s.reltrans_disable_src_yaw,
!!s.reltrans_disable_src_pitch,
@@ -483,7 +493,7 @@ void pipeline::logic()
value(i) = map(value(i), m(i));
}
- value = apply_reltrans(value, disabled);
+ value = apply_reltrans(value, disabled, center_ordered);
{
// CAVEAT translation only, due to tcomp
diff --git a/logic/pipeline.hpp b/logic/pipeline.hpp
index 82a339a3..7132a36b 100644
--- a/logic/pipeline.hpp
+++ b/logic/pipeline.hpp
@@ -40,7 +40,7 @@ using vec3_bool = Mat<bool, 6, 1>;
class reltrans
{
- euler_t interp_pos, last_value;
+ euler_t interp_pos;
Timer interp_timer;
// this implements smooth transition into reltrans mode
@@ -54,6 +54,8 @@ class reltrans
public:
reltrans();
+ void on_center();
+
warn_result_unused
euler_t rotate(const rmat& rmat, const euler_t& in, vec3_bool disable) const;
@@ -80,7 +82,7 @@ struct OTR_LOGIC_EXPORT bits
void set(flags flag_, bool val_);
void negate(flags flag_);
- bool get(flags flag);
+ bool get(unsigned flag);
bits();
};
@@ -130,7 +132,7 @@ private:
Pose apply_center(Pose value) const;
std::tuple<Pose, Pose, vec6_bool> get_selected_axis_value(const Pose& newpose) const;
Pose maybe_apply_filter(const Pose& value) const;
- Pose apply_reltrans(Pose value, vec6_bool disabled);
+ Pose apply_reltrans(Pose value, vec6_bool disabled, bool centerp);
Pose apply_zero_pos(Pose value) const;
// reminder: float exponent base is 2