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-rw-r--r--opentrack-logic/shortcuts.cpp130
1 files changed, 130 insertions, 0 deletions
diff --git a/opentrack-logic/shortcuts.cpp b/opentrack-logic/shortcuts.cpp
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+/* Copyright (c) 2014-2015, Stanislaw Halik <sthalik@misaki.pl>
+
+ * Permission to use, copy, modify, and/or distribute this
+ * software for any purpose with or without fee is hereby granted,
+ * provided that the above copyright notice and this permission
+ * notice appear in all copies.
+ */
+
+#include "shortcuts.h"
+#include "win32-shortcuts.h"
+
+void Shortcuts::free_binding(K& key)
+{
+#ifndef _WIN32
+ if (key)
+ {
+ key->setEnabled(false);
+ key->setShortcut(QKeySequence::UnknownKey);
+ std::shared_ptr<QxtGlobalShortcut> tmp(nullptr);
+ key.swap(tmp);
+ }
+#else
+ key.keycode = 0;
+ key.guid = "";
+#endif
+}
+
+void Shortcuts::bind_keyboard_shortcut(K &key, const key_opts& k, unused_on_unix(bool, held))
+{
+#if !defined(_WIN32)
+ using sh = QxtGlobalShortcut;
+ if (key)
+ {
+ free_binding(key);
+ }
+
+ key = std::make_shared<sh>();
+
+ if (k.keycode != "")
+ {
+ key->setShortcut(QKeySequence::fromString(k.keycode, QKeySequence::PortableText));
+ key->setEnabled();
+ }
+}
+#else
+ key = K();
+ int idx = 0;
+ QKeySequence code;
+
+ if (k.guid != "")
+ {
+ key.guid = k.guid;
+ key.keycode = k.button & ~Qt::KeyboardModifierMask;
+ key.ctrl = !!(k.button & Qt::ControlModifier);
+ key.alt = !!(k.button & Qt::AltModifier);
+ key.shift = !!(k.button & Qt::ShiftModifier);
+ }
+ else
+ {
+ if (k.keycode == "")
+ code = QKeySequence(Qt::Key_unknown);
+ else
+ code = QKeySequence::fromString(k.keycode, QKeySequence::PortableText);
+
+ Qt::KeyboardModifiers mods = Qt::NoModifier;
+ if (code != Qt::Key_unknown)
+ win_key::from_qt(code, idx, mods);
+ key.shift = !!(mods & Qt::ShiftModifier);
+ key.alt = !!(mods & Qt::AltModifier);
+ key.ctrl = !!(mods & Qt::ControlModifier);
+ key.keycode = idx;
+ key.held = held;
+ }
+}
+#endif
+
+#ifdef _WIN32
+void Shortcuts::receiver(const Key& k)
+{
+ const unsigned sz = keys.size();
+ for (unsigned i = 0; i < sz; i++)
+ {
+ K& k_ = std::get<0>(keys[i]);
+ auto& fun = std::get<1>(keys[i]);
+ if (k.guid != k_.guid)
+ continue;
+ if (k.keycode != k_.keycode)
+ continue;
+ if (k_.held && !k.held) continue;
+ if (k_.alt != k.alt) continue;
+ if (k_.ctrl != k.ctrl) continue;
+ if (k_.shift != k.shift) continue;
+ if (!k_.should_process())
+ continue;
+
+ fun(k.held);
+ }
+}
+#endif
+
+void Shortcuts::reload(const std::vector<std::tuple<key_opts&, fun, bool>> &keys_)
+{
+ const unsigned sz = keys_.size();
+ keys = std::vector<tt>();
+
+ for (unsigned i = 0; i < sz; i++)
+ {
+ const auto& kk = keys_[i];
+ const key_opts& opts = std::get<0>(kk);
+ const bool held = std::get<2>(kk);
+ auto fun = std::get<1>(kk);
+ K k;
+ bind_keyboard_shortcut(k, opts, held);
+ keys.push_back(tt(k, [=](unused_on_unix(bool, flag)) -> void
+ {
+#ifdef _WIN32
+ fun(flag);
+#else
+ fun(true);
+#endif
+ },
+ held));
+#ifndef _WIN32
+ const int idx = keys.size() - 1;
+ tt& kk_ = keys[idx];
+ auto& fn = std::get<1>(kk_);
+ connect(k.get(), &QxtGlobalShortcut::activated, [=]() -> void { fn(true); });
+#endif
+ }
+}