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-rw-r--r--proto-fsuipc/ftnoir_protocol_fsuipc.cpp2
-rw-r--r--proto-fsuipc/ftnoir_protocol_fsuipc.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/proto-fsuipc/ftnoir_protocol_fsuipc.cpp b/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
index 351fd3ae..b7c39ab1 100644
--- a/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
+++ b/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
@@ -48,7 +48,7 @@ static bool check_float_fresh(t x, t y)
}
#endif
-void fsuipc::pose(const double *headpose)
+void fsuipc::pose(const double *headpose, const double*)
{
DWORD result;
WORD FSZoom;
diff --git a/proto-fsuipc/ftnoir_protocol_fsuipc.h b/proto-fsuipc/ftnoir_protocol_fsuipc.h
index 62238032..99701d15 100644
--- a/proto-fsuipc/ftnoir_protocol_fsuipc.h
+++ b/proto-fsuipc/ftnoir_protocol_fsuipc.h
@@ -55,7 +55,7 @@ public:
fsuipc();
~fsuipc() override;
module_status initialize() override;
- void pose(const double* headpose) override;
+ void pose(const double* headpose, const double*) override;
QString game_name() override { return tr("Microsoft Flight Simulator X"); }
private:
#if 0