diff options
Diffstat (limited to 'proto-simconnect')
-rw-r--r-- | proto-simconnect/CMakeLists.txt | 2 | ||||
-rw-r--r-- | proto-simconnect/ftnoir-protocol-sc.rc | 8 | ||||
-rw-r--r-- | proto-simconnect/ftnoir_protocol_sc.cpp | 216 | ||||
-rw-r--r-- | proto-simconnect/ftnoir_protocol_sc.h | 82 | ||||
-rw-r--r-- | proto-simconnect/ftnoir_protocol_sc_dialog.cpp | 10 | ||||
-rw-r--r-- | proto-simconnect/ftnoir_sccontrols.ui | 10 | ||||
-rw-r--r-- | proto-simconnect/lang/nl_NL.ts | 20 | ||||
-rw-r--r-- | proto-simconnect/lang/ru_RU.ts | 20 | ||||
-rw-r--r-- | proto-simconnect/lang/stub.ts | 20 | ||||
-rw-r--r-- | proto-simconnect/lang/zh_CN.ts | 20 |
10 files changed, 193 insertions, 215 deletions
diff --git a/proto-simconnect/CMakeLists.txt b/proto-simconnect/CMakeLists.txt index 26047b6f..f5cec5ac 100644 --- a/proto-simconnect/CMakeLists.txt +++ b/proto-simconnect/CMakeLists.txt @@ -1,3 +1,3 @@ -if(WIN32) +if(WIN32 AND opentrack-intel) otr_module(proto-simconnect) endif() diff --git a/proto-simconnect/ftnoir-protocol-sc.rc b/proto-simconnect/ftnoir-protocol-sc.rc index f1a7b531..0d501812 100644 --- a/proto-simconnect/ftnoir-protocol-sc.rc +++ b/proto-simconnect/ftnoir-protocol-sc.rc @@ -1,7 +1,7 @@ #define RT_MANIFEST 24 -142 RT_MANIFEST fsx_rtm.manifest -143 RT_MANIFEST fsx_sp1.manifest -144 RT_MANIFEST fsx_sp2.manifest -145 RT_MANIFEST fsx_p3d_sp2_xpack.manifest +142 RT_MANIFEST fsx_p3d_sp2_xpack.manifest +143 RT_MANIFEST fsx_rtm.manifest +144 RT_MANIFEST fsx_sp1.manifest +145 RT_MANIFEST fsx_sp2.manifest 146 RT_MANIFEST fsx_steam_orig.manifest 147 RT_MANIFEST fsx_steam_last.manifest diff --git a/proto-simconnect/ftnoir_protocol_sc.cpp b/proto-simconnect/ftnoir_protocol_sc.cpp index bd7f0960..9a1db9b5 100644 --- a/proto-simconnect/ftnoir_protocol_sc.cpp +++ b/proto-simconnect/ftnoir_protocol_sc.cpp @@ -2,8 +2,8 @@ * * * ISC License (ISC) * * * - * Copyright (c) 2015, Wim Vriend - * Copyright (c) 2014, Stanislaw Halik <sthalik@misaki.pl> + * Copyright (c) 2015, Wim Vriend * + * Copyright (c) 2014, 2017, 2019 Stanislaw Halik * * * * Permission to use, copy, modify, and/or distribute this software for any * * purpose with or without fee is hereby granted, provided that the above * @@ -13,6 +13,7 @@ #include "api/plugin-api.hpp" #include "compat/timer.hpp" #include "compat/library-path.hpp" +#include "compat/activation-context.hpp" simconnect::~simconnect() { @@ -26,61 +27,61 @@ void simconnect::run() if (event == nullptr) { - qDebug() << "simconnect: event create" << GetLastError(); + qDebug() << "fsx: create event failed, error code" << GetLastError(); return; } + constexpr unsigned sleep_time = 5; + while (!isInterruptionRequested()) { HRESULT hr; + reconnect = false; + handle = nullptr; - if (SUCCEEDED(hr = simconnect_open(&hSimConnect, "opentrack", nullptr, 0, event, 0))) + if (!SUCCEEDED(hr = simconnect_open(&handle, "opentrack", nullptr, 0, event, 0))) + qDebug() << "fsx: connect failed, retry in" << sleep_time << "seconds..."; + else { - if (!SUCCEEDED(hr = simconnect_subscribetosystemevent(hSimConnect, 0, "Frame"))) - { - qDebug() << "simconnect: can't subscribe to frame event:" << hr; - } - Timer tm; - should_reconnect = false; - if (SUCCEEDED(hr)) + if (!SUCCEEDED(hr = simconnect_subscribe(handle, 0, "Frame"))) + qDebug() << "fsx: can't subscribe to frame event:" << (void*)hr; + else + { while (!isInterruptionRequested()) { - if (should_reconnect) - break; + constexpr int max_idle_seconds = 2; - if (WaitForSingleObject(event, 100) == WAIT_OBJECT_0) - { + if (WaitForSingleObject(event, 0) == WAIT_OBJECT_0) tm.start(); - if (!SUCCEEDED(hr = simconnect_calldispatch(hSimConnect, processNextSimconnectEvent, reinterpret_cast<void*>(this)))) - { - qDebug() << "simconnect: calldispatch failed:" << hr; - break; - } - } - else + if ((int)tm.elapsed_seconds() > max_idle_seconds) { - const int idle_seconds = tm.elapsed_seconds(); + qDebug() << "fsx: timeout reached, reconnecting"; + break; + } - constexpr int max_idle_seconds = 2; + if (reconnect) + break; - if (idle_seconds >= max_idle_seconds) - { - qDebug() << "simconnect: reconnect"; - break; - } + if (!SUCCEEDED(hr = simconnect_calldispatch(handle, event_handler, (void*)this))) + { + qDebug() << "fsx: calldispatch failed:" << (void*)hr; + break; } - } + } + } - (void) simconnect_close(hSimConnect); + (void)simconnect_close(handle); } - else - qDebug() << "simconnect: can't open handle:" << hr; - if (!isInterruptionRequested()) - Sleep(3000); + for (unsigned k = 0; k < sleep_time * 25; k++) + { + if (isInterruptionRequested()) + break; + Sleep(1000 / 25); + } } qDebug() << "simconnect: exit"; @@ -88,112 +89,74 @@ void simconnect::run() CloseHandle(event); } -void simconnect::pose( const double *headpose ) +void simconnect::pose(const double* pose) { - // euler degrees - virtSCRotX = float(-headpose[Pitch]); - virtSCRotY = float(headpose[Yaw]); - virtSCRotZ = float(headpose[Roll]); - - // cm to meters - virtSCPosX = float(-headpose[TX]/100); - virtSCPosY = float(headpose[TY]/100); - virtSCPosZ = float(-headpose[TZ]/100); -} + QMutexLocker l(&mtx); -#ifdef __GNUC__ -# pragma GCC diagnostic ignored "-Wmissing-field-initializers" -#endif + data[Pitch] = (float)-pose[Pitch]; + data[Yaw] = (float)pose[Yaw]; + data[Roll] = (float)pose[Roll]; -class ActivationContext -{ -public: - explicit ActivationContext(int resid) - { - ACTCTXA actx = {}; - actx.cbSize = sizeof(actx); - actx.lpResourceName = MAKEINTRESOURCEA(resid); - actx.dwFlags = ACTCTX_FLAG_RESOURCE_NAME_VALID; - static const QString prefix = OPENTRACK_BASE_PATH + OPENTRACK_LIBRARY_PATH; - QString path = prefix + "lib" "opentrack-proto-simconnect.dll"; - QByteArray name = QFile::encodeName(path); - actx.lpSource = name.constData(); - hactctx = CreateActCtxA(&actx); - if (hactctx != INVALID_HANDLE_VALUE) - { - if (!ActivateActCtx(hactctx, &actctx_cookie)) - { - qDebug() << "simconnect: can't set win32 activation context" << GetLastError(); - ReleaseActCtx(hactctx); - hactctx = INVALID_HANDLE_VALUE; - } - else - ok = true; - } else { - qDebug() << "simconnect: can't create win32 activation context" << GetLastError(); - } - } - ~ActivationContext() { - if (hactctx != INVALID_HANDLE_VALUE) - { - DeactivateActCtx(0, actctx_cookie); - ReleaseActCtx(hactctx); - } - } - bool is_ok() const { return ok; } - -private: - ULONG_PTR actctx_cookie = 0; - HANDLE hactctx = INVALID_HANDLE_VALUE; - bool ok = false; -}; + constexpr float to_meters = 1e-2f; + data[TX] = (float)-pose[TX] * to_meters; + data[TY] = (float)pose[TY] * to_meters; + data[TZ] = (float)-pose[TZ] * to_meters; +} module_status simconnect::initialize() { - if (!SCClientLib.isLoaded()) + if (!library.isLoaded()) { - ActivationContext ctx(142 + s.sxs_manifest); + constexpr int resource_offset = 142; + activation_context ctx("opentrack-proto-simconnect" "." OPENTRACK_LIBRARY_EXTENSION, + resource_offset + s.sxs_manifest); - if (ctx.is_ok()) + if (ctx) { - SCClientLib.setFileName("SimConnect.dll"); - SCClientLib.setLoadHints(QLibrary::PreventUnloadHint | QLibrary::ResolveAllSymbolsHint); - if (!SCClientLib.load()) - return error(tr("dll load failed -- %1").arg(SCClientLib.errorString())); + library.setFileName("SimConnect.dll"); + library.setLoadHints(QLibrary::PreventUnloadHint | QLibrary::ResolveAllSymbolsHint); + if (!library.load()) + return error(tr("dll load failed: %1").arg(library.errorString())); } else - return error(tr("can't load SDK -- check selected simconnect version")); + // XXX TODO add instructions for fsx and p3d -sh 20190128 + return error(tr("Install FSX/Prepar3D SimConnect SDK.")); } - simconnect_open = (importSimConnect_Open) SCClientLib.resolve("SimConnect_Open"); - if (!simconnect_open) - return error("Open function not found in DLL!"); - simconnect_set6DOF = (importSimConnect_CameraSetRelative6DOF) SCClientLib.resolve("SimConnect_CameraSetRelative6DOF"); - if (!simconnect_set6DOF) - return error("CameraSetRelative6DOF function not found in DLL!"); - simconnect_close = (importSimConnect_Close) SCClientLib.resolve("SimConnect_Close"); - if (!simconnect_close) - return error("Close function not found in DLL!"); + using ptr = decltype(library.resolve("")); - simconnect_calldispatch = (importSimConnect_CallDispatch) SCClientLib.resolve("SimConnect_CallDispatch"); - if (!simconnect_calldispatch) - return error("CallDispatch function not found in DLL!"); + struct { + const char* name; + ptr& place; + } list[] = { + { "SimConnect_Open", (ptr&)simconnect_open }, + { "SimConnect_CameraSetRelative6DOF", (ptr&)simconnect_set6DOF }, + { "SimConnect_Close", (ptr&)simconnect_close }, + { "SimConnect_CallDispatch", (ptr&)simconnect_calldispatch }, + { "SimConnect_SubscribeToSystemEvent", (ptr&)simconnect_subscribe }, + }; - simconnect_subscribetosystemevent = (importSimConnect_SubscribeToSystemEvent) SCClientLib.resolve("SimConnect_SubscribeToSystemEvent"); - if (!simconnect_subscribetosystemevent) - return error("SubscribeToSystemEvent function not found in DLL!"); + for (auto& x : list) + { + x.place = library.resolve(x.name); + if (!x.place) + return error(tr("can't import %1: %2").arg(x.name, library.errorString())); + } start(); - return status_ok(); + return {}; } -void simconnect::handle() +void simconnect::handler() { - (void) simconnect_set6DOF(hSimConnect, virtSCPosX, virtSCPosY, virtSCPosZ, virtSCRotX, virtSCRotZ, virtSCRotY); + QMutexLocker l(&mtx); + (void)simconnect_set6DOF(handle, + data[TX], data[TY], data[TZ], + data[Pitch], data[Roll], data[Yaw]); } -void CALLBACK simconnect::processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD, void *self_) +void simconnect::event_handler(SIMCONNECT_RECV* pData, DWORD, void* self_) { simconnect& self = *reinterpret_cast<simconnect*>(self_); @@ -202,17 +165,22 @@ void CALLBACK simconnect::processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWO default: break; case SIMCONNECT_RECV_ID_EXCEPTION: - qDebug() << "simconnect: got exception"; - //self.should_reconnect = true; + // CAVEAT: can't reconnect here, it breaks Prepar3D. + // the timer on the event handle will take care of failures. break; case SIMCONNECT_RECV_ID_QUIT: - qDebug() << "simconnect: got quit event"; - self.should_reconnect = true; + qDebug() << "fsx: got quit event"; + self.reconnect = true; break; case SIMCONNECT_RECV_ID_EVENT_FRAME: - self.handle(); + self.handler(); break; } } -OPENTRACK_DECLARE_PROTOCOL(simconnect, SCControls, simconnectDll) +QString simconnect::game_name() +{ + return tr("FSX / Prepar3D"); +} + +OPENTRACK_DECLARE_PROTOCOL(simconnect, simconnect_ui, simconnect_metadata) diff --git a/proto-simconnect/ftnoir_protocol_sc.h b/proto-simconnect/ftnoir_protocol_sc.h index 749f7906..a51d1518 100644 --- a/proto-simconnect/ftnoir_protocol_sc.h +++ b/proto-simconnect/ftnoir_protocol_sc.h @@ -3,7 +3,7 @@ * ISC License (ISC) * * * * Copyright (c) 2015, Wim Vriend * - * Copyright (c) 2014, 2017 Stanislaw Halik * + * Copyright (c) 2014, 2017, 2019 Stanislaw Halik * * * * Permission to use, copy, modify, and/or distribute this software for any * * purpose with or without fee is hereby granted, provided that the above * @@ -16,6 +16,7 @@ #include <atomic> #include <QThread> +#include <QMutex> #include <QMessageBox> #include <QSettings> #include <QLibrary> @@ -30,7 +31,7 @@ struct settings : opts { value<int> sxs_manifest; settings() : opts("proto-simconnect"), - sxs_manifest(b, "simconnect-manifest", 2) + sxs_manifest(b, "simconnect-manifest", 0) {} }; @@ -41,78 +42,71 @@ public: simconnect() = default; ~simconnect() override; module_status initialize() override; - void pose(const double* headpose); - void handle(); - QString game_name() - { - return tr("FS2004/FSX"); - } + void pose(const double* headpose) override; + QString game_name() override; + void run() override; + private: + void handler(); + enum { - SIMCONNECT_RECV_ID_NULL, SIMCONNECT_RECV_ID_EXCEPTION = 2, SIMCONNECT_RECV_ID_QUIT = 3, SIMCONNECT_RECV_ID_EVENT_FRAME = 7, }; - #pragma pack(push, 1) struct SIMCONNECT_RECV { DWORD dwSize; DWORD dwVersion; DWORD dwID; }; - #pragma pack(pop) - typedef void (CALLBACK *DispatchProc)(SIMCONNECT_RECV*, DWORD, void*); + typedef void (CALLBACK *SC_DispatchProc)(SIMCONNECT_RECV*, DWORD, void*); - typedef HRESULT (WINAPI *importSimConnect_Open)(HANDLE * phSimConnect, LPCSTR szName, HWND hWnd, DWORD UserEventWin32, HANDLE hEventHandle, DWORD ConfigIndex); - typedef HRESULT (WINAPI *importSimConnect_Close)(HANDLE hSimConnect); - typedef HRESULT (WINAPI *importSimConnect_CameraSetRelative6DOF)(HANDLE hSimConnect, float fDeltaX, float fDeltaY, float fDeltaZ, float fPitchDeg, float fBankDeg, float fHeadingDeg); - typedef HRESULT (WINAPI *importSimConnect_CallDispatch)(HANDLE hSimConnect, DispatchProc pfcnDispatch, void * pContext); - typedef HRESULT (WINAPI *importSimConnect_SubscribeToSystemEvent)(HANDLE hSimConnect, DWORD EventID, const char * SystemEventName); + typedef HRESULT (WINAPI *SC_Open)(HANDLE* phSimConnect, LPCSTR szName, HWND hWnd, DWORD UserEventWin32, HANDLE hEventHandle, DWORD ConfigIndex); + typedef HRESULT (WINAPI *SC_Close)(HANDLE hSimConnect); + typedef HRESULT (WINAPI *SC_CameraSetRelative6DOF)(HANDLE hSimConnect, float fDeltaX, float fDeltaY, float fDeltaZ, float fPitchDeg, float fBankDeg, float fHeadingDeg); + typedef HRESULT (WINAPI *SC_CallDispatch)(HANDLE hSimConnect, SC_DispatchProc pfcnDispatch, void * pContext); + typedef HRESULT (WINAPI *SC_SubscribeToSystemEvent)(HANDLE hSimConnect, DWORD EventID, const char * SystemEventName); - void run() override; + float data[6] {}; + QMutex mtx; + + SC_Open simconnect_open = nullptr; + SC_Close simconnect_close = nullptr; + SC_CameraSetRelative6DOF simconnect_set6DOF = nullptr; + SC_CallDispatch simconnect_calldispatch = nullptr; + SC_SubscribeToSystemEvent simconnect_subscribe = nullptr; - std::atomic<float> virtSCPosX {0}; - std::atomic<float> virtSCPosY {0}; - std::atomic<float> virtSCPosZ {0}; - std::atomic<float> virtSCRotX {0}; - std::atomic<float> virtSCRotY {0}; - std::atomic<float> virtSCRotZ {0}; - - importSimConnect_Open simconnect_open; - importSimConnect_Close simconnect_close; - importSimConnect_CameraSetRelative6DOF simconnect_set6DOF; - importSimConnect_CallDispatch simconnect_calldispatch; - importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent; - - HANDLE hSimConnect = nullptr; - std::atomic<bool> should_reconnect = false; - static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext); + HANDLE handle = nullptr; + std::atomic<bool> reconnect = false; + static void CALLBACK event_handler(SIMCONNECT_RECV* pData, DWORD cbData, void* pContext); settings s; - QLibrary SCClientLib; + QLibrary library; }; -class SCControls: public IProtocolDialog +class simconnect_ui: public IProtocolDialog { Q_OBJECT -public: - SCControls(); - void register_protocol(IProtocol *) {} - void unregister_protocol() {} -private: + Ui::UICSCControls ui; settings s; + +public: + simconnect_ui(); + void register_protocol(IProtocol *) override {} + void unregister_protocol() override {} + private slots: void doOK(); void doCancel(); }; -class simconnectDll : public Metadata +class simconnect_metadata : public Metadata { Q_OBJECT - QString name() { return tr("Microsoft FSX SimConnect"); } - QIcon icon() { return QIcon(":/images/fsx.png"); } + QString name() override { return tr("Microsoft FSX SimConnect"); } + QIcon icon() override { return QIcon(":/images/fsx.png"); } }; diff --git a/proto-simconnect/ftnoir_protocol_sc_dialog.cpp b/proto-simconnect/ftnoir_protocol_sc_dialog.cpp index a14c6b44..c329e75d 100644 --- a/proto-simconnect/ftnoir_protocol_sc_dialog.cpp +++ b/proto-simconnect/ftnoir_protocol_sc_dialog.cpp @@ -12,23 +12,23 @@ #include <QDebug> #include "api/plugin-api.hpp" -SCControls::SCControls() +simconnect_ui::simconnect_ui() { - ui.setupUi( this ); + ui.setupUi(this); - // Connect Qt signals to member-functions connect(ui.buttonBox, SIGNAL(accepted()), this, SLOT(doOK())); connect(ui.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel())); tie_setting(s.sxs_manifest, ui.comboBox); } -void SCControls::doOK() { +void simconnect_ui::doOK() +{ s.b->save(); close(); } -void SCControls::doCancel() +void simconnect_ui::doCancel() { close(); } diff --git a/proto-simconnect/ftnoir_sccontrols.ui b/proto-simconnect/ftnoir_sccontrols.ui index 6439550f..c272d5da 100644 --- a/proto-simconnect/ftnoir_sccontrols.ui +++ b/proto-simconnect/ftnoir_sccontrols.ui @@ -53,22 +53,22 @@ </property> <item> <property name="text"> - <string>RTM</string> + <string>Prepar3d / SP2 XPACK</string> </property> </item> <item> <property name="text"> - <string>SP1</string> + <string>RTM</string> </property> </item> <item> <property name="text"> - <string>SP2 -- Acceleration</string> + <string>SP1</string> </property> </item> <item> <property name="text"> - <string>Prepar3d SP2 XPACK</string> + <string>SP2 -- Acceleration</string> </property> </item> <item> @@ -78,7 +78,7 @@ </item> <item> <property name="text"> - <string>Steam FSX (new)</string> + <string>Steam FSX (newer)</string> </property> </item> </widget> diff --git a/proto-simconnect/lang/nl_NL.ts b/proto-simconnect/lang/nl_NL.ts index 56e2b22c..5b9acbb3 100644 --- a/proto-simconnect/lang/nl_NL.ts +++ b/proto-simconnect/lang/nl_NL.ts @@ -24,39 +24,43 @@ <translation type="unfinished"></translation> </message> <message> - <source>Prepar3d SP2 XPACK</source> + <source>Steam FSX (older)</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (older)</source> + <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (new)</source> + <source>Prepar3d / SP2 XPACK</source> <translation type="unfinished"></translation> </message> <message> - <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> + <source>Steam FSX (newer)</source> <translation type="unfinished"></translation> </message> </context> <context> <name>simconnect</name> <message> - <source>dll load failed -- %1</source> + <source>dll load failed: %1</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>can't import %1: %2</source> <translation type="unfinished"></translation> </message> <message> - <source>can't load SDK -- check selected simconnect version</source> + <source>Install FSX/Prepar3D SimConnect SDK.</source> <translation type="unfinished"></translation> </message> <message> - <source>FS2004/FSX</source> + <source>FSX / Prepar3D</source> <translation type="unfinished"></translation> </message> </context> <context> - <name>simconnectDll</name> + <name>simconnect_metadata</name> <message> <source>Microsoft FSX SimConnect</source> <translation type="unfinished"></translation> diff --git a/proto-simconnect/lang/ru_RU.ts b/proto-simconnect/lang/ru_RU.ts index f5bc8428..0d5bb1c3 100644 --- a/proto-simconnect/lang/ru_RU.ts +++ b/proto-simconnect/lang/ru_RU.ts @@ -24,39 +24,43 @@ <translation type="unfinished"></translation> </message> <message> - <source>Prepar3d SP2 XPACK</source> + <source>Steam FSX (older)</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (older)</source> + <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (new)</source> + <source>Prepar3d / SP2 XPACK</source> <translation type="unfinished"></translation> </message> <message> - <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> + <source>Steam FSX (newer)</source> <translation type="unfinished"></translation> </message> </context> <context> <name>simconnect</name> <message> - <source>dll load failed -- %1</source> + <source>dll load failed: %1</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>can't import %1: %2</source> <translation type="unfinished"></translation> </message> <message> - <source>can't load SDK -- check selected simconnect version</source> + <source>Install FSX/Prepar3D SimConnect SDK.</source> <translation type="unfinished"></translation> </message> <message> - <source>FS2004/FSX</source> + <source>FSX / Prepar3D</source> <translation type="unfinished"></translation> </message> </context> <context> - <name>simconnectDll</name> + <name>simconnect_metadata</name> <message> <source>Microsoft FSX SimConnect</source> <translation type="unfinished"></translation> diff --git a/proto-simconnect/lang/stub.ts b/proto-simconnect/lang/stub.ts index 5dd8d4d6..50d0fa8a 100644 --- a/proto-simconnect/lang/stub.ts +++ b/proto-simconnect/lang/stub.ts @@ -24,39 +24,43 @@ <translation type="unfinished"></translation> </message> <message> - <source>Prepar3d SP2 XPACK</source> + <source>Steam FSX (older)</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (older)</source> + <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (new)</source> + <source>Prepar3d / SP2 XPACK</source> <translation type="unfinished"></translation> </message> <message> - <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> + <source>Steam FSX (newer)</source> <translation type="unfinished"></translation> </message> </context> <context> <name>simconnect</name> <message> - <source>dll load failed -- %1</source> + <source>dll load failed: %1</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>can't import %1: %2</source> <translation type="unfinished"></translation> </message> <message> - <source>can't load SDK -- check selected simconnect version</source> + <source>Install FSX/Prepar3D SimConnect SDK.</source> <translation type="unfinished"></translation> </message> <message> - <source>FS2004/FSX</source> + <source>FSX / Prepar3D</source> <translation type="unfinished"></translation> </message> </context> <context> - <name>simconnectDll</name> + <name>simconnect_metadata</name> <message> <source>Microsoft FSX SimConnect</source> <translation type="unfinished"></translation> diff --git a/proto-simconnect/lang/zh_CN.ts b/proto-simconnect/lang/zh_CN.ts index 5dd8d4d6..50d0fa8a 100644 --- a/proto-simconnect/lang/zh_CN.ts +++ b/proto-simconnect/lang/zh_CN.ts @@ -24,39 +24,43 @@ <translation type="unfinished"></translation> </message> <message> - <source>Prepar3d SP2 XPACK</source> + <source>Steam FSX (older)</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (older)</source> + <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> <translation type="unfinished"></translation> </message> <message> - <source>Steam FSX (new)</source> + <source>Prepar3d / SP2 XPACK</source> <translation type="unfinished"></translation> </message> <message> - <source>You need to install SimConnect SDK for your FSX version. For the Steam version, choose SP1 in the above combo box.</source> + <source>Steam FSX (newer)</source> <translation type="unfinished"></translation> </message> </context> <context> <name>simconnect</name> <message> - <source>dll load failed -- %1</source> + <source>dll load failed: %1</source> + <translation type="unfinished"></translation> + </message> + <message> + <source>can't import %1: %2</source> <translation type="unfinished"></translation> </message> <message> - <source>can't load SDK -- check selected simconnect version</source> + <source>Install FSX/Prepar3D SimConnect SDK.</source> <translation type="unfinished"></translation> </message> <message> - <source>FS2004/FSX</source> + <source>FSX / Prepar3D</source> <translation type="unfinished"></translation> </message> </context> <context> - <name>simconnectDll</name> + <name>simconnect_metadata</name> <message> <source>Microsoft FSX SimConnect</source> <translation type="unfinished"></translation> |