diff options
Diffstat (limited to 'proto-wine/ftnoir_protocol_wine.cpp')
-rw-r--r-- | proto-wine/ftnoir_protocol_wine.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/proto-wine/ftnoir_protocol_wine.cpp b/proto-wine/ftnoir_protocol_wine.cpp index af53ff1f..7b82b76f 100644 --- a/proto-wine/ftnoir_protocol_wine.cpp +++ b/proto-wine/ftnoir_protocol_wine.cpp @@ -44,6 +44,7 @@ void wine::pose(const double *headpose, const double*) #ifndef OTR_WINE_NO_WRAPPER if (shm->gameid != gameid) { + qDebug() << "proto/wine: looking up gameData"; QString gamename; QMutexLocker foo(&game_name_mutex); /* only EZCA for FSX requires dummy process, and FSX doesn't work on Linux */ @@ -63,6 +64,22 @@ module_status wine::initialize() static const QString library_path(OPENTRACK_BASE_PATH + OPENTRACK_LIBRARY_PATH); QString wine_path = "wine"; + if (s.wine_select_path().toString() != "WINE") { + // if we are not supposed to use system wine then: + if (s.wine_select_path().toString() != "CUSTOM") { + // if we don't have a custom path then change the wine_path to the path corresponding to the selected version + wine_path = s.wine_select_path().toString(); + } + else if (!s.wine_custom_path->isEmpty()) { + // if we do have a custom path and it is not empty then + wine_path = s.wine_custom_path; + } + } + if (wine_path[0] == '~') + wine_path = qgetenv("HOME") + wine_path.mid(1); + + qDebug() << "proto/wine: wine_path:" << wine_path; + auto env = QProcessEnvironment::systemEnvironment(); if (s.variant_proton) @@ -91,6 +108,8 @@ module_status wine::initialize() if (wineprefix[0] != '/') return error(tr("Wine prefix must be an absolute path (given '%1')").arg(wineprefix)); + qDebug() << "proto/wine: wineprefix:" << wineprefix; + env.insert("WINEPREFIX", wineprefix); } @@ -104,12 +123,24 @@ module_status wine::initialize() wrapper.setProcessEnvironment(env); wrapper.setWorkingDirectory(OPENTRACK_BASE_PATH); wrapper.start(wine_path, { library_path + "opentrack-wrapper-wine.exe.so" }); + wrapper.waitForStarted(); + if (wrapper.state() == QProcess::ProcessState::NotRunning) { + return error(tr("Failed to start Wine! Make sure the binary is set correctly.")); + } #endif if (lck_shm.success()) { shm = (WineSHM*) lck_shm.ptr(); memset(shm, 0, sizeof(*shm)); + + qDebug() << "proto/wine: shm success"; + + // display "waiting for game message" (overwritten once a game is detected) + connected_game = "waiting for game..."; + } + else { + qDebug() << "proto/wine: shm no success"; } if (lck_shm.success()) |