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-rw-r--r--proto-wine/opentrack-wrapper-wine-main.cxx80
1 files changed, 80 insertions, 0 deletions
diff --git a/proto-wine/opentrack-wrapper-wine-main.cxx b/proto-wine/opentrack-wrapper-wine-main.cxx
new file mode 100644
index 00000000..082e5dde
--- /dev/null
+++ b/proto-wine/opentrack-wrapper-wine-main.cxx
@@ -0,0 +1,80 @@
+#include <cerrno>
+// OSX sdk 10.8 build error otherwise
+#ifdef _LIBCPP_MSVCRT
+# undef _LIBCPP_MSVCRT
+#endif
+#include <cstdio>
+#include "freetrackclient/fttypes.h"
+#include "wine-shm.h"
+#include "opentrack-compat/export.hpp"
+
+enum Axis {
+ TX = 0, TY, TZ, Yaw, Pitch, Roll
+};
+
+#include "opentrack-compat/shm.h"
+
+void create_registry_key(void);
+
+class ShmPosix {
+public:
+ ShmPosix(const char *shmName, const char *mutexName, int mapSize);
+ ~ShmPosix();
+ void lock();
+ void unlock();
+ bool success();
+ inline void* ptr() { return mem; }
+private:
+ void* mem;
+ int fd, size;
+};
+
+class ShmWine {
+public:
+ ShmWine(const char *shmName, const char *mutexName, int mapSize);
+ ~ShmWine();
+ void lock();
+ void unlock();
+ bool success();
+ inline void* ptr() { return mem; }
+private:
+ void* mem;
+ void *hMutex, *hMapFile;
+};
+#include <windows.h>
+
+int main(void)
+{
+ ShmPosix lck_posix(WINE_SHM_NAME, WINE_MTX_NAME, sizeof(WineSHM));
+ ShmWine lck_wine("FT_SharedMem", "FT_Mutext", sizeof(FTHeap));
+ if(!lck_posix.success()) {
+ printf("Can't open posix map: %d\n", errno);
+ return 1;
+ }
+ if(!lck_wine.success()) {
+ printf("Can't open Wine map\n");
+ return 1;
+ }
+ WineSHM* shm_posix = (WineSHM*) lck_posix.ptr();
+ FTHeap* shm_wine = (FTHeap*) lck_wine.ptr();
+ FTData* data = &shm_wine->data;
+ create_registry_key();
+ while (1) {
+ if (shm_posix->stop)
+ break;
+ data->Yaw = -shm_posix->data[Yaw];
+ data->Pitch = -shm_posix->data[Pitch];
+ data->Roll = shm_posix->data[Roll];
+ data->X = shm_posix->data[TX];
+ data->Y = shm_posix->data[TY];
+ data->Z = shm_posix->data[TZ];
+ data->DataID++;
+ data->CamWidth = 250;
+ data->CamHeight = 100;
+ shm_wine->GameID2 = shm_posix->gameid2;
+ shm_posix->gameid = shm_wine->GameID;
+ for (int i = 0; i < 8; i++)
+ shm_wine->table[i] = shm_posix->table[i];
+ (void) Sleep(4);
+ }
+}