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-rw-r--r--tracker-easy/tracker-easy.cpp100
-rw-r--r--tracker-easy/tracker-easy.h8
2 files changed, 71 insertions, 37 deletions
diff --git a/tracker-easy/tracker-easy.cpp b/tracker-easy/tracker-easy.cpp
index 971127d4..adffa33d 100644
--- a/tracker-easy/tracker-easy.cpp
+++ b/tracker-easy/tracker-easy.cpp
@@ -167,12 +167,10 @@ namespace EasyTracker
int centerPointIndex = -1;
{
- QMutexLocker l(&center_lock);
+ QMutexLocker l(&iProcessLock);
if (success)
{
- ever_success.store(true, std::memory_order_relaxed);
-
//Bitmap origin is top left
iTrackedPoints.clear();
// Tracked points must match the order of the object model points.
@@ -252,7 +250,14 @@ namespace EasyTracker
}
}
- if (movedEnough)
+ if (!movedEnough)
+ {
+ // We are in a dead zone
+ // However we still have tracking so make sure we don't auto center
+ QMutexLocker lock(&iDataLock);
+ iBestTime.start();
+ }
+ else
{
// Build deadzone rectangles if needed
iTrackedRects.clear();
@@ -296,7 +301,9 @@ namespace EasyTracker
iTranslations.push_back(translation);
}
}
-
+
+ // Reset best solution index
+ iBestSolutionIndex = -1;
if (solutionCount > 0)
{
@@ -331,26 +338,28 @@ namespace EasyTracker
dbgout << "\n";
}
- }
- }
-
-
- if (iBestSolutionIndex != -1)
- {
- // Best translation
- cv::Vec3d translation = iTranslations[iBestSolutionIndex];
- // Best angles
- cv::Vec3d angles = iAngles[iBestSolutionIndex];
-
- // Pass solution through our kalman filter
- iKf.Update(translation[0], translation[1], translation[2], angles[2], angles[0], angles[1]);
-
- // Send solution data back to main thread
- QMutexLocker l2(&data_lock);
- iBestAngles = angles;
- iBestTranslation = translation;
- }
+ if (iBestSolutionIndex != -1)
+ {
+ // Best translation
+ cv::Vec3d translation = iTranslations[iBestSolutionIndex];
+ // Best angles
+ cv::Vec3d angles = iAngles[iBestSolutionIndex];
+
+ // Pass solution through our kalman filter
+ iKf.Update(translation[0], translation[1], translation[2], angles[2], angles[0], angles[1]);
+
+ // We succeded in finding a solution to our PNP problem
+ ever_success.store(true, std::memory_order_relaxed);
+
+ // Send solution data back to main thread
+ QMutexLocker l2(&iDataLock);
+ iBestAngles = angles;
+ iBestTranslation = translation;
+ iBestTime.start();
+ }
+ }
+ }
}
if (doPreview)
@@ -518,7 +527,7 @@ namespace EasyTracker
void Tracker::UpdateDeadzones(int aHalfEdgeSize)
{
- QMutexLocker l(&center_lock);
+ QMutexLocker l(&iProcessLock);
iDeadzoneHalfEdge = aHalfEdgeSize;
iDeadzoneEdge = iDeadzoneHalfEdge * 2;
iTrackedRects.clear();
@@ -527,7 +536,7 @@ namespace EasyTracker
void Tracker::UpdateSolver(int aSolver)
{
- QMutexLocker l(&center_lock);
+ QMutexLocker l(&iProcessLock);
iSolver = aSolver;
}
@@ -569,28 +578,47 @@ namespace EasyTracker
}
//
+ void FeedData(double* aData, const cv::Vec3d& aAngles, const cv::Vec3d& aTranslation)
+ {
+ aData[Yaw] = aAngles[1];
+ aData[Pitch] = aAngles[0];
+ aData[Roll] = aAngles[2];
+ aData[TX] = aTranslation[0];
+ aData[TY] = aTranslation[1];
+ aData[TZ] = aTranslation[2];
+ }
+
+ //
// That's called around 250 times per second.
// Therefore we better not do anything here other than provide current data.
//
- void Tracker::data(double *data)
+ void Tracker::data(double* aData)
{
if (ever_success.load(std::memory_order_relaxed))
{
// Get data back from tracker thread
- QMutexLocker l(&data_lock);
- data[Yaw] = iBestAngles[1];
- data[Pitch] = iBestAngles[0];
- data[Roll] = iBestAngles[2];
- data[TX] = iBestTranslation[0];
- data[TY] = iBestTranslation[1];
- data[TZ] = iBestTranslation[2];
+ QMutexLocker l(&iDataLock);
+ // If there was no new data recently then we provide center data.
+ // Basically if our user remove her hat we will go back to center position until she puts it back on.
+ if (iBestTime.elapsed_seconds() > 1)
+ {
+ // Reset to center until we get new data
+ FeedData(aData, iCenterAngles, iCenterTranslation);
+ }
+ else
+ {
+ // We got valid data, provide it
+ FeedData(aData, iBestAngles, iBestTranslation);
+ }
}
}
bool Tracker::center()
{
- QMutexLocker l(&center_lock);
- //TODO: Do we need to do anything there?
+ QMutexLocker l(&iDataLock);
+ iCenterTranslation = iBestTranslation;
+ iCenterAngles = iBestAngles;
+ // Returning false tells the pipeline we want to use the default center behaviour
return false;
}
diff --git a/tracker-easy/tracker-easy.h b/tracker-easy/tracker-easy.h
index 37337087..65b777bf 100644
--- a/tracker-easy/tracker-easy.h
+++ b/tracker-easy/tracker-easy.h
@@ -101,7 +101,7 @@ namespace EasyTracker
Preview iPreview;
std::atomic<bool> ever_success = false;
- mutable QMutex center_lock, data_lock;
+ mutable QMutex iProcessLock, iDataLock;
// Deadzone
int iDeadzoneEdge=0;
@@ -144,6 +144,12 @@ namespace EasyTracker
cv::Vec3d iBestTranslation;
// Best angles
cv::Vec3d iBestAngles;
+ // Time at which we found our last best solution
+ Timer iBestTime;
+ // Center translation
+ cv::Vec3d iCenterTranslation = {0,0,0};
+ // Center angles
+ cv::Vec3d iCenterAngles = { 0,0,0 };
};
}