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-rw-r--r--tracker-kinect-face/kinect_face_tracker.cpp606
1 files changed, 606 insertions, 0 deletions
diff --git a/tracker-kinect-face/kinect_face_tracker.cpp b/tracker-kinect-face/kinect_face_tracker.cpp
new file mode 100644
index 00000000..104ecda8
--- /dev/null
+++ b/tracker-kinect-face/kinect_face_tracker.cpp
@@ -0,0 +1,606 @@
+
+
+#include "kinect_face_tracker.h"
+
+#include <QLayout>
+#include <QPainter>
+
+#include "compat/check-visible.hpp"
+
+static const int KColorWidth = 1920;
+static const int KColorHeight = 1080;
+
+///
+bool IsValidRect(const RectI& aRect)
+{
+ if (aRect.Bottom != 0)
+ {
+ return true;
+ }
+
+ if (aRect.Left != 0)
+ {
+ return true;
+ }
+
+ if (aRect.Right != 0)
+ {
+ return true;
+ }
+
+ if (aRect.Top != 0)
+ {
+ return true;
+ }
+
+ return false;
+}
+
+///
+bool IsNullVetor(const Vector4& aVector)
+{
+ if (aVector.w != 0)
+ {
+ return false;
+ }
+
+ if (aVector.x != 0)
+ {
+ return false;
+ }
+
+ if (aVector.y != 0)
+ {
+ return false;
+ }
+
+ if (aVector.z != 0)
+ {
+ return false;
+ }
+
+ return true;
+}
+
+///
+bool IsNullPoint(const CameraSpacePoint& aPoint)
+{
+ if (aPoint.X != 0)
+ {
+ return false;
+ }
+
+ if (aPoint.Y != 0)
+ {
+ return false;
+ }
+
+ if (aPoint.Z != 0)
+ {
+ return false;
+ }
+
+ return true;
+}
+
+
+KinectFaceTracker::KinectFaceTracker()
+{
+ // create heap storage for color pixel data in RGBX format
+ iColorRGBX = new RGBQUAD[KColorWidth * KColorHeight];
+}
+
+KinectFaceTracker::~KinectFaceTracker()
+{
+ if (iColorRGBX)
+ {
+ delete[] iColorRGBX;
+ iColorRGBX = nullptr;
+ }
+
+ // clean up Direct2D
+ //SafeRelease(m_pD2DFactory);
+
+ // done with face sources and readers
+ SafeRelease(iFaceFrameSource);
+ SafeRelease(iFaceFrameReader);
+
+ // done with body frame reader
+ SafeRelease(iBodyFrameReader);
+
+ // done with color frame reader
+ SafeRelease(iColorFrameReader);
+
+ // close the Kinect Sensor
+ if (iKinectSensor)
+ {
+ iKinectSensor->Close();
+ }
+
+ SafeRelease(iKinectSensor);
+}
+
+module_status KinectFaceTracker::start_tracker(QFrame* aFrame)
+{
+ iTimer.start();
+
+ if (SUCCEEDED(InitializeDefaultSensor()))
+ {
+ // Setup our video preview widget
+ iVideoWidget = std::make_unique<cv_video_widget>(aFrame);
+ iLayout = std::make_unique<QHBoxLayout>(aFrame);
+ iLayout->setContentsMargins(0, 0, 0, 0);
+ iLayout->addWidget(iVideoWidget.get());
+ aFrame->setLayout(iLayout.get());
+ //video_widget->resize(video_frame->width(), video_frame->height());
+ aFrame->show();
+
+ return status_ok();
+ }
+
+ return error("Kinect init failed!");
+}
+
+
+bool KinectFaceTracker::center()
+{
+ // Mark our center
+ iFacePositionCenter = iFacePosition;
+ iFaceRotationCenter = iFaceRotation;
+ return true;
+}
+
+//
+//
+//
+void KinectFaceTracker::data(double *data)
+{
+ const double dt = iTimer.elapsed_seconds();
+
+ const double KMinDelayInSeconds = 1.0 / 30.0; // Pointless running faster than Kinect hardware itself
+ if (dt > KMinDelayInSeconds)
+ {
+ iTimer.start(); // Reset our timer
+ //OutputDebugStringA("Updating frame!\n");
+ Update();
+ ExtractFaceRotationInDegrees(&iFaceRotationQuaternion, &iFaceRotation.X, &iFaceRotation.Y, &iFaceRotation.Z);
+ //Check if data is valid
+ if (IsValidRect(iFaceBox))
+ {
+ // We have valid tracking retain position and rotation
+ iLastFacePosition = iFacePosition;
+ iLastFaceRotation = iFaceRotation;
+ }
+ else
+ {
+ //TODO: after like 5s without tracking reset position to zero
+ //TODO: Instead of hardcoding that delay add it to our settings
+ }
+ }
+ else
+ {
+ //OutputDebugStringA("Skipping frame!\n");
+ }
+
+ // Feed our framework our last valid position and rotation
+ data[0] = (iLastFacePosition.X - iFacePositionCenter.X) * 100; // Convert to centimer to be in a range that suites OpenTrack.
+ data[1] = (iLastFacePosition.Y - iFacePositionCenter.Y) * 100;
+ data[2] = (iLastFacePosition.Z - iFacePositionCenter.Z) * 100;
+
+ // Yaw, Picth, Roll
+ data[3] = -(iLastFaceRotation.X - iFaceRotationCenter.X); // Invert to be compatible with ED out-of-the-box
+ data[4] = (iLastFaceRotation.Y - iFaceRotationCenter.Y);
+ data[5] = (iLastFaceRotation.Z - iFaceRotationCenter.Z);
+}
+
+
+/// <summary>
+/// Converts rotation quaternion to Euler angles
+/// And then maps them to a specified range of values to control the refresh rate
+/// </summary>
+/// <param name="pQuaternion">face rotation quaternion</param>
+/// <param name="pPitch">rotation about the X-axis</param>
+/// <param name="pYaw">rotation about the Y-axis</param>
+/// <param name="pRoll">rotation about the Z-axis</param>
+void KinectFaceTracker::ExtractFaceRotationInDegrees(const Vector4* pQuaternion, float* pYaw, float* pPitch, float* pRoll)
+{
+ double x = pQuaternion->x;
+ double y = pQuaternion->y;
+ double z = pQuaternion->z;
+ double w = pQuaternion->w;
+
+ // convert face rotation quaternion to Euler angles in degrees
+ double dPitch, dYaw, dRoll;
+ dPitch = atan2(2 * (y * z + w * x), w * w - x * x - y * y + z * z) / M_PI * 180.0;
+ dYaw = asin(2 * (w * y - x * z)) / M_PI * 180.0;
+ dRoll = atan2(2 * (x * y + w * z), w * w + x * x - y * y - z * z) / M_PI * 180.0;
+
+ // clamp rotation values in degrees to a specified range of values to control the refresh rate
+ /*
+ double increment = c_FaceRotationIncrementInDegrees;
+ *pPitch = static_cast<int>(floor((dPitch + increment/2.0 * (dPitch > 0 ? 1.0 : -1.0)) / increment) * increment);
+ *pYaw = static_cast<int>(floor((dYaw + increment/2.0 * (dYaw > 0 ? 1.0 : -1.0)) / increment) * increment);
+ *pRoll = static_cast<int>(floor((dRoll + increment/2.0 * (dRoll > 0 ? 1.0 : -1.0)) / increment) * increment);
+ */
+
+ *pPitch = dPitch;
+ *pYaw = dYaw;
+ *pRoll = dRoll;
+}
+
+
+
+/// <summary>
+/// Initializes the default Kinect sensor
+/// </summary>
+/// <returns>S_OK on success else the failure code</returns>
+HRESULT KinectFaceTracker::InitializeDefaultSensor()
+{
+ HRESULT hr;
+
+ // Get and open Kinect sensor
+ hr = GetDefaultKinectSensor(&iKinectSensor);
+ if (SUCCEEDED(hr))
+ {
+ hr = iKinectSensor->Open();
+ }
+
+ // Create color frame reader
+ if (SUCCEEDED(hr))
+ {
+ UniqueInterface<IColorFrameSource> colorFrameSource;
+ hr = iKinectSensor->get_ColorFrameSource(colorFrameSource.PtrPtr());
+ colorFrameSource.Reset();
+
+ if (SUCCEEDED(hr))
+ {
+ hr = colorFrameSource->OpenReader(&iColorFrameReader);
+ }
+ }
+
+ // Create body frame reader
+ if (SUCCEEDED(hr))
+ {
+ UniqueInterface<IBodyFrameSource> bodyFrameSource;
+ hr = iKinectSensor->get_BodyFrameSource(bodyFrameSource.PtrPtr());
+ bodyFrameSource.Reset();
+
+ if (SUCCEEDED(hr))
+ {
+ hr = bodyFrameSource->OpenReader(&iBodyFrameReader);
+ }
+ }
+
+ // Create HD face frame source
+ if (SUCCEEDED(hr))
+ {
+ // create the face frame source by specifying the required face frame features
+ hr = CreateHighDefinitionFaceFrameSource(iKinectSensor, &iFaceFrameSource);
+ }
+
+ // Create HD face frame reader
+ if (SUCCEEDED(hr))
+ {
+ // open the corresponding reader
+ hr = iFaceFrameSource->OpenReader(&iFaceFrameReader);
+ }
+
+ return hr;
+}
+
+
+
+/// <summary>
+/// Main processing function
+/// </summary>
+void KinectFaceTracker::Update()
+{
+ if (!iColorFrameReader || !iBodyFrameReader)
+ {
+ return;
+ }
+
+ IColorFrame* pColorFrame = nullptr;
+ HRESULT hr = iColorFrameReader->AcquireLatestFrame(&pColorFrame);
+
+ if (SUCCEEDED(hr))
+ {
+ INT64 nTime = 0;
+ IFrameDescription* pFrameDescription = nullptr;
+ int nWidth = 0;
+ int nHeight = 0;
+ ColorImageFormat imageFormat = ColorImageFormat_None;
+ UINT nBufferSize = 0;
+ RGBQUAD *pBuffer = nullptr;
+
+ hr = pColorFrame->get_RelativeTime(&nTime);
+
+ if (SUCCEEDED(hr))
+ {
+ hr = pColorFrame->get_FrameDescription(&pFrameDescription);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = pFrameDescription->get_Width(&nWidth);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = pFrameDescription->get_Height(&nHeight);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ hr = pColorFrame->get_RawColorImageFormat(&imageFormat);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ //DrawStreams(nTime, pBuffer, nWidth, nHeight);
+ ProcessFaces();
+ }
+
+ if (check_is_visible())
+ {
+ //OutputDebugStringA("Widget visible!\n");
+ // If our widget is visible we feed it our frame
+ if (SUCCEEDED(hr))
+ {
+ // Fetch color buffer
+ if (imageFormat == ColorImageFormat_Rgba)
+ {
+ hr = pColorFrame->AccessRawUnderlyingBuffer(&nBufferSize, reinterpret_cast<BYTE**>(&pBuffer));
+ }
+ else if (iColorRGBX)
+ {
+ pBuffer = iColorRGBX;
+ nBufferSize = KColorWidth * KColorHeight * sizeof(RGBQUAD);
+ hr = pColorFrame->CopyConvertedFrameDataToArray(nBufferSize, reinterpret_cast<BYTE*>(pBuffer), ColorImageFormat_Rgba);
+ }
+ else
+ {
+ hr = E_FAIL;
+ }
+
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // Setup our image
+ QImage image((const unsigned char*)pBuffer, KColorWidth, KColorHeight, sizeof(RGBQUAD)*KColorWidth, QImage::Format_RGBA8888);
+ if (IsValidRect(iFaceBox))
+ {
+ // Draw our face bounding box
+ QPainter painter(&image);
+ painter.setBrush(Qt::NoBrush);
+ painter.setPen(QPen(Qt::red, 8));
+ painter.drawRect(iFaceBox.Left, iFaceBox.Top, iFaceBox.Right - iFaceBox.Left, iFaceBox.Bottom - iFaceBox.Top);
+ bool bEnd = painter.end();
+ }
+
+ // Update our video preview
+ iVideoWidget->update_image(image);
+ }
+
+ }
+
+
+ SafeRelease(pFrameDescription);
+ }
+
+ SafeRelease(pColorFrame);
+}
+
+
+/// <summary>
+/// Updates body data
+/// </summary>
+/// <param name="ppBodies">pointer to the body data storage</param>
+/// <returns>indicates success or failure</returns>
+HRESULT KinectFaceTracker::UpdateBodyData(IBody** ppBodies)
+{
+ HRESULT hr = E_FAIL;
+
+ if (iBodyFrameReader != nullptr)
+ {
+ IBodyFrame* pBodyFrame = nullptr;
+ hr = iBodyFrameReader->AcquireLatestFrame(&pBodyFrame);
+ if (SUCCEEDED(hr))
+ {
+ hr = pBodyFrame->GetAndRefreshBodyData(BODY_COUNT, ppBodies);
+ }
+ SafeRelease(pBodyFrame);
+ }
+
+ return hr;
+}
+
+
+float VectorLengthSquared(CameraSpacePoint point)
+{
+ float lenghtSquared = pow(point.X, 2) + pow(point.Y, 2) + pow(point.Z, 2);
+
+ //result = Math.Sqrt(result);
+ return lenghtSquared;
+}
+
+//
+// Finds the closest body from the sensor if any
+//
+IBody* KinectFaceTracker::FindClosestBody(IBody** aBodies)
+{
+ IBody* result = nullptr;
+ float closestBodyDistance = std::numeric_limits<float>::max();
+
+ for(int i=0;i<BODY_COUNT;i++)
+ {
+ BOOLEAN tracked;
+ aBodies[i]->get_IsTracked(&tracked);
+
+ if (tracked)
+ {
+ Joint joints[JointType_Count];
+ HRESULT hr = aBodies[i]->GetJoints(JointType_Count,joints);
+ if (FAILED(hr))
+ {
+ continue;
+ }
+
+ auto currentLocation = joints[JointType_SpineBase].Position;
+ auto currentDistance = VectorLengthSquared(currentLocation);
+
+ if (result == nullptr || currentDistance < closestBodyDistance)
+ {
+ result = aBodies[i];
+ closestBodyDistance = currentDistance;
+ }
+ }
+ }
+
+ return result;
+}
+
+//
+// Search our list of body for the one matching our id
+//
+IBody* KinectFaceTracker::FindTrackedBodyById(IBody** aBodies, UINT64 aTrackingId)
+{
+ float closestBodyDistance = std::numeric_limits<float>::max();
+
+ for (int i = 0; i < BODY_COUNT; i++)
+ {
+ BOOLEAN tracked;
+ HRESULT hr = aBodies[i]->get_IsTracked(&tracked);
+
+ if (tracked)
+ {
+ if (SUCCEEDED(hr) && tracked)
+ {
+ UINT64 trackingId = 0;
+ hr = aBodies[i]->get_TrackingId(&trackingId);
+
+ if (SUCCEEDED(hr) && aTrackingId == trackingId)
+ {
+ return aBodies[i];
+ }
+ }
+ }
+ }
+
+ return nullptr;
+}
+
+
+/// <summary>
+/// Processes new face frames
+/// </summary>
+void KinectFaceTracker::ProcessFaces()
+{
+ HRESULT hr=0;
+ IBody* bodies[BODY_COUNT] = { 0 }; // Each bodies will need to be released
+ bool bHaveBodyData = SUCCEEDED(UpdateBodyData(bodies));
+ if (!bHaveBodyData)
+ {
+ return;
+ }
+
+ // Try keep tracking the same body
+ IBody* body = FindTrackedBodyById(bodies, iTrackingId);
+ if (body == nullptr)
+ {
+ // The body we were tracking is gone, try tracking the closest body if any
+ body = FindClosestBody(bodies);
+ if (body != nullptr)
+ {
+ // Update our face source with our new body id
+ hr = body->get_TrackingId(&iTrackingId);
+ if (SUCCEEDED(hr))
+ {
+ // Tell our face source to use the given body id
+ hr = iFaceFrameSource->put_TrackingId(iTrackingId);
+ //OutputDebugStringA("Tracking new body!\n");
+ }
+ }
+ }
+
+ // retrieve the latest face frame from this reader
+ IHighDefinitionFaceFrame* pFaceFrame = nullptr;
+ if (SUCCEEDED(hr))
+ {
+ hr = iFaceFrameReader->AcquireLatestFrame(&pFaceFrame);
+ }
+
+ BOOLEAN bFaceTracked = false;
+ if (SUCCEEDED(hr) && nullptr != pFaceFrame)
+ {
+ // check if a valid face is tracked in this face frame
+ hr = pFaceFrame->get_IsTrackingIdValid(&bFaceTracked);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ if (bFaceTracked)
+ {
+ //OutputDebugStringA("Tracking face!\n");
+
+ //IFaceFrameResult* pFaceFrameResult = nullptr;
+ IFaceAlignment* pFaceAlignment = nullptr;
+ CreateFaceAlignment(&pFaceAlignment); // TODO: check return?
+ //D2D1_POINT_2F faceTextLayout;
+
+ //hr = pFaceFrame->get_FaceFrameResult(&pFaceFrameResult);
+
+ hr = pFaceFrame->GetAndRefreshFaceAlignmentResult(pFaceAlignment);
+
+ // need to verify if pFaceFrameResult contains data before trying to access it
+ if (SUCCEEDED(hr) && pFaceAlignment != nullptr)
+ {
+ hr = pFaceAlignment->get_FaceBoundingBox(&iFaceBox);
+ //pFaceFrameResult->get_FaceBoundingBoxInColorSpace();
+
+ if (SUCCEEDED(hr))
+ {
+ //hr = pFaceFrameResult->GetFacePointsInColorSpace(FacePointType::FacePointType_Count, facePoints);
+ hr = pFaceAlignment->get_HeadPivotPoint(&iFacePosition);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ //hr = pFaceFrameResult->get_FaceRotationQuaternion(&faceRotation);
+ hr = pFaceAlignment->get_FaceOrientation(&iFaceRotationQuaternion);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ //hr = pFaceFrameResult->GetFaceProperties(FaceProperty::FaceProperty_Count, faceProperties);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ //hr = GetFaceTextPositionInColorSpace(ppBodies[0], &faceTextLayout);
+ }
+
+ if (SUCCEEDED(hr))
+ {
+ // draw face frame results
+ //m_pDrawDataStreams->DrawFaceFrameResults(0, &faceBox, facePoints, &faceRotation, faceProperties, &faceTextLayout);
+ }
+ }
+
+ SafeRelease(pFaceAlignment);
+ }
+
+ SafeRelease(pFaceFrame);
+ }
+
+ if (bHaveBodyData)
+ {
+ for (int i = 0; i < _countof(bodies); ++i)
+ {
+ SafeRelease(bodies[i]);
+ }
+ }
+}
+
+