summaryrefslogtreecommitdiffhomepage
path: root/tracker-neuralnet
diff options
context:
space:
mode:
Diffstat (limited to 'tracker-neuralnet')
-rw-r--r--tracker-neuralnet/ftnoir_tracker_neuralnet.cpp69
-rw-r--r--tracker-neuralnet/lang/ru_RU.ts40
2 files changed, 71 insertions, 38 deletions
diff --git a/tracker-neuralnet/ftnoir_tracker_neuralnet.cpp b/tracker-neuralnet/ftnoir_tracker_neuralnet.cpp
index 59e17063..797febd8 100644
--- a/tracker-neuralnet/ftnoir_tracker_neuralnet.cpp
+++ b/tracker-neuralnet/ftnoir_tracker_neuralnet.cpp
@@ -13,6 +13,7 @@
#include "compat/math-imports.hpp"
#include "compat/timer.hpp"
#include "compat/check-visible.hpp"
+#include "compat/camera-names.hpp"
#include "cv/init.hpp"
#include <omp.h>
@@ -83,7 +84,8 @@ struct OnScopeExit
CamIntrinsics make_intrinsics(const cv::Mat& img, const Settings& settings)
{
const int w = img.cols, h = img.rows;
- const double diag_fov = settings.fov * M_PI / 180.;
+ //const double diag_fov = settings.fov * M_PI / 180.;
+ const double diag_fov = 60 * M_PI / 180.; (void)settings;
const double fov_w = 2.*atan(tan(diag_fov/2.)/sqrt(1. + h/(double)w * h/(double)w));
const double fov_h = 2.*atan(tan(diag_fov/2.)/sqrt(1. + w/(double)h * w/(double)h));
const double focal_length_w = 1. / tan(.5 * fov_w);
@@ -351,7 +353,7 @@ bool NeuralNetTracker::detect()
last_pose_affine_ = pose_affine;
}
- draw_gizmos(*face, last_pose_affine_);
+ draw_gizmos(*face, pose_affine);
return true;
}
@@ -501,17 +503,38 @@ bool NeuralNetTracker::load_and_initialize_model()
bool NeuralNetTracker::open_camera()
{
+#if 0
int rint = std::clamp(*settings_.resolution, 0, (int)std::size(resolution_choices)-1);
resolution_tuple res = resolution_choices[rint];
int fps = enum_to_fps(settings_.force_fps);
+#endif
+
+ video::impl::camera::info args {};
+ args.width = 640;
+ args.height = 480;
+ args.fps = 60;
+ args.use_mjpeg = true;
QMutexLocker l(&camera_mtx_);
- camera_ = video::make_camera(settings_.camera_name);
+ camera_ = nullptr;
+ const QString name = settings_.camera_name;
+
+ if (name.isEmpty() || name == "TrackHat sensor")
+ {
+ camera_ = video::make_camera_("TrackHat sensor");
+ if (camera_ && camera_->start(args))
+ return true;
+ if (!name.isEmpty())
+ return false;
+ }
+
+ camera_ = video::make_camera(name);
if (!camera_)
return false;
+#if 0
video::impl::camera::info args {};
if (res.width)
@@ -523,6 +546,7 @@ bool NeuralNetTracker::open_camera()
args.fps = fps;
args.use_mjpeg = settings_.use_mjpeg;
+#endif
if (!camera_->start(args))
{
@@ -600,6 +624,8 @@ void NeuralNetTracker::run()
std::chrono::duration_cast<std::chrono::milliseconds>(
clk.now() - t).count()*1.e-3);
}
+
+ camera_ = nullptr;
}
@@ -644,19 +670,23 @@ void NeuralNetTracker::update_fps(double dt)
void NeuralNetTracker::data(double *data)
{
- Affine tmp = [&]()
+ auto tmp2 = [&]()
{
QMutexLocker lck(&mtx_);
return last_pose_affine_;
}();
+ if (!tmp2)
+ return;
+ const auto& tmp = *tmp2;
+
const auto& mx = tmp.R.col(0);
const auto& my = tmp.R.col(1);
const auto& mz = -tmp.R.col(2);
const float yaw = std::atan2(mx(2), mx(0));
const float pitch = -std::atan2(-mx(1), std::sqrt(mx(2)*mx(2)+mx(0)*mx(0)));
- const float roll = std::atan2(-my(2), mz(2));
+ const float roll = -std::atan2(-my(2), mz(2));
{
constexpr double rad2deg = 180/M_PI;
data[Yaw] = rad2deg * yaw;
@@ -674,7 +704,7 @@ void NeuralNetTracker::data(double *data)
Affine NeuralNetTracker::pose()
{
QMutexLocker lck(&mtx_);
- return last_pose_affine_;
+ return last_pose_affine_ ? *last_pose_affine_ : Affine{};
}
std::tuple<cv::Size,double, double> NeuralNetTracker::stats() const
@@ -685,16 +715,19 @@ std::tuple<cv::Size,double, double> NeuralNetTracker::stats() const
void NeuralNetDialog::make_fps_combobox()
{
+#if 0
for (int k = 0; k < fps_MAX; k++)
{
const int hz = enum_to_fps(k);
const QString name = (hz == 0) ? tr("Default") : QString::number(hz);
ui_.cameraFPS->addItem(name, k);
}
+#endif
}
void NeuralNetDialog::make_resolution_combobox()
{
+#if 0
int k=0;
for (const auto [w, h] : resolution_choices)
{
@@ -703,6 +736,7 @@ void NeuralNetDialog::make_resolution_combobox()
: QString::number(w) + " x " + QString::number(h);
ui_.resolution->addItem(s, k++);
}
+#endif
}
@@ -714,14 +748,18 @@ NeuralNetDialog::NeuralNetDialog() :
make_fps_combobox();
make_resolution_combobox();
+ ui_.cameraName->addItem(QString{});
for (const auto& str : video::camera_names())
ui_.cameraName->addItem(str);
tie_setting(settings_.camera_name, ui_.cameraName);
+#if 0
tie_setting(settings_.fov, ui_.cameraFOV);
+#endif
tie_setting(settings_.offset_fwd, ui_.tx_spin);
tie_setting(settings_.offset_up, ui_.ty_spin);
tie_setting(settings_.offset_right, ui_.tz_spin);
+#if 0
tie_setting(settings_.show_network_input, ui_.showNetworkInput);
tie_setting(settings_.roi_filter_alpha, ui_.roiFilterAlpha);
tie_setting(settings_.use_mjpeg, ui_.use_mjpeg);
@@ -729,6 +767,23 @@ NeuralNetDialog::NeuralNetDialog() :
tie_setting(settings_.num_threads, ui_.threadCount);
tie_setting(settings_.resolution, ui_.resolution);
tie_setting(settings_.force_fps, ui_.cameraFPS);
+#endif
+
+ {
+ const struct {
+ QString label;
+ exposure_preset preset;
+ } presets[] = {
+ { QStringLiteral("Near (1-4ft)"), exposure_preset::near },
+ { QStringLiteral("Far (4-8ft)"), exposure_preset::far },
+ { QStringLiteral("Custom"), exposure_preset::ignored },
+ };
+
+ for (const auto& [label, preset] : presets)
+ ui_.exposure_preset->addItem(label, int(preset));
+
+ tie_setting(cs_.exposure, ui_.exposure_preset);
+ }
connect(ui_.buttonBox, SIGNAL(accepted()), this, SLOT(doOK()));
connect(ui_.buttonBox, SIGNAL(rejected()), this, SLOT(doCancel()));
@@ -750,11 +805,13 @@ NeuralNetDialog::NeuralNetDialog() :
void NeuralNetDialog::save()
{
settings_.b->save();
+ cs_.b->save();
}
void NeuralNetDialog::reload()
{
settings_.b->reload();
+ cs_.b->reload();
}
void NeuralNetDialog::doOK()
diff --git a/tracker-neuralnet/lang/ru_RU.ts b/tracker-neuralnet/lang/ru_RU.ts
index b191e769..cbfce1d5 100644
--- a/tracker-neuralnet/lang/ru_RU.ts
+++ b/tracker-neuralnet/lang/ru_RU.ts
@@ -8,22 +8,10 @@
<translation>Настройки трекера</translation>
</message>
<message>
- <source>Diagonal FOV</source>
- <translation>Угол обзора</translation>
- </message>
- <message>
<source>Camera settings</source>
<translation>Настройки камеры</translation>
</message>
<message>
- <source>Frames per second</source>
- <translation>Кадры в секунду</translation>
- </message>
- <message>
- <source>Camera name</source>
- <translation>Камера</translation>
- </message>
- <message>
<source>Camera Configuration</source>
<translation>Конфигурация камеры</translation>
</message>
@@ -62,10 +50,6 @@ Don&apos;t roll or change position.</source>
<translation>Показать входные данные</translation>
</message>
<message>
- <source>MJPEG</source>
- <translation>Использовать MJPEG</translation>
- </message>
- <message>
<source>Tuning / Debug</source>
<translation>Тонкая настройка</translation>
</message>
@@ -82,22 +66,6 @@ Don&apos;t roll or change position.</source>
<translation>Количество потоков</translation>
</message>
<message>
- <source>Resolution</source>
- <translation>Разрешение</translation>
- </message>
- <message>
- <source>Field of view. Needed to transform the pose to world coordinates.</source>
- <translation>Угол обзора камеры. Требуется для преобразования положения головы в глобальные координаты</translation>
- </message>
- <message>
- <source>Requested video frame rate. Actual setting may not be supported by the camera.</source>
- <translation>Частота кадров. Реальные значения могут не поддерживаться камерой.</translation>
- </message>
- <message>
- <source>The requested resolution for cases where the camera delivers maximum frame rate only for a particular resolution. The image may still be downscaled to the internal resolution.</source>
- <translation>Разрешение камеры, для тех случаев, когда быстродействие камеры максимально в определенном разрешении. Может быть масштабировано до внутреннего разрешения.</translation>
- </message>
- <message>
<source>Number of threads. Can be used to balance the CPU load between the game and the tracker.</source>
<translation>Количество потоков. Используется для балансировки нагрузки на процессор между игрой и трекером.</translation>
</message>
@@ -113,6 +81,14 @@ Don&apos;t roll or change position.</source>
<source>Zoom factor for the face region. Applied before the patch is fed into the pose estimation model. There is a sweet spot near 1.</source>
<translation>Фактор масштабирования области лица. Применяется перед передачей кадра в модель определения позиции. Наилучшие результаты близки к 1</translation>
</message>
+ <message>
+ <source>Camera override</source>
+ <translation type="unfinished"></translation>
+ </message>
+ <message>
+ <source>Exposure preset</source>
+ <translation type="unfinished"></translation>
+ </message>
</context>
<context>
<name>neuralnet_tracker_ns::NeuralNetDialog</name>