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-rw-r--r--tracker-pt/ftnoir_tracker_pt.cpp47
1 files changed, 22 insertions, 25 deletions
diff --git a/tracker-pt/ftnoir_tracker_pt.cpp b/tracker-pt/ftnoir_tracker_pt.cpp
index 9a4fa037..88356771 100644
--- a/tracker-pt/ftnoir_tracker_pt.cpp
+++ b/tracker-pt/ftnoir_tracker_pt.cpp
@@ -97,17 +97,13 @@ void Tracker_PT::run()
if (new_frame && !frame_.empty())
{
- std::vector<cv::Vec2f> points = point_extractor.extract_points(frame);
-
- // blobs are sorted in order of circularity
- if (points.size() > PointModel::N_POINTS)
- points.resize(PointModel::N_POINTS);
+ const auto& points = point_extractor.extract_points(frame_);
float fx;
if (!get_focal_length(fx))
continue;
- const bool success = points.size() == PointModel::N_POINTS;
+ const bool success = points.size() >= PointModel::N_POINTS;
if (success)
{
@@ -116,35 +112,36 @@ void Tracker_PT::run()
}
Affine X_CM = pose();
-
- {
- Affine X_MH(cv::Matx33f::eye(), cv::Vec3f(s.t_MH_x, s.t_MH_y, s.t_MH_z)); // just copy pasted these lines from below
- Affine X_GH = X_CM * X_MH;
- cv::Vec3f p = X_GH.t; // head (center?) position in global space
- cv::Vec2f p_(p[0] / p[2] * fx, p[1] / p[2] * fx); // projected to screen
- points.push_back(p_);
- }
-
- for (unsigned i = 0; i < points.size(); i++)
+
+ std::function<void(const cv::Vec2f&, const cv::Scalar)> fun = [&](const cv::Vec2f& p, const cv::Scalar color)
{
- auto& p = points[i];
- auto p2 = cv::Point(p[0] * frame.cols + frame.cols/2, -p[1] * frame.cols + frame.rows/2);
- cv::Scalar color(0, 255, 0);
- if (i == points.size()-1)
- color = cv::Scalar(0, 0, 255);
- cv::line(frame,
+ auto p2 = cv::Point(p[0] * frame_.cols + frame_.cols/2, -p[1] * frame_.cols + frame_.rows/2);
+ cv::line(frame_,
cv::Point(p2.x - 20, p2.y),
cv::Point(p2.x + 20, p2.y),
color,
4);
- cv::line(frame,
+ cv::line(frame_,
cv::Point(p2.x, p2.y - 20),
cv::Point(p2.x, p2.y + 20),
color,
- 4);
+ 4);
+ };
+
+ for (unsigned i = 0; i < points.size(); i++)
+ {
+ fun(points[i], cv::Scalar(0, 255, 0));
+ }
+
+ {
+ Affine X_MH(cv::Matx33f::eye(), cv::Vec3f(s.t_MH_x, s.t_MH_y, s.t_MH_z)); // just copy pasted these lines from below
+ Affine X_GH = X_CM * X_MH;
+ cv::Vec3f p = X_GH.t; // head (center?) position in global space
+ cv::Vec2f p_(p[0] / p[2] * fx, p[1] / p[2] * fx); // projected to screen
+ fun(p_, cv::Scalar(0, 0, 255));
}
- video_widget->update_image(frame);
+ video_widget->update_image(frame_);
}
}
qDebug()<<"Tracker:: Thread stopping";