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diff --git a/tracker-pt/wiiyourself/History.txt b/tracker-pt/wiiyourself/History.txt deleted file mode 100644 index 6601dc97..00000000 --- a/tracker-pt/wiiyourself/History.txt +++ /dev/null @@ -1,281 +0,0 @@ -____________________________________________________________ - - - WiiYourself! - native C++ Wiimote library v1.15 - (c) gl.tter 2007-10 - http://gl.tter.org -____________________________________________________________ - -History: - -What's new since 1.01a? - Main Features (see ReadMe & full history for details) - - + Balance Board support with automatic offset removal. - - + Seemingly solid MotionPlus support. - - + Library no longer includes project files - just add wiimote.cpp & - header to your project (avoids all build-settings releated issues) - - + better MinGW support: (thanks Elmo) - adds functional _ASSERT/TRACE/WARN/DEEP_TRACE macros - non-MSYS dependent build option via 'make_mingw.bat'. - Demo builds & works under MinGW. - - + new Python wrapper (by Robert Xiao, see 'Python' folder for details) - - + library now compiles on Borland (thanks Griff - demo not tested). - - + many fixes, connections should be more reliable. - - + join my mailing list to give feedback, share ideas & stay informed: - http://gl.tter.org/mailman/listinfo/wiiyourself_gl.tter.org - -1.15 Final: - + fixed MotionPlus detection on stacks that require HID writes! - + Balance Board corner weight values have been quartered (.Total remains - unchanged). The non-raw corner weight incorrectly reported 4x their - real value. - + Wiimote calibration info is more reliably received (it may not have - arrived in many instances) - + exposed a partially-unique device ID (wiimote::UniqueID). This 64bit - number is set during the Connect() call, and is derived from the - device-specific calibration values. It's therefore not guaranteed to - be truly unique (several devices may conceivably hold the same calibration - values). However in practice it is likely to be unique between a - few wiimotes, so it can be used to eg. assign a particular wiimote to the - same player every time. - + internal: made the HID report output queue fixed-size to remove any - glitches from frequent dynamic memory allocation (thanks - Steve). The old STL-queue based code can still be reenabled - by defining USE_DYNAMIC_HIDQUEUE. - -1.15 RC2: - + added Python wrapper by Robert Xiao - you can now use WiiYourself! with - Python! (thanks Robert) - + hopefully fixed MotionPlus connection problems! (send report to my - mailing list) - - + added virtual event-change notifier to the wiimote object (thanks Robert - Xio) - works the same as external callbacks. To use, derive your own - class from the wiimote object and override ChangedNotifier() - - + changed the way callbacks work: - - in previous versions, it was OK to access the wiimote object's state - from callbacks. This required an internal RefreshState() call just - before the callback function is executed - but this could then change - the internal state unexpectedly, so values could change in polling - loops even between the app's own RefreshState() calls. - - to correct this, the callback functions now get a read-only copy - of the newest state passed in, you should only access this copy as - state in the wiimote object is likely out-of-date. - - In short, the wiimote object's exposed state is now _only_ refreshed - by the application, not by callbacks. - - (this also solved Motion+ connection and disabling failures). - - + added new change event 'CONNECTED' - - the demo previously used callbacks to set most of its report types, but - it also set them once shortly after connecting the wiimote, and this could - cause it to set the wrong one, breaking extension data. Instead it now - uses the CONNECTED event in the callback. It's best to only set these - in one place. - -1.15 RC: - + fixed missing Balance Board calibration values for the 34kg category - (thanks Benjamin Lassort). - - + fixed Wiimote disconnecting in certain scenarios (ReportType wasn't - initialised, and this could sometimes be sent to the 'mote, causing - it to disconnect - thanks Robert Xiao). - - + minor changes to support Robert Xiao's WiiYourself! Python Wrapper! - (next release). - -1.14 BETA: - - added new state & callback event: bBatteryDrained / BATTERY_DRAINED - this is sent went the wiimote signals that the batteries are nearly - empty. - - added MotionPlus extension events (ie. for extensions plugged into it): - MOTIONPLUS_EXTENSION_CONNECTED - MOTIONPLUS_EXTENSION_DISCONNECTED - wiimote::MotionPlusHasExtension() - wiimote::DisableMotionPlus() - wiimote::EnableMotionPlus() - - (apps can now decide if they want to disable the MotionPlus to read the - extension instead, see demo for an example) - - ** however **, MotionPlus disabling isn't reliable at the moment (it - rarely works), and so extension connected to an already enabled plus - rarely are activated. Could use some help on this one. - -1.13 BETA: - + ** BALANCE BOARDS no longer require setting a report type! ** - there is only one type for it, and this is now set automatically. - - + 'At Rest' offset removal added (currently only for Balance Boards). - this reads the current analogue sensor values after a Connect() call, - and then subtracts them from future values, to remove any unwanted - offsets (currently ~ +- 0-2.5kg with Balance Boards). 'raw' values - are not affected. - - If the device was not at rest during Connect(), then the app can - remove the current offsets manually via CalibrateAtRest(). - - + ** PRELIMINARY MOTION PLUS SUPPORT! ** - - Motion Plus does not report itself until queried, so it's currently - queried every second. If detected, it is activated and is reported - like any other extension. Note that extensions plugged into the - MotionPlus itself can't currently be used at the same time (it's not - known if this is even possible). Right now you need to unplug the - MotionPlus to use another extension (I will add some way to toggle - the MotionPlus so that another extensions becomes available again) - in the next release. - - According to this interview with the MotionPlus designers - - there are two gyro sensitivity modes, but this has not been reverse - engineered yet. Also I'm not 100% certain of the correctness of the - values (although they seem right), or their actual scale (ie. how many - degrees rotations per second do the float values actually represent)? - - + the Demo has been updated for both devices. - + ReadMe has been updated with new relevant info. - -1.12 BETA: - + ** REMOVED ALL LIBRARY PROJECTS ** - instead just add wiimote.cpp to your application and include the header - as before (this removes all build/project related-problems, like matching - the runtime/Unicode settings etc). - - + Balance Board is now working (thanks to Akihiko's donation of a board!) - + added wiimote::IsBalanceBoard() (Balance Boards are detected as wiimotes - with a permanent BALANCE_BOARD extension). - NOTE: Balance Boards require the IN_BUTTONS_BALANCE_BOARD report type - (see demo). - + changed some of the wiimote_state extension enums to ID a wider variety. - + no more invalid acceleration values from devices that don't support it. - + fixed some project settings. - -1.11 BETA: - + new way to detect extensions (supposedly works on all of them, including - wireless Nunchuks) - only tested on stock Nunchuk. - + longer sleep after SetReportType (may help data not being reported). - -1.1 BETA: - + beta Balance Board support! - + better MinGW support: (thanks Elmo) - adds functional _ASSERT/TRACE/WARN/DEEP_TRACE macros - non-MSYS dependent build option via 'make_mingw.bat'. - Demo builds & works under MinGW. - + directory reorganisation: - - Each compiler has own project dir (VC2005/VC2005/MinGW), - and equivialent lib/ sudir. - + now ships with working VC2005 SP1 / VC2008 / MinGW libraries - (and MinGW DLL). - + library now compiles on Borland (thanks Griff) - demo may not. - -1.01a: (1.01 had incorrect version defines) - + extensions now work when already connected before Connect(), - & also when an EXT SetReportType() is used initially. - + ** renamed wiimote_state::IR::dot::bVisible to 'bVisible'. ** - + Disconnect() now waits for its threads to exit. - + made TRACE/WARN macros VC2005+ specific (as earlier VC versions don't - support variable arg macros). - + corrected wiimote.h Connect() comments (wiimote selection is 1-based, - not 0-based) - -1.00: - + ** major bug fix, write buffer was abused. ** might have caused various - problems. - + ** added delay to EnableIR(), fixed IR init problems for those that - had them (thanks Cameron) **. if you had to use your own delays - to get things to work, try removing them now. - + wiimote_state::classic_controller::buttons::TriggerL() / R were reversed - (thanks Vico). - + patch & Makefile for MSYS / MinGW (thanks Dario). - + updated ReadMe. - -0.99b: - + added support for the Guitar Hero controller (thanks Morgan). - It's just a Classic Controller with a different ID and is read the same, - but can be differentiated via wiimote_state::extension_type::CLASSIC_GUITAR. - -0.96b: - + fix ClassicButtonNameFromBit[] - + fix WIIYOURSELF_VERSION_MINOR2 - -0.95b: - + Classic Controller button fixes (thanks Farshid). - + sightly longer Sleep() in Reset() - hopefully fixes some reports of - wiimote acceleration values not working. - -0.94b: - + deadzones weren't working. - -0.93b: - + ** compiled libs are now stored in /libs ** - + ** up to 4 dots are now available in every IR mode ** - + some 'state_change_flags' weren't quite generated correctly. - - removed 'wiimote_state::polling' flags (redundant, flags are already - returned via RefreshState()). - + various internal improvements - -0.92b: - ** Polling changes ** - - now need to call RefreshState() once before each polling pass (see - header comments & demo). this was done to synchronise the threaded - state updates, so that data integrity is guaranteed. - ** Callback changes ** - - combined 'wiimote_state_changed' and 'extension_state_changed' flags - into 'state_change_flags - - removed 'ExtensionChangedCallback' (only a single callback is used now) - - added 'CallbackTriggerFlags' to minimize callback overhead - (see header comments & demo) - + added Reset() (see header comments) - + button mask TRIGGER is now _B - - Demo: removed 'wiimote2' line (debug leftover) - -0.82b: - ** code/demo failed pre-XP (HID writes require XP+). code now detects - HID write support dynamically. ** - + tidied code & surpressed redundant warning (or just enable C++ exceptions). - + Improved debug output (mainly DEEP_TRACE) - + Connect() can now take (and defaults to) 'FIRST_AVAILABLE' as the wiimote - index (see header comments). - + 'wiimote_sample' is now auto-cleared on construction - + Adjusted max 'theoretical' raw IR coord values (1023x767) to largest - actually observed, to output full 0-1 float range. - + **Inverted** IR X float coord to match traditional 'left = 0' convention - (raw coords unaffected for now). - + Added state recording ability to aid state/motion analysis. See RecordState(); - - removed RequestBatteryUpdate() (battery level is now periodically refreshed) - - disabled ...CALIBRATION_CHANGED flags (not useful) - - Demo : should now work pre-XP. - ReadMe: added Wiimote/PC installation notes (MS stack is especially tricky). - -0.81b: - + connection loss is now detected (via failed writes) - + ConnectionWasLost() added - + report modes renamed for clarity. - + Connect(): added 'force_hidwrites' (for testing only). - + Extension connections now seem to be reliable. - + Battery is now periodically refreshed (also used for loss detection) - + 'BatteryRaw' was set incorrectly - + added 'wiimote::ClassicButtonNameFromBit[]' - - + Demo : Classic Controller data shown. - + Demo : IR dot sizes now reported when possible (only if extension - data isn't requested as they're not available then). - - + License: 'no harm' clause added. - + ReadMe : added build notes etc. - -0.1b: - First release.
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