diff options
Diffstat (limited to 'video-ps3eye')
-rw-r--r-- | video-ps3eye/module.cpp | 3 | ||||
-rw-r--r-- | video-ps3eye/shm-layout.hpp | 2 | ||||
-rw-r--r-- | video-ps3eye/wrapper.cxx | 5 |
3 files changed, 5 insertions, 5 deletions
diff --git a/video-ps3eye/module.cpp b/video-ps3eye/module.cpp index 25d82170..4279d68d 100644 --- a/video-ps3eye/module.cpp +++ b/video-ps3eye/module.cpp @@ -157,7 +157,7 @@ bool ps3eye_camera::start(info& args) open = false; fr = {}; - fr.channels = 1; + fr.channels = args.num_channels == 1 ? 1 : 3; fr.channel_size = 1; if (!args.width || args.width > 320) @@ -175,6 +175,7 @@ bool ps3eye_camera::start(info& args) ptr.in.framerate = (uint8_t)std::clamp(args.fps, 30, 187); ptr.in.gain = (uint8_t)s.gain; ptr.in.exposure = (uint8_t)s.exposure; + ptr.in.channels = args.num_channels == 1 ? 1 : 3; sleep_ms = std::clamp(int(std::floor(450./ptr.in.framerate)), 1, 10); diff --git a/video-ps3eye/shm-layout.hpp b/video-ps3eye/shm-layout.hpp index d7905109..8c770d43 100644 --- a/video-ps3eye/shm-layout.hpp +++ b/video-ps3eye/shm-layout.hpp @@ -9,7 +9,7 @@ struct shm_in { enum class mode : uint8_t { qvga, vga, }; uint32_t settings_updated; - uint8_t framerate; + uint8_t framerate, channels; mode resolution; //uint8_t sharpness, contrast, brightness hue, saturation; uint8_t gain, exposure, auto_gain, test_pattern; diff --git a/video-ps3eye/wrapper.cxx b/video-ps3eye/wrapper.cxx index 0f9344eb..b7f58185 100644 --- a/video-ps3eye/wrapper.cxx +++ b/video-ps3eye/wrapper.cxx @@ -52,6 +52,7 @@ int main(int argc, char** argv) volatile auto& ptr_ = *(ps3eye::shm*)mem_.ptr(); volatile auto& in = ptr_.in; volatile auto& out = ptr_.out; + int num_channels = in.channels; auto cameras = ps3eye::list_devices(); @@ -65,9 +66,7 @@ int main(int argc, char** argv) auto* frame = (uint8_t*)out.data_640x480; decltype(out.timecode) timecode = 0; - constexpr auto fmt = ps3eye::num_channels == 1 - ? ps3eye::format::Gray - : ps3eye::format::BGR; + auto fmt = num_channels == 1 ? ps3eye::format::Gray : ps3eye::format::BGR; { int framerate = in.framerate; |