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2015-08-18simple-mat: replace initializer_list with variadic ctorStanislaw Halik
Gives us type safety rather than argument count mismatch. Also there's no more narrowing conversion issue. Replace usages. Explicitly delete initializer_list ctor.
2015-08-18pt, aruco: another take at focal length formulaStanislaw Halik
Aspect ratio is meant to be viewport's ratio, not diagonal to axis.
2015-08-18simple-mat: __inline -> inline for C++Stanislaw Halik
2015-08-18simple-mat: don't inline so muchStanislaw Halik
2015-08-14reformatStanislaw Halik
2015-08-14run basename on Linux process detectorStanislaw Halik
2015-08-14fix Linux game detection codeStanislaw Halik
Issue: #181
2015-08-13fixed process detector for OSXStanislaw Halik
Issue: #181
2015-08-13initial broken multi-platform process listerStanislaw Halik
2015-08-13fsuipc: add commentStanislaw Halik
2015-08-13cmake: actually fix msvc subsystem to support xpStanislaw Halik
2015-08-13cmake: remove obsolete hackStanislaw Halik
2015-08-13pose-widget: const nonsenseStanislaw Halik
2015-08-13tracker: no need to run logic() at allStanislaw Halik
2015-08-13tracker: use concise syntax for vector accessStanislaw Halik
2015-08-13update mingw-w64 cmake toolchain fileStanislaw Halik
2015-08-11qfc: type mismatchStanislaw Halik
2015-08-11qfc: add commentStanislaw Halik
2015-08-11tracker-udp: prevent read past end of bufferStanislaw Halik
Can happen with incorrect .ini values.
2015-08-11simple-mat: open-code more, add commentStanislaw Halik
2015-08-11pose-widget: we no longer warn on narrowing conversionsStanislaw Halik
2015-08-11pose-widget: don't pollute global namespaceStanislaw Halik
2015-08-11pose-widget: use floatsStanislaw Halik
2015-08-11simple-mat: open-code operator()(x, y) callsStanislaw Halik
2015-08-09main: apply center pose after compensationStanislaw Halik
Issue: #212
2015-08-09main: remap axis before mappingStanislaw Halik
Issue: #213
2015-08-07aruco: try otsu for one frame if regular failsStanislaw Halik
2015-08-07aruco: don't hardcode thres param 2Stanislaw Halik
2015-07-28move header to right placeStanislaw Halik
2015-07-28shortcuts: whole is _WIN32, don't check twice nestedStanislaw Halik
2015-07-27qfc: move division lastStanislaw Halik
2015-07-27shortcuts: extract key without modifiers for remapStanislaw Halik
2015-07-27shortcuts: guard against modifiers pressed in different orderStanislaw Halik
2015-07-27shortcuts: add missing win32 bindingStanislaw Halik
2015-07-26fix OSX buildStanislaw Halik
2015-07-26qfc: qreal isn't float, use autoStanislaw Halik
2015-07-26qfc: use doubles for intermediate valuesStanislaw Halik
We could lose precision when multiplying by integral_max with floats. For doubles, we can count on up to 2^56 - 1 to be expressible somewhat exactly.
2015-07-26qfc: reload spline data lazilyStanislaw Halik
2015-07-26qfc: add missing mutexStanislaw Halik
2015-07-26qfc: tweaksStanislaw Halik
2015-07-26qfc: disallow placing new points if too close to existing onesStanislaw Halik
2015-07-26qfc: last value is always positive or zeroStanislaw Halik
2015-07-26qfc: use integers as storage, not floatsStanislaw Halik
Float mantissa has 23 bits. 9 bits get wasted per value. Instead, use uint16_t that doesn't lose much precision, but saves half the space.
2015-07-26qfc: we need positive retval hereStanislaw Halik
2015-07-26qfc: interpolate the right way for negative valuesStanislaw Halik
2015-07-26qfc: sensible step when drawingStanislaw Halik
Higher step value allows more precision when spline doesn't match the control points.
2015-07-26qfc: lift computation out of loopStanislaw Halik
2015-07-26qfc: abstract away internally-used data typeStanislaw Halik
Also, change value_type to more sensible value
2015-07-26qfc: reduce artifacts on high-frequency functionsStanislaw Halik
2015-07-26ui: also implicitly cancel options/mapping screens on normal closeStanislaw Halik