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2015-10-30move to subdirectory-based build systemStanislaw Halik
Closes #224
2015-10-20all: update copyright where appropriateStanislaw Halik
2015-10-11facetracknoir update licenseStanislaw Halik
@V4Friend agreed to change license to non-copyleft. I thank him for this.
2015-07-20add my own copyrightStanislaw Halik
We need copyright on contributions or else it defaults to granting no rights.
2015-07-16all: use macros for symbol exposureStanislaw Halik
2015-07-16Revert "try to fix FSX stutter while FSX has focus"opentrack-2.3-rc14Stanislaw Halik
This reverts commit ab47eac174db02710a7fa6c194e00c31cef755a4.
2015-07-08try to fix FSX stutter while FSX has focusStanislaw Halik
As reported in #174 FSX has issues with calldispatch in steam edition. Attempt setting high process priority.
2015-07-06simconnect: guard GNUC pragmaStanislaw Halik
2015-07-06simconnect: use event handle without calldispatch in a loopStanislaw Halik
We aren't supposed to calldispatch in a loop, since it locks up FSX. Use calldispatch only if FSX signals us that an event has been received. This might fix slowness reported in #174.
2015-07-06simconnect: don't set affinity, only meant for trackersStanislaw Halik
2015-07-06simconnect: get rid of redundant logicStanislaw Halik
2015-07-06simconnect: don't sleep while exitingStanislaw Halik
2015-07-06simconnect: increase timer precision just to be safeStanislaw Halik
2015-07-05simconnect: allow operating after restarting fsxStanislaw Halik
2015-07-05sc: yaw was flippedStanislaw Halik
2015-07-05sc: oops, actctx always failedStanislaw Halik
2015-07-05simconnect: don't hook on too many eventsStanislaw Halik
2015-07-05simconnect: use affinityStanislaw Halik
2015-07-05simconnect: we can make qlibrary non-static, no crashesStanislaw Halik
2015-07-03sc: try fix load failure logicStanislaw Halik
2015-07-03simconnect: try set camera without event notificationStanislaw Halik
2015-07-03simconnect: don't race against initializationopentrack-2.3-rc13Stanislaw Halik
Issue: #174
2015-07-03simconnect: prevent crash with no .dllStanislaw Halik
2015-07-03maybe fix simconnect lagStanislaw Halik
2015-07-03try fix MSVCStanislaw Halik
2014-10-19decruft moreStanislaw Halik
2014-10-19update modules to refactored APIStanislaw Halik
2014-09-22get rid of evil CALLING_CONVENTION macroStanislaw Halik
2014-09-22win32: all plugins in Windows binary distro updated to new apiStanislaw Halik
2014-09-22nix spurious warningStanislaw Halik
2014-09-18-Wall -Wextra, no functional changesStanislaw Halik
2014-08-30remove MSVC supportStanislaw Halik
Leave as-is to avoid unconditionally assuming GNU extensions and ABI
2014-07-27Finish rename for all platformsStanislaw Halik
2014-01-03Fix FSX manifest. Ouch!Stanislaw Halik
2013-12-31sc: settings frameworkStanislaw Halik
2013-12-28simconnect: allow for multiple manifest attemptsStanislaw Halik
2013-11-10fix warningStanislaw Halik
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
2013-10-29remove dead codeStanislaw Halik
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
2013-10-17fix win32 build breakageStanislaw Halik
Signed-off-by: Stanislaw Halik <sthalik@misaki.pl>
2013-09-14Run dos2unix on the tree. No user-facing changes.Stanislaw Halik
2013-09-13Remove per-file version history. Be careful not to touch copyright information.Stanislaw Halik
2013-07-06Prevent handle leak in error pathStanislaw Halik
2013-07-05Robustify SimConnect protocolStanislaw Halik
- No longer leaks library handle/address space - Use an activation context instead of hardcoding probable DLL filenames
2013-06-27Rename R[XYZ] to Yaw, Pitch, Roll to avoid confusionStanislaw Halik
Requested-by: mm0zct
2013-06-06Remove dead codeStanislaw Halik
2013-04-29rename to opentrackStanislaw Halik
2013-04-29Correct prototypesStanislaw Halik
2013-04-27Implement game name in the UI, lost previously due to refactoring.Stanislaw Halik
2013-04-13Don't use axes as class/struct members. Use an array instead, and iterate ↵Stanislaw Halik
over them where applicable.
2013-04-09Fix SimConnect (thanks Wim)Stanislaw Halik