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2017-12-18cmake: const correctnessStanislaw Halik
2017-12-10gui: fix spline snap value harderStanislaw Halik
Was checking wrong variable. Issue: #707
2017-12-10gui: fix setting spline snap valueStanislaw Halik
value<t>::valueChanged didn't fire on exact same value anymore.
2017-12-10options: rename templateStanislaw Halik
2017-12-09gui: cleanup dirty edits in settings dialogStanislaw Halik
2017-12-04api: add status check for modulesStanislaw Halik
2017-12-02logic: remove center_method settingStanislaw Halik
2017-10-29gui: fix module on main screen not savedStanislaw Halik
2017-10-27gui/main-window: annoy when running as rootStanislaw Halik
2017-10-27gui: rename source files onlyStanislaw Halik
2017-10-27gui/main-window: give ps3 eye time to stop properlyStanislaw Halik
2017-10-27gui: must close module dialogsStanislaw Halik
Otherwise settings don't get cancelled
2017-10-21logic/tracker: rename to pipelineStanislaw Halik
Could use a better name.
2017-10-20gui: don't close dialog on no-op changeStanislaw Halik
When profile changes but module controlling the dialog doesn't, don't close the opened dialog window.
2017-10-20options/scoped: use raiiStanislaw Halik
2017-10-20logic, spline: more spline work/fixesStanislaw Halik
- mapping window clamps are now value<max_clamp> in spline - clamp won't mess up saved spline content - clean up artifacts on spline widget
2017-10-20spline: allow switch pitch mapping max Y 90/180Stanislaw Halik
2017-10-20migrations: perform after bundle changed hooks runStanislaw Halik
2017-10-13options/tie: change "tie" overloadsStanislaw Halik
Adjust usages. There are ODR issues with MSVC and it doesn't support C++17 "static inline constexpr" _variables_. Otherwise, "signal_fun" could be a variable and not a function. The usages in accela/ewma2 dialog are more verbose now but the original API was silly.
2017-10-10compat/util: remove macro and typedefsStanislaw Halik
2017-10-08random stuffStanislaw Halik
2017-10-08logic: add extension supportStanislaw Halik
It's missing a dialog and testing.
2017-10-08add complete(?) portable config supportStanislaw Halik
2017-10-02gui/main: remove overridden colorsStanislaw Halik
2017-10-02gui: fix tab widget background colorStanislaw Halik
2017-09-23gui/options: fixesStanislaw Halik
- fix stderr warning on open QWindowsWindow::setGeometry: Unable to set geom... - fix tab order
2017-09-22gui/main-window: change widget properties a bitStanislaw Halik
2017-09-22gui: fix global qt style for xpStanislaw Halik
2017-09-22gui: call adjust-size() after show()Stanislaw Halik
2017-09-22gui/main-window: camel case makes my eyes bleedStanislaw Halik
2017-08-01gui: don't hook QEvent::ShowStanislaw Halik
It's pointless actually. It's not emitted before WindowActivate at all.
2017-07-29gui: refresh mapping window even if main window is hiddenStanislaw Halik
2017-07-28gui: don't update the main window if it's hiddenStanislaw Halik
2017-07-24gui/main: put TerminateProcess call back after app exitsStanislaw Halik
2017-07-23gui/main-window: fix ps3 eye LED remaining litopentrack-2.3.8Stanislaw Halik
2017-07-23Made several translation linesAlexander Orokhovatskiy
2017-07-20gui/main: rework forceful exitStanislaw Halik
- on MSVC, exit before destroying the window. Qt Creator plays nicer with that. - otherwise, don't perform a forceful exit. it seems unnecessary. I'll play with Valgrind some more to verify this.
2017-07-06gui, logic: allow for binding Caps Lock and TabStanislaw Halik
Issue: #646
2017-06-18minor tweaks onlyStanislaw Halik
2017-06-18gui: make {start,stop}_tracker calls thread-safeStanislaw Halik
So far the only consumer are the keybindings.
2017-06-18gui: don't redraw whole mapping window layoutStanislaw Halik
When we're tracking, we only want to redraw the splines in the mapping window while the mapping window is open. It was a major CPU hog to redraw in case the mapping window's open.
2017-06-18Added some translation in "Game detector"Alexander Orokhovatskiy
2017-06-13main: fix accessing build box's hardcoded driveStanislaw Halik
2017-06-10get rid of camera angle position rotationStanislaw Halik
It doesn't work well enough anyway
2017-06-07cmake: cleanupStanislaw Halik
We now inherit parent process' console. No need for the cmake cache option.
2017-06-05gui: split from headerStanislaw Halik
2017-05-27main: reopen parent consoleStanislaw Halik
Running under CLion doesn't produce any output otherwise.
2017-05-21gui/options: minor cleanupStanislaw Halik
2017-05-16gui: oops, switched options tab pageStanislaw Halik
2017-05-16logic: remove height in "dynamic neck"Stanislaw Halik
It doesn't help any. Leave the depth only.