Age | Commit message (Collapse) | Author |
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Requested-by: @Sone989
Issue: #440
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It's only for when games expect different sign.
If tracker input translation is necessary, use either "camera offset"
for rotation between -180 to 180 roll value, or given tracker's option.
For trackers where this is necessary they should offer an option in
their own dialog.
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Broke experimental camera centering option.
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The mapping window has 13 bundles total in use. Setting them all can take up
to a large fraction of a second on some windows filesystems. Do a single
config write instead.
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There were too many cases of variables with a "_real" suffix and without. Move
both cases into struct data members.
Also add experimental camera centering method.
Cleanup some other stuff like "is_nan" should take an arbitrary Mat.
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Axis mapping was saved/read from the wrong ini bundle. This is #415.
Otherwise, update following preceding api changes.
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- adjust usages
- add support for QList signals and metatype
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It was easiest to reproduce when a protocol failed to load. As usual, win32
debugging without MSVC++ is nearly useless.
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Adjust usages.
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