Age | Commit message (Collapse) | Author |
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* unstable: (140 commits)
tracker/pt: increase auto threshold bucket size again
tracker/pt: limit max amount of extracted blobs
gui: don't update main window if we're minimized
tracker/pt: only show widget if the frame is visible
tracker/pt: don't resize twice in widget
freetrack/games: regen
contrib/make-csv: perl sort isn't stable, don't ignore case
tracker/pt: avoid widget temp QImage allocation
spline-widget: oops, pass by reference
tracker/pt: don't allocate temporary dynamic size arrays
tracker/pt: don't copy points array needlessly
tracker/pt: don't allocate temporary frame
tracker/pt: cv::Mat::at<T> is slow, use cv::Mat::ptr
tracker/pt: avoid widget malloc when able
tracker/pt: optimize widget
tracker/pt: update video widget at 40 -> 50 ms
cmake/mingw-w64: update
tracker/pt: reduce mutex contention
gui: fix left margin
tracker/pt: remove krap
tracker/pt: move ctor out of the loop
tracker/pt: nix unused
tracker/pt: don't fill mask on frame
pose-widget: also bilinear interpolation of alpha value
ui: adjust margin
ui: make more compact
glwidget: use transparent octopus background
api/mat: fix typos/breakage
api/joy: refresh only manually on certain events
pt: histogram more granular 6 -> 8
cmake/api: link with strmiids.lib on win32
tracker/pt: reduce auto thresholding histogram bucket size
api/keys: prevent idempotent keys
api/joy: move from header
api/joy: prevent idempotent keypressed passed to receiver
compat/options: get rid of std::string usage
compat/options: move from header
gui/settings: set parent, otherwise not modal
gui/settings: don't forget to show a modal dialog before executing
gui/main: don't raise a new window, it's enough to set visible
api/joy: speed up poll_axis path
api/joy: nix static, now that we're not a singleton
tracker/joy: adapt to non-singleton joy worker
joystick: no longer singleton, use fake window handle
api/keys: use a fake window for DirectInput handle
gui/keys: allow for pausing global keystrokes for options dialog
api/keys: nix tautological #ifdef
contrib/aruco: oops, right extension
contrib/aruco: use @frost555's marker image
api/camera-names: move to compat/
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* unstable:
cmake: cleanup hydra
rename gui directory
move to subdirectory-based build system
cmake: switch to GNU CC 5.2.0 in mingw-w64 toolchain file
rift-080: forgot ovr_Initialize()
rift 025: fix name
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Closes #224
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* unstable:
pose-widget: simplify
pose-widget: fix black border around The Octopus
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* unstable:
ft: add locking back
ft: change nonsensical frame step
ft: don't alloc "int i" as bss
ft: reformat
cmake: simplify
pose-widget: use bilinear filtering
declutter clientfiles/
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now The Octopus looks better.
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Sponsored-by: TrackHat
* unstable: (112 commits)
Revert "accela: try more complex deadzone algorithm"
pt: add wiki link for calibration instructions
qfc: more gray colors when graph is disabled
qfc, mapping: disallow editing and change color when checkbox disabled
qfc: don't allow editing when disabled
plugin-support: workaround multiple copies of modules
accela: change translation gain
accela: change rotation gain
pt: change extraction code
freepie-udp: add license
freepie-udp: update
accela: try more complex deadzone algorithm
accela: add helpful comment
accela: revert to more quadratic spline at start
also save if save pending when start tracking
ui: force saving if saving timer is pending
accela: slightly more linear function
pose-widget: simplify
freepie-udp: nix harmless warning
pose-widget: add comment
simple-mat: add __restrict for GNU
ui: save settings on a timer
ui: show a warning if configuration directory can't be used
aruco: tune min/max marker size
win32-joystick: fix duplicate device name selection logic
ui: no need to reset settings on tracking start
ui: save profile when combobox text changes, not merely index
ui: save current tracker/filter/proto, not last
win32-joystick: fix COM failure path
win32-joystick: nix unused variable
win32-joystick: allow for unique selection of joysticks
qfc: also draw line from function start while moving
no need to save on tracking start anymore
save axis opts, not just spline control points
tracker: change centering order again
fix typo
cmake: don't say "opentrack" twice for osx build
ui: really don't switch profiles while refreshing combobox
pt: fix type mismatch
ui: save prior to switching configs
tracker_rs: adjusted tracker's name
ui: don't reload settings if config wasn't changed
ui: save everything before switching profiles
options: return .ini basename easier
tracker_rs: more readable icon
tracker_rs: prevent potential thread starvation
ui: switch to newly-created config
ui: decruft
ui: also bail on new config if its name is ".ini"
ui: auto-refresh config list
ui: display up to 20 profiles w/o scrolling
ui: create an empty config properly in another code branch
udp-tracker: silence harmless warning
plugin-support: fix typo
plugin-support: set more sane RTLD flags
plugin-support: free modules from address space when needed
ui: rename symbol to reflect current usage
ui: move some slots to private
ui, shortcuts: these are slots, actually
ui: no need to write anything to new empty config
ui: avoid potential memory leak
ft: new game support
game-data: chomp newlines in extractor
ui: append extension in the right place
simple-mat: fix arglist SFINAE
simple-mat: can use static_cast here
nix default empty config. it gets created on its own.
ui: these aren't qt slots
ui: nix wrong headers
ui: remove GNU GPL
ui: simplify condition
props changed only
main, ui: store config files in a predefined directory
pt: show extracted points' areas and success count
close dialogs on switch to new module
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Some source files had executable bit on. Remove it.
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Gives us type safety rather than argument count mismatch. Also there's
no more narrowing conversion issue.
Replace usages.
Explicitly delete initializer_list ctor.
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The .ico takes too much space, let's change palette later
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Also rename identifiers for clarity.
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Perform less operations in inner loop where pixels are accessed.
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The octopus will now traverse the screen in response to translation
input. Previously it could only rotate, severely hampering its
maneuverability.
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