Age | Commit message (Collapse) | Author |
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Use more C++17 features where this helps any.
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- use `static constexpr inline' to avoid requiring
explicit declarations in object code
- use `const Foo* const' to maybe put into readonly
binary segment (at least for ELF DSOs)
- `constexpr' in function scope has storage, avoid
`static'
- don't use `constexpr' where there's no advantage,
like arrays
We'd like to avoid overhead of atomic initialization
for each function call. No idea how `static constexpr'
requiring storage in the standard plays with atomic
initialization requirement. Hearsay points that
`constexpr' without `static' in block scope behaves
more to our liking. It's all hazy though.
I'm not 100% sure if `static inline constexpr' has any
storage. Hopefully none, like a #define, and stuff
bigger than registers gets coalesced within the same
module, with small stuff being immediates.
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cf. #746
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Now i18n regen won't make a mess.
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facetracknoir.png -> opentrack.png
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Adjust usages.
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I haven't even compile-tested Linux and OSX-specific bits.
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- Received values got converted to integers. I find
this hard to believe. Even if this is so, converting
to double leaves forward-compatibility if the sender
software gets its act together.
- There was a buffer overflow when indexing the
"indices" array.
- Mutex scope bigger than necessary.
The code is copy-pasted from the FreePIE tracker.
Perhaps if its own code was easier to understand, there
wouldn't be any buffer overflows to begin with.
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- need use QThread::exit to stop the event loop
- QObject::moveToThread works when passed a working
thread
- stop QTimer in its thread
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Related-to: #650
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Files had strings from the FreePIE tracker copied.
Related-to: #650
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Related-to: #650
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Related-to: #650
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