From 0948938ea70784b7b0607a709a199d1acefda949 Mon Sep 17 00:00:00 2001 From: Patrick Ruoff Date: Tue, 25 Sep 2012 17:02:38 +0000 Subject: Changed centering algorithm to use proper matrix algebra. Cleaned up T6DOF structure. Updated vc_9 project files. git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@169 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb --- FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp') diff --git a/FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp b/FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp index bfecfeb3..f533fdf3 100644 --- a/FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp +++ b/FTNoIR_Protocol_PPJOY/FTNoIR_Protocol_PPJOY.cpp @@ -128,7 +128,7 @@ void FTNoIR_Protocol_PPJOY::loadSettings() { // // Update Headpose in Game. // -void FTNoIR_Protocol_PPJOY::sendHeadposeToGame( T6DOF *headpose ) { +void FTNoIR_Protocol_PPJOY::sendHeadposeToGame( THeadPoseData *headpose ) { float virtPosX; float virtPosY; float virtPosZ; @@ -140,13 +140,13 @@ float virtRotZ; // // Copy the Raw measurements. // - virtRotX = headpose->position.pitch; - virtRotY = headpose->position.yaw; - virtRotZ = headpose->position.roll; + virtRotX = headpose->pitch; + virtRotY = headpose->yaw; + virtRotZ = headpose->roll; - virtPosX = headpose->position.x; - virtPosY = headpose->position.y; - virtPosZ = headpose->position.z; + virtPosX = headpose->x; + virtPosY = headpose->y; + virtPosZ = headpose->z; /* Initialise the IOCTL data structure */ JoyState.Signature= JOYSTICK_STATE_V1; -- cgit v1.2.3