From 2a3ec553d3737f2d94c32c3372ebac5333819ddd Mon Sep 17 00:00:00 2001 From: Wim Vriend Date: Tue, 18 Jan 2011 21:51:48 +0000 Subject: Profile selection items added in the Main form. git-svn-id: svn+ssh://svn.code.sf.net/p/facetracknoir/code@39 19e81ba0-9b1a-49c3-bd6c-561e1906d5fb --- bin/Settings/SimConnect.ini | 83 +++++++++++++++++---------------------------- 1 file changed, 31 insertions(+), 52 deletions(-) (limited to 'bin/Settings') diff --git a/bin/Settings/SimConnect.ini b/bin/Settings/SimConnect.ini index 6d8d382f..05f5d972 100644 --- a/bin/Settings/SimConnect.ini +++ b/bin/Settings/SimConnect.ini @@ -7,62 +7,41 @@ invertX=false invertY=false invertZ=false useEWMA=true -redYaw=70 -redPitch=70 -redRoll=70 -redX=71 -redY=70 -redZ=70 +redYaw=95 +redPitch=90 +redRoll=90 +redX=90 +redY=90 +redZ=90 [GameProtocol] -Selection=5 +Selection=1 [TrackerSource] Selection=0 [Curves] -Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) -Yaw_point2=@Variant(\0\0\0\x1a@O\0\0\0\0\0\0@2\0\0\0\0\0\0) -Yaw_point3=@Variant(\0\0\0\x1a@`\xa0\0\0\0\0\0@?\0\0\0\0\0\0) -Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) -Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0) -Pitch_point2=@Variant(\0\0\0\x1a@H\0\0\0\0\0\0@3\0\0\0\0\0\0) -Pitch_point3=@Variant(\0\0\0\x1a@b`\0\0\0\0\0@A\x80\0\0\0\0\0) -Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) -Roll_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) -Roll_point2=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@1\0\0\0\0\0\0) -Roll_point3=@Variant(\0\0\0\x1a@[@\0\0\0\0\0@A\0\0\0\0\0\0) -Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) -X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) -X_point2=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@2\0\0\0\0\0\0) -X_point3=@Variant(\0\0\0\x1a@Y\0\0\0\0\0\0@A\0\0\0\0\0\0) -X_point4=@Variant(\0\0\0\x1a@c\xc0\0\0\0\0\0@I\0\0\0\0\0\0) -Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) -Y_point2=@Variant(\0\0\0\x1a@T@\0\0\0\0\0@3\0\0\0\0\0\0) -Y_point3=@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@A\0\0\0\0\0\0) -Y_point4=@Variant(\0\0\0\x1a@a\xa0\0\0\0\0\0@I\0\0\0\0\0\0) -Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) -Z_point2=@Variant(\0\0\0\x1a@X\x80\0\0\0\0\0@5\0\0\0\0\0\0) -Z_point3=@Variant(\0\0\0\x1a@\\\x80\0\0\0\0\0@C\0\0\0\0\0\0) -Z_point4=@Variant(\0\0\0\x1a@c \0\0\0\0\0@I\0\0\0\0\0\0) - -[KB_Shortcuts] -Keycode_Center=199 -Shift_Center=false -Ctrl_Center=false -Alt_Center=false -Keycode_StartStop=207 -Shift_StartStop=false -Ctrl_StartStop=false -Alt_StartStop=false -Keycode_Inhibit=0 -Shift_Inhibit=false -Ctrl_Inhibit=false -Alt_Inhibit=false -Inhibit_Pitch=false -Inhibit_Yaw=false -Inhibit_Roll=false -Inhibit_X=false -Inhibit_Y=false -Inhibit_Z=false -SetZero=false +Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +Yaw_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +Yaw_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +Yaw_point4=@Variant(\0\0\0\x1a@d\x80\0\0\0\0\0@I\0\0\0\0\0\0) +Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +Pitch_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +Pitch_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +Pitch_point4=@Variant(\0\0\0\x1a@c\xd0\0\0\0\0\0@I\0\0\0\0\0\0) +Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +Roll_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +Roll_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +Roll_point4=@Variant(\0\0\0\x1a@d\x10\0\0\0\0\0@I\0\0\0\0\0\0) +X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +X_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +X_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +X_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) +Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +Y_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +Y_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +Y_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) +Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) +Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) +Z_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) +Z_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) -- cgit v1.2.3