From 351e844f6a3c5484acfcf4fb0154bcab6f1780a0 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 13 Apr 2013 05:45:07 +0200 Subject: Don't use axes as class/struct members. Use an array instead, and iterate over them where applicable. --- ftnoir_filter_base/ftnoir_filter_base.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ftnoir_filter_base') diff --git a/ftnoir_filter_base/ftnoir_filter_base.h b/ftnoir_filter_base/ftnoir_filter_base.h index 37309077..5cd7b1d9 100644 --- a/ftnoir_filter_base/ftnoir_filter_base.h +++ b/ftnoir_filter_base/ftnoir_filter_base.h @@ -27,7 +27,7 @@ struct IFilter { virtual ~IFilter() {} virtual void Initialize() = 0; - virtual void FilterHeadPoseData(THeadPoseData *current_camera_position, THeadPoseData *target_camera_position, THeadPoseData *new_camera_position, THeadPoseData *last_post_filter, bool newTarget) = 0; + virtual void FilterHeadPoseData(double *current_camera_position, double *target_camera_position, double *new_camera_position, double *last_post_filter) = 0; }; // Factory function that creates instances of the Filter object. -- cgit v1.2.3