From c58c0af311892929dbce4e5437c4035214552438 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 14 Sep 2013 15:34:44 +0200 Subject: Run dos2unix on the tree. No user-facing changes. --- ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp | 410 ++++++++++----------- ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h | 262 ++++++------- .../ftnoir_protocol_fsuipc_dialog.cpp | 370 +++++++++---------- .../ftnoir_protocol_fsuipc_dll.cpp | 98 ++--- 4 files changed, 570 insertions(+), 570 deletions(-) (limited to 'ftnoir_protocol_fsuipc') diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp index e4dbc614..ba053e11 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.cpp @@ -1,205 +1,205 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of the some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2010-2011 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * -* to games, using the FSUIPC.dll. * -********************************************************************************/ -#include "ftnoir_protocol_fsuipc.h" -#include "facetracknoir/global-settings.h" - -/** constructor **/ -FTNoIR_Protocol::FTNoIR_Protocol() -{ - loadSettings(); - ProgramName = "Microsoft FS2004"; - - prevPosX = 0.0f; - prevPosY = 0.0f; - prevPosZ = 0.0f; - prevRotX = 0.0f; - prevRotY = 0.0f; - prevRotZ = 0.0f; -} - -/** destructor **/ -FTNoIR_Protocol::~FTNoIR_Protocol() -{ - // - // Free the DLL - // - FSUIPCLib.unload(); -} - -// -// Scale the measured value to the Joystick values -// -int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { -double y; -double local_x; - - local_x = x; - if (local_x > max_x) { - local_x = max_x; - } - if (local_x < min_x) { - local_x = min_x; - } - y = ( 16383 * local_x ) / max_x; - - return (int) y; -} - -// -// Load the current Settings from the currently 'active' INI-file. -// -void FTNoIR_Protocol::loadSettings() { - QSettings settings("opentrack"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - iniFile.beginGroup ( "FSUIPC" ); - LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString(); - qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL; - iniFile.endGroup (); -} - -// -// Update Headpose in Game. -// -void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) { -DWORD result; -TFSState pitch; -TFSState yaw; -TFSState roll; -WORD FSZoom; - -float virtPosX; -float virtPosY; -float virtPosZ; - -float virtRotX; -float virtRotY; -float virtRotZ; - -// qDebug() << "FSUIPCServer::run() says: started!"; - - virtRotX = -headpose[Pitch]; // degrees - virtRotY = headpose[Yaw]; - virtRotZ = headpose[Roll]; - - virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004! - virtPosY = 0.0f; - virtPosZ = headpose[TZ]; - - // - // Init. the FSUIPC offsets (derived from Free-track...) - // - pitch.Control = 66503; - yaw.Control = 66504; - roll.Control = 66505; - - // - // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF. - // - if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) || - (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) { - // - // Open the connection - // - FSUIPC_Open(SIM_ANY, &result); - - // - // Check the FS-version - // - if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) && - ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) { -// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully"; - // - // Write the 4! DOF-data to FS. Only rotations and zoom are possible. - // - pitch.Value = scale2AnalogLimits(virtRotX, -180, 180); - FSUIPC_Write(0x3110, 8, &pitch, &result); - - yaw.Value = scale2AnalogLimits(virtRotY, -180, 180); - FSUIPC_Write(0x3110, 8, &yaw, &result); - - roll.Value = scale2AnalogLimits(virtRotZ, -180, 180); - FSUIPC_Write(0x3110, 8, &roll, &result); - - FSZoom = (WORD) (64/50) * virtPosZ + 64; - FSUIPC_Write(0x832E, 2, &FSZoom, &result); - - // - // Write the data, in one go! - // - FSUIPC_Process(&result); - if (result == FSUIPC_ERR_SENDMSG) { - FSUIPC_Close(); //timeout (1 second) so assume FS closed - } - } - } - - prevPosX = virtPosX; - prevPosY = virtPosY; - prevPosZ = virtPosZ; - prevRotX = virtRotX; - prevRotY = virtRotY; - prevRotZ = virtRotZ; -} - -// -// Returns 'true' if all seems OK. -// -bool FTNoIR_Protocol::checkServerInstallationOK() -{ - qDebug() << "checkServerInstallationOK says: Starting Function"; - - // - // Load the DLL. - // - FSUIPCLib.setFileName( LocationOfDLL ); - if (FSUIPCLib.load() != true) { - qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL"; - return false; - } - else { - qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded."; - } - - return true; -} - -/////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol object. - -// Export both decorated and undecorated names. -// GetProtocol - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. -//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") - -extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void) -{ - return new FTNoIR_Protocol; -} +/******************************************************************************** +* FaceTrackNoIR This program is a private project of the some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include "facetracknoir/global-settings.h" + +/** constructor **/ +FTNoIR_Protocol::FTNoIR_Protocol() +{ + loadSettings(); + ProgramName = "Microsoft FS2004"; + + prevPosX = 0.0f; + prevPosY = 0.0f; + prevPosZ = 0.0f; + prevRotX = 0.0f; + prevRotY = 0.0f; + prevRotZ = 0.0f; +} + +/** destructor **/ +FTNoIR_Protocol::~FTNoIR_Protocol() +{ + // + // Free the DLL + // + FSUIPCLib.unload(); +} + +// +// Scale the measured value to the Joystick values +// +int FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { +double y; +double local_x; + + local_x = x; + if (local_x > max_x) { + local_x = max_x; + } + if (local_x < min_x) { + local_x = min_x; + } + y = ( 16383 * local_x ) / max_x; + + return (int) y; +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FTNoIR_Protocol::loadSettings() { + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "FSUIPC" ); + LocationOfDLL = iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString(); + qDebug() << "FSUIPCServer::loadSettings() says: Location of DLL = " << LocationOfDLL; + iniFile.endGroup (); +} + +// +// Update Headpose in Game. +// +void FTNoIR_Protocol::sendHeadposeToGame(double *headpose, double *rawheadpose ) { +DWORD result; +TFSState pitch; +TFSState yaw; +TFSState roll; +WORD FSZoom; + +float virtPosX; +float virtPosY; +float virtPosZ; + +float virtRotX; +float virtRotY; +float virtRotZ; + +// qDebug() << "FSUIPCServer::run() says: started!"; + + virtRotX = -headpose[Pitch]; // degrees + virtRotY = headpose[Yaw]; + virtRotZ = headpose[Roll]; + + virtPosX = 0.0f; // cm, X and Y are not working for FS2002/2004! + virtPosY = 0.0f; + virtPosZ = headpose[TZ]; + + // + // Init. the FSUIPC offsets (derived from Free-track...) + // + pitch.Control = 66503; + yaw.Control = 66504; + roll.Control = 66505; + + // + // Only do this when the data has changed. This way, the HAT-switch can be used when tracking is OFF. + // + if ((prevPosX != virtPosX) || (prevPosY != virtPosY) || (prevPosZ != virtPosZ) || + (prevRotX != virtRotX) || (prevRotY != virtRotY) || (prevRotZ != virtRotZ)) { + // + // Open the connection + // + FSUIPC_Open(SIM_ANY, &result); + + // + // Check the FS-version + // + if (((result == FSUIPC_ERR_OK) || (result == FSUIPC_ERR_OPEN)) && + ((FSUIPC_FS_Version == SIM_FS2K2) || (FSUIPC_FS_Version == SIM_FS2K4))) { +// qDebug() << "FSUIPCServer::run() says: FSUIPC opened succesfully"; + // + // Write the 4! DOF-data to FS. Only rotations and zoom are possible. + // + pitch.Value = scale2AnalogLimits(virtRotX, -180, 180); + FSUIPC_Write(0x3110, 8, &pitch, &result); + + yaw.Value = scale2AnalogLimits(virtRotY, -180, 180); + FSUIPC_Write(0x3110, 8, &yaw, &result); + + roll.Value = scale2AnalogLimits(virtRotZ, -180, 180); + FSUIPC_Write(0x3110, 8, &roll, &result); + + FSZoom = (WORD) (64/50) * virtPosZ + 64; + FSUIPC_Write(0x832E, 2, &FSZoom, &result); + + // + // Write the data, in one go! + // + FSUIPC_Process(&result); + if (result == FSUIPC_ERR_SENDMSG) { + FSUIPC_Close(); //timeout (1 second) so assume FS closed + } + } + } + + prevPosX = virtPosX; + prevPosY = virtPosY; + prevPosZ = virtPosZ; + prevRotX = virtRotX; + prevRotY = virtRotY; + prevRotZ = virtRotZ; +} + +// +// Returns 'true' if all seems OK. +// +bool FTNoIR_Protocol::checkServerInstallationOK() +{ + qDebug() << "checkServerInstallationOK says: Starting Function"; + + // + // Load the DLL. + // + FSUIPCLib.setFileName( LocationOfDLL ); + if (FSUIPCLib.load() != true) { + qDebug() << "checkServerInstallationOK says: Error loading FSUIPC DLL"; + return false; + } + else { + qDebug() << "checkServerInstallationOK says: FSUIPC DLL loaded."; + } + + return true; +} + +/////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocol - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT FTNoIR_Protocol* CALLING_CONVENTION GetConstructor(void) +{ + return new FTNoIR_Protocol; +} diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h index 5da1d2ca..99478a54 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc.h @@ -1,131 +1,131 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2010-2011 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * -* to games, using the FSUIPC.dll. * -********************************************************************************/ -#pragma once -#ifndef INCLUDED_FSUIPCSERVER_H -#define INCLUDED_FSUIPCSERVER_H - -#include "Windows.h" -#include -#include "FSUIPC_User.h" -#include "facetracknoir/global-settings.h" - -#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" -#include "ui_FTNoIR_FSUIPCcontrols.h" -#include -#include -#include -#include -#include -#include -#include - -#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll" - -// -// Define the structures necessary for the FSUIPC_Write calls -// -#pragma pack(push,1) // All fields in structure must be byte aligned. -typedef struct -{ - int Control; // Control identifier - int Value; // Value of DOF -} TFSState; -#pragma pack(pop) - -class FTNoIR_Protocol : public IProtocol -{ -public: - FTNoIR_Protocol(); - ~FTNoIR_Protocol(); - bool checkServerInstallationOK(); - void sendHeadposeToGame( double *headpose, double *rawheadpose ); - QString getGameName() { - return "Microsoft Flight Simulator X"; - } -private: - // Private properties - QString ProgramName; - QLibrary FSUIPCLib; - QString LocationOfDLL; - float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ; - - static int scale2AnalogLimits( float x, float min_x, float max_x ); - void loadSettings(); -}; - -// Widget that has controls for FTNoIR protocol client-settings. -class FSUIPCControls: public QWidget, public IProtocolDialog -{ - Q_OBJECT -public: - - explicit FSUIPCControls(); - virtual ~FSUIPCControls(); - void showEvent ( QShowEvent * event ); - void Initialize(QWidget *parent); - void registerProtocol(IProtocol *protocol) { - theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol - } - void unRegisterProtocol() { - theProtocol = NULL; // Reset the pointer - } - -private: - Ui::UICFSUIPCControls ui; - void loadSettings(); - void save(); - - /** helper **/ - bool settingsDirty; - FTNoIR_Protocol *theProtocol; - -private slots: - void doOK(); - void doCancel(); - void settingChanged() { settingsDirty = true; }; - void getLocationOfDLL(); -}; - -//******************************************************************************************************* -// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol -//******************************************************************************************************* -class FTNoIR_ProtocolDll : public Metadata -{ -public: - FTNoIR_ProtocolDll(); - ~FTNoIR_ProtocolDll(); - - void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); }; - void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); }; - void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); }; - - void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); }; -}; - - -#endif//INCLUDED_FSUIPCSERVER_H -//END +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +* FSUIPCServer FSUIPCServer is the Class, that communicates headpose-data * +* to games, using the FSUIPC.dll. * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_FSUIPCSERVER_H +#define INCLUDED_FSUIPCSERVER_H + +#include "Windows.h" +#include +#include "FSUIPC_User.h" +#include "facetracknoir/global-settings.h" + +#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" +#include "ui_FTNoIR_FSUIPCcontrols.h" +#include +#include +#include +#include +#include +#include +#include + +#define FSUIPC_FILENAME "C:\\Program Files\\Microsoft Games\\Flight Simulator 9\\Modules\\FSUIPC.dll" + +// +// Define the structures necessary for the FSUIPC_Write calls +// +#pragma pack(push,1) // All fields in structure must be byte aligned. +typedef struct +{ + int Control; // Control identifier + int Value; // Value of DOF +} TFSState; +#pragma pack(pop) + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + bool checkServerInstallationOK(); + void sendHeadposeToGame( double *headpose, double *rawheadpose ); + QString getGameName() { + return "Microsoft Flight Simulator X"; + } +private: + // Private properties + QString ProgramName; + QLibrary FSUIPCLib; + QString LocationOfDLL; + float prevPosX, prevPosY, prevPosZ, prevRotX, prevRotY, prevRotZ; + + static int scale2AnalogLimits( float x, float min_x, float max_x ); + void loadSettings(); +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class FSUIPCControls: public QWidget, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit FSUIPCControls(); + virtual ~FSUIPCControls(); + void showEvent ( QShowEvent * event ); + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + } + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + } + +private: + Ui::UICFSUIPCControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged() { settingsDirty = true; }; + void getLocationOfDLL(); +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public Metadata +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FS2002/FS2004"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("FSUIPC"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft FS2004 protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/fs9.png"); }; +}; + + +#endif//INCLUDED_FSUIPCSERVER_H +//END diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp index abe9329c..90ed22b2 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dialog.cpp @@ -1,185 +1,185 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2012 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -********************************************************************************/ -#include "ftnoir_protocol_fsuipc.h" -#include "facetracknoir/global-settings.h" - -//******************************************************************************************************* -// FaceTrackNoIR Client Settings-dialog. -//******************************************************************************************************* - -// -// Constructor for server-settings-dialog -// -FSUIPCControls::FSUIPCControls() : -QWidget() -{ - ui.setupUi( this ); - - // Connect Qt signals to member-functions - connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); - connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); - connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL())); - - theProtocol = NULL; - - // Load the settings from the current .INI-file - loadSettings(); -} - -// -// Destructor for server-dialog -// -FSUIPCControls::~FSUIPCControls() { - qDebug() << "~FSUIPCControls() says: started"; -} - -// -// Initialize tracker-client-dialog -// -void FSUIPCControls::Initialize(QWidget *parent) { - - QPoint offsetpos(100, 100); - if (parent) { - this->move(parent->pos() + offsetpos); - } - show(); -} - -// -// OK clicked on server-dialog -// -void FSUIPCControls::doOK() { - save(); - this->close(); -} - -// override show event -void FSUIPCControls::showEvent ( QShowEvent * event ) { - loadSettings(); -} - -// -// Cancel clicked on server-dialog -// -void FSUIPCControls::doCancel() { - // - // Ask if changed Settings should be saved - // - if (settingsDirty) { - int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); - - qDebug() << "doCancel says: answer =" << ret; - - switch (ret) { - case QMessageBox::Save: - save(); - this->close(); - break; - case QMessageBox::Discard: - this->close(); - break; - case QMessageBox::Cancel: - // Cancel was clicked - break; - default: - // should never be reached - break; - } - } - else { - this->close(); - } -} - -// -// Load the current Settings from the currently 'active' INI-file. -// -void FSUIPCControls::loadSettings() { - - qDebug() << "loadSettings says: Starting "; - QSettings settings("opentrack"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - qDebug() << "loadSettings says: iniFile = " << currentFile; - - iniFile.beginGroup ( "FSUIPC" ); - ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() ); - iniFile.endGroup (); - - settingsDirty = false; -} - -// -// Save the current Settings to the currently 'active' INI-file. -// -void FSUIPCControls::save() { - - qDebug() << "save() says: started"; - - QSettings settings("opentrack"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - iniFile.beginGroup ( "FSUIPC" ); - iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() ); - iniFile.endGroup (); - - settingsDirty = false; -} - -// -// Show the Dialog to set the DLL's location -// -void FSUIPCControls::getLocationOfDLL() -{ - // - // Get the new filename of the INI-file. - // - QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"), - ui.txtLocationOfDLL->text(), - tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)")); - if (!fileName.isEmpty()) { - ui.txtLocationOfDLL->setText( fileName ); - settingsDirty = true; - } -} - - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol-settings dialog object. - -// Export both decorated and undecorated names. -// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. -//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") - -extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void) -{ - return new FSUIPCControls; -} +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include "facetracknoir/global-settings.h" + +//******************************************************************************************************* +// FaceTrackNoIR Client Settings-dialog. +//******************************************************************************************************* + +// +// Constructor for server-settings-dialog +// +FSUIPCControls::FSUIPCControls() : +QWidget() +{ + ui.setupUi( this ); + + // Connect Qt signals to member-functions + connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); + connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); + connect(ui.btnFindDLL, SIGNAL(clicked()), this, SLOT(getLocationOfDLL())); + + theProtocol = NULL; + + // Load the settings from the current .INI-file + loadSettings(); +} + +// +// Destructor for server-dialog +// +FSUIPCControls::~FSUIPCControls() { + qDebug() << "~FSUIPCControls() says: started"; +} + +// +// Initialize tracker-client-dialog +// +void FSUIPCControls::Initialize(QWidget *parent) { + + QPoint offsetpos(100, 100); + if (parent) { + this->move(parent->pos() + offsetpos); + } + show(); +} + +// +// OK clicked on server-dialog +// +void FSUIPCControls::doOK() { + save(); + this->close(); +} + +// override show event +void FSUIPCControls::showEvent ( QShowEvent * event ) { + loadSettings(); +} + +// +// Cancel clicked on server-dialog +// +void FSUIPCControls::doCancel() { + // + // Ask if changed Settings should be saved + // + if (settingsDirty) { + int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); + + qDebug() << "doCancel says: answer =" << ret; + + switch (ret) { + case QMessageBox::Save: + save(); + this->close(); + break; + case QMessageBox::Discard: + this->close(); + break; + case QMessageBox::Cancel: + // Cancel was clicked + break; + default: + // should never be reached + break; + } + } + else { + this->close(); + } +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FSUIPCControls::loadSettings() { + + qDebug() << "loadSettings says: Starting "; + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + qDebug() << "loadSettings says: iniFile = " << currentFile; + + iniFile.beginGroup ( "FSUIPC" ); + ui.txtLocationOfDLL->setText(iniFile.value ( "LocationOfDLL", FSUIPC_FILENAME ).toString() ); + iniFile.endGroup (); + + settingsDirty = false; +} + +// +// Save the current Settings to the currently 'active' INI-file. +// +void FSUIPCControls::save() { + + qDebug() << "save() says: started"; + + QSettings settings("opentrack"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "FSUIPC" ); + iniFile.setValue ( "LocationOfDLL", ui.txtLocationOfDLL->text() ); + iniFile.endGroup (); + + settingsDirty = false; +} + +// +// Show the Dialog to set the DLL's location +// +void FSUIPCControls::getLocationOfDLL() +{ + // + // Get the new filename of the INI-file. + // + QString fileName = QFileDialog::getOpenFileName(this, tr("Locate file"), + ui.txtLocationOfDLL->text(), + tr("FSUIPC DLL file (FSUIPC*.dll);;All Files (*)")); + if (!fileName.isEmpty()) { + ui.txtLocationOfDLL->setText( fileName ); + settingsDirty = true; + } +} + + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol-settings dialog object. + +// Export both decorated and undecorated names. +// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialog* CALLING_CONVENTION GetDialog(void) +{ + return new FSUIPCControls; +} diff --git a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp index c6ef3e38..b0ca2eee 100644 --- a/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp +++ b/ftnoir_protocol_fsuipc/ftnoir_protocol_fsuipc_dll.cpp @@ -1,49 +1,49 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2012 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -********************************************************************************/ -#include "ftnoir_protocol_fsuipc.h" -#include -#include "facetracknoir/global-settings.h" - -FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() { -} - -FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll() -{ - -} - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol object. - -// Export both decorated and undecorated names. -// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language. -//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0") - -extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void) -{ - return new FTNoIR_ProtocolDll; -} +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +********************************************************************************/ +#include "ftnoir_protocol_fsuipc.h" +#include +#include "facetracknoir/global-settings.h" + +FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() { +} + +FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll() +{ + +} + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language. +//#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0") + +extern "C" FTNOIR_PROTOCOL_BASE_EXPORT Metadata* CALLING_CONVENTION GetMetadata(void) +{ + return new FTNoIR_ProtocolDll; +} -- cgit v1.2.3