From 4f00c4c74d213a37a4b1a3313e50ce2b4dd51271 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 22 Mar 2013 21:48:15 +0100 Subject: finish rename --- ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp | 513 ------------------------------ 1 file changed, 513 deletions(-) delete mode 100644 ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp (limited to 'ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp') diff --git a/ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp b/ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp deleted file mode 100644 index b84619939..000000000 --- a/ftnoir_protocol_ft/FTNoIR_Protocol_FT.cpp +++ /dev/null @@ -1,513 +0,0 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of the some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2013 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -* FTServer FTServer is the Class, that communicates headpose-data * -* to games, using the FreeTrackClient.dll. * -********************************************************************************/ -/* - Modifications (last one on top): - 20130209 - WVR: Some games support both interfaces and cause trouble. Added ComboBox to fix this (hide one interface - by clearing the appropriate Registry-setting). - 20130203 - WVR: Added Tirviews and dummy checkboxes to the Settings dialog. This is necessary for CFS3 etc. - 20130125 - WVR: Upgraded to FT2.0: now the FreeTrack protocol supports all TIR-enabled games. - 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. - 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame - is called from run() of Tracker.cpp - 20100601 - WVR: Added Mutex-bit in run(). Thought it wasn't so important (still do...). - 20100523 - WVR: Implemented the Freetrack-protocol just like Freetrack does. Earlier - FaceTrackNoIR only worked with an adapted DLL, with a putdata function. - Now it works direcly in shared memory! -*/ -#include "ftnoir_protocol_ft.h" -#include "csv.h" - -/** constructor **/ -FTNoIR_Protocol::FTNoIR_Protocol() -{ - comhandle = 0; - useTIRViews = false; - useDummyExe = false; - intUsedInterface = 0; - - // - // Load the INI-settings. - // - loadSettings(); - - ProgramName = ""; - intGameID = 0; - - dummyTrackIR = 0; - viewsStart = 0; - viewsStop = 0; - -} - -/** destructor **/ -FTNoIR_Protocol::~FTNoIR_Protocol() -{ - - qDebug()<< "~FTNoIR_Protocol: Destructor started."; - - // - // Stop if started - // - if (viewsStop != NULL) { - qDebug()<< "~FTNoIR_Protocol: Stopping TIRViews."; - viewsStop(); - FTIRViewsLib.unload(); - } - - // - // Kill the dummy TrackIR process. - // - qDebug() << "~FTNoIR_Protocol() about to kill TrackIR.exe process"; - try { - if (dummyTrackIR) { - qDebug() << "FTServer::~FTServer() about to kill TrackIR.exe process"; -// dummyTrackIR->close(); - dummyTrackIR->kill(); - } - } - catch (...) - { - qDebug() << "~FTServer says: some error occurred"; - } - - // - // Destroy the File-mapping - // - FTDestroyMapping(); -} - -void FTNoIR_Protocol::Initialize() -{ - return; -} - -// -// Read the game-data from CSV -// -bool FTNoIR_Protocol::getGameData( QString gameID ){ -QStringList gameLine; - - qDebug() << "getGameData, ID = " << gameID; - - // - // Open the supported games list, to get the Name. - // - QFile file(QCoreApplication::applicationDirPath() + "/Settings/FaceTrackNoIR Supported Games.csv"); - if (!file.open(QIODevice::ReadOnly | QIODevice::Text)){ - QString strError( "Cannot load file: FaceTrackNoIR Supported Games.csv" ); - sprintf_s(pMemData->ProgramName, 99, strError.toAscii()); - sprintf_s(pMemData->FTNVERSION, 9, "V160"); - - // - // Return true anyway, because maybe it's V160 compatible. - // - return true; - } - CSV csv(&file); - gameLine = csv.parseLine(); - - while (gameLine.count() > 2) { - //qDebug() << "Column 0: " << gameLine.at(0); // No. - //qDebug() << "Column 1: " << gameLine.at(1); // Game Name - //qDebug() << "Column 2: " << gameLine.at(2); // Game Protocol - //qDebug() << "Column 3: " << gameLine.at(3); // Supported since version - //qDebug() << "Column 4: " << gameLine.at(4); // Verified - //qDebug() << "Column 5: " << gameLine.at(5); // By - //qDebug() << "Column 6: " << gameLine.at(6); // International ID - //qDebug() << "Column 7: " << gameLine.at(7); // FaceTrackNoIR ID - - // - // If the gameID was found, fill the shared memory - // - if (gameLine.count() > 6) { - if (gameLine.at(6).compare( gameID, Qt::CaseInsensitive ) == 0) { - if (pMemData != NULL) { - sprintf_s(pMemData->ProgramName, 99, gameLine.at(1).toAscii()); - sprintf_s(pMemData->FTNVERSION, 9, gameLine.at(3).toAscii()); - sprintf_s(pMemData->FTNID, 24, gameLine.at(7).toAscii()); - } - file.close(); - return true; - } - } - - gameLine = csv.parseLine(); - } - - // - // If the gameID was NOT found, fill only the name "Unknown game connected" - // - QString strUnknown("Unknown game connected (ID = " + gameID + ")"); - sprintf_s(pMemData->ProgramName, 99, strUnknown.toAscii()); - file.close(); - return true; -} - -// -// Load the current Settings from the currently 'active' INI-file. -// -void FTNoIR_Protocol::loadSettings() { - QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - iniFile.beginGroup ( "FT" ); - intUsedInterface = iniFile.value ( "UsedInterface", 0 ).toInt(); - iniFile.endGroup (); - - // - // Use the settings-section from the deprecated fake-TIR protocol, as they are most likely to be found there. - // - iniFile.beginGroup ( "FTIR" ); - useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool(); - useDummyExe = iniFile.value ( "useDummyExe", 1 ).toBool(); - iniFile.endGroup (); -} - -// -// Update Headpose in Game. -// -void FTNoIR_Protocol::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) { -float virtPosX; -float virtPosY; -float virtPosZ; - -float virtRotX; -float virtRotY; -float virtRotZ; - -float headPosX; -float headPosY; -float headPosZ; - -float headRotX; -float headRotY; -float headRotZ; - -PDWORD_PTR MsgResult = 0; - - - // - // Scale the Raw measurements to the client measurements. - // - headRotX = getRadsFromDegrees(headpose->pitch); - headRotY = getRadsFromDegrees(headpose->yaw); - headRotZ = getRadsFromDegrees(headpose->roll); - headPosX = headpose->x * 10; - headPosY = headpose->y * 10; - headPosZ = headpose->z * 10; - - virtRotX = getRadsFromDegrees(headpose->pitch); - virtRotY = getRadsFromDegrees(headpose->yaw); - virtRotZ = getRadsFromDegrees(headpose->roll); - virtPosX = headpose->x * 10; - virtPosY = headpose->y * 10; - virtPosZ = headpose->z * 10; - - // - // Check if the pointer is OK and wait for the Mutex. - // - if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) { - - // - // Copy the Raw measurements directly to the client. - // - pMemData->data.RawX = headPosX; - pMemData->data.RawY = headPosY; - pMemData->data.RawZ = headPosZ; - pMemData->data.RawPitch = headRotX; - pMemData->data.RawYaw = headRotY; - pMemData->data.RawRoll = headRotZ; - - // - // - pMemData->data.X = virtPosX; - pMemData->data.Y = virtPosY; - pMemData->data.Z = virtPosZ; - pMemData->data.Pitch = virtRotX; - pMemData->data.Yaw = virtRotY; - pMemData->data.Roll = virtRotZ; - - // - // Leave some values 0 yet... - // - pMemData->data.X1 = pMemData->data.DataID + 10; - pMemData->data.X2 = 0; - pMemData->data.X3 = 0; - pMemData->data.X4 = 0; - pMemData->data.Y1 = 0; - pMemData->data.Y2 = 0; - pMemData->data.Y3 = 0; - pMemData->data.Y4 = 0; - - // - // Check if the handle that was sent to the Game, was changed (on x64, this will be done by the ED-API) - // If the "Report Program Name" command arrives (which is a '1', for now), raise the event from here! - // - if (hMainWindow != pMemData->handle) { // Handle in memory-mapping was changed! - comhandle = (__int32) pMemData->handle; // Get the command from the Game. - if (comhandle == 1) { // "Report Program Name" - SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult); - pMemData->handle = 0; // Reset the command, to enable future commands... - } - } - - // - // The game-ID was changed? - // - QString gameID = QString(pMemData->GameID); - //QString gameID = QString("9999"); - -// qDebug() << "sendHeadposeToGame: gameID = " << gameID; - if (gameID.length() > 0) { - if ( gameID.toInt() != intGameID ) { - if (getGameData( gameID ) ) { - SendMessageTimeout( (HWND) hMainWindow, RegisterWindowMessageA(FT_PROGRAMID), 0, 0, 0, 2000, MsgResult); - } - intGameID = gameID.toInt(); - } - } - else { - intGameID = 0; - pMemData->ProgramName[0] = NULL; - pMemData->FTNID[0] = NULL; - pMemData->FTNVERSION[0] = NULL; - } - - ReleaseMutex(hFTMutex); - } - - pMemData->data.DataID += 1; -} - -// -// Set the Path variables and load the memory-mapping. -// Simplified function: No need to check if the DLL's actually exist. The are installed by the installer. -// If they are absent, something went terribly wrong anyway... -// -// Returns 'true' if all seems OK. -// -// -bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle ) -{ - QSettings settings("Freetrack", "FreetrackClient"); // Registry settings (in HK_USER) - QSettings settingsTIR("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER) - QString aLocation; // Location of Client DLL - - qDebug() << "checkServerInstallationOK says: Starting Function"; - - try { - - // - // Write the path in the registry (for FreeTrack and FreeTrack20), for the game(s). - // - aLocation = QCoreApplication::applicationDirPath() + "/"; - - qDebug() << "checkServerInstallationOK says: used interface = " << intUsedInterface; - switch (intUsedInterface) { - case 0: // Use both interfaces - settings.setValue( "Path" , aLocation ); - settingsTIR.setValue( "Path" , aLocation ); - break; - case 1: // Use FreeTrack, disable TrackIR - settings.setValue( "Path" , aLocation ); - settingsTIR.setValue( "Path" , "" ); - break; - case 2: // Use TrackIR, disable FreeTrack - settings.setValue( "Path" , "" ); - settingsTIR.setValue( "Path" , aLocation ); - break; - default: - // should never be reached - break; - } - - // - // TIRViews must be started first, or the NPClient DLL will never be loaded. - // - if (useTIRViews) { - - QString aFileName = QCoreApplication::applicationDirPath() + "/TIRViews.dll"; - if ( QFile::exists( aFileName ) ) { - - FTIRViewsLib.setFileName(aFileName); - FTIRViewsLib.load(); - - viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart"); - if (viewsStart == NULL) { - qDebug() << "FTServer::run() says: TIRViewsStart function not found in DLL!"; - } - else { - qDebug() << "FTServer::run() says: TIRViewsStart executed!"; - viewsStart(); - } - - // - // Load the Stop function from TIRViews.dll. Call it when terminating the thread. - // - viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop"); - if (viewsStop == NULL) { - qDebug() << "FTServer::run() says: TIRViewsStop function not found in DLL!"; - } - } - } - - // - // Check if TIRViews or dummy TrackIR.exe is required for this game - // - if (useDummyExe) { - QString program = QCoreApplication::applicationDirPath() + "/TrackIR.exe"; - dummyTrackIR = new QProcess(); - dummyTrackIR->start(program); - - qDebug() << "FTServer::run() says: TrackIR.exe executed!"; - } - - - } catch(...) { - settings.~QSettings(); - } - return FTCreateMapping( handle ); -} - -// -// Create a memory-mapping to the FreeTrack data. -// It contains the tracking data, a handle to the main-window and the program-name of the Game! -// -// -bool FTNoIR_Protocol::FTCreateMapping( HANDLE handle ) -{ -bool bFirst = false; - - qDebug() << "FTCreateMapping says: Starting Function"; - - // - // A FileMapping is used to create 'shared memory' between the FTServer and the FTClient. - // - // Try to create a FileMapping to the Shared Memory. - // If one already exists: close it. - // - hFTMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 , -// sizeof( TFreeTrackData ) + sizeof( HANDLE ) + 100, - sizeof( FTMemMap ), - (LPCSTR) FT_MM_DATA ); - - if ( hFTMemMap != 0 ) { - bFirst = true; - qDebug() << "FTCreateMapping says: FileMapping Created!" << hFTMemMap; - } - - if ( ( hFTMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) { - bFirst = false; - qDebug() << "FTCreateMapping says: FileMapping already exists!" << hFTMemMap; - CloseHandle( hFTMemMap ); - hFTMemMap = 0; - } - - // - // Create a new FileMapping, Read/Write access - // - hFTMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FT_MM_DATA ); - if ( ( hFTMemMap != 0 ) ) { - qDebug() << "FTCreateMapping says: FileMapping Opened:" << hFTMemMap; - pMemData = (FTMemMap *) MapViewOfFile(hFTMemMap, FILE_MAP_ALL_ACCESS, 0, 0, -// sizeof(TFreeTrackData) + sizeof(hFTMemMap) + 100); - sizeof(FTMemMap)); - if (pMemData != NULL) { - if (bFirst) { - memset(pMemData, 0, sizeof(FTMemMap)); // Write zero's, if first... - } - pMemData->handle = handle; // The game uses the handle, to send a message that the Program-Name was set! - hMainWindow = handle; - } - hFTMutex = CreateMutexA(NULL, false, FREETRACK_MUTEX); - } - else { - QMessageBox::information(0, "FaceTrackNoIR error", QString("FTServer Error! \n")); - return false; - } - - if (pMemData != NULL) { - pMemData->data.DataID = 1; - pMemData->data.CamWidth = 100; - pMemData->data.CamHeight = 250; - } - - return true; -} - -// -// Destory the FileMapping to the shared memory -// -void FTNoIR_Protocol::FTDestroyMapping() -{ - if ( pMemData != NULL ) { - UnmapViewOfFile ( pMemData ); - } - - CloseHandle( hFTMutex ); - CloseHandle( hFTMemMap ); - hFTMemMap = 0; - -} - -// -// Return a name, if present the name from the Game, that is connected... -// -void FTNoIR_Protocol::getNameFromGame( char *dest ) -{ - sprintf_s(dest, 99, "FreeTrack interface"); - - qDebug() << "FTNoIR_Protocol::getNameFromGame says: Started, pMemData = " << pMemData << ", mutex = " << hFTMutex; - - // - // Check if the pointer is OK and wait for the Mutex. - // -// if ( (pMemData != NULL) && (WaitForSingleObject(hFTMutex, 100) == WAIT_OBJECT_0) ) { - if (pMemData != NULL) { - qDebug() << "FTNoIR_Protocol::getNameFromGame says: Inside MemData"; - sprintf_s(dest, 99, "%s", pMemData->ProgramName); - } - - return; -} - - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol object. - -// Export both decorated and undecorated names. -// GetProtocol - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. -#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") - -FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() -{ - return new FTNoIR_Protocol; -} -- cgit v1.2.3