From 5fdf8b92e78b2a5690ba0e9642c0d68d8b2e4495 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 27 Apr 2013 18:52:37 +0200 Subject: Fix embarassing locking but propagated through the codebase :( --- ftnoir_protocol_ft/ftnoir_protocol_ft.cpp | 2 +- ftnoir_protocol_ft/ftnoir_protocol_ft.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'ftnoir_protocol_ft') diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp index 9c3c8461..6b67fd38 100644 --- a/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.cpp @@ -211,7 +211,7 @@ float headRotZ; start_dummy(); pMemData->GameID2 = pMemData->GameID; intGameID = pMemData->GameID; - QMutexLocker((QMutex*)&this->game_name_mutex); + QMutexLocker foo(&this->game_name_mutex); connected_game = gamename; } diff --git a/ftnoir_protocol_ft/ftnoir_protocol_ft.h b/ftnoir_protocol_ft/ftnoir_protocol_ft.h index e1e46876..0915a5f3 100644 --- a/ftnoir_protocol_ft/ftnoir_protocol_ft.h +++ b/ftnoir_protocol_ft/ftnoir_protocol_ft.h @@ -60,7 +60,7 @@ public: bool checkServerInstallationOK( ); void sendHeadposeToGame( double *headpose, double *rawheadpose ); QString getGameName() { - QMutexLocker((QMutex*)&game_name_mutex); + QMutexLocker foo(&game_name_mutex); return connected_game; } -- cgit v1.2.3