From 1edb87b13a58cbb87cbf99ee30cc5ee7eb15003a Mon Sep 17 00:00:00 2001
From: Stanislaw Halik <sthalik@misaki.pl>
Date: Sat, 27 Apr 2013 12:48:22 +0200
Subject: Implement game name in the UI, lost previously due to refactoring.

---
 ftnoir_protocol_ftn/ftnoir_protocol_ftn.h | 3 +++
 1 file changed, 3 insertions(+)

(limited to 'ftnoir_protocol_ftn')

diff --git a/ftnoir_protocol_ftn/ftnoir_protocol_ftn.h b/ftnoir_protocol_ftn/ftnoir_protocol_ftn.h
index e2e33c73..6b4f3978 100644
--- a/ftnoir_protocol_ftn/ftnoir_protocol_ftn.h
+++ b/ftnoir_protocol_ftn/ftnoir_protocol_ftn.h
@@ -50,6 +50,9 @@ public:
     bool checkServerInstallationOK();
     void sendHeadposeToGame( double *headpose, double *rawheadpose );
 	void getNameFromGame( char *dest );						// Take care dest can handle up to 100 chars...
+    QString getGameName() {
+        return "UDP Tracker";
+    }
 
 private:
 	QUdpSocket *outSocket;									// Send to FaceTrackNoIR
-- 
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