From 4f05cb2af239ca8471b77c9f1d1c32e8c4cd3abc Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 22 Mar 2013 21:48:28 +0100 Subject: Remove .bat files, actually finish rename this time --- ftnoir_protocol_mouse/ftnoir_mousecontrols.ui | 512 +++++++++++++++++++++ ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp | 294 ++++++++++++ ftnoir_protocol_mouse/ftnoir_protocol_mouse.h | 151 ++++++ .../ftnoir_protocol_mouse_dialog.cpp | 235 ++++++++++ .../ftnoir_protocol_mouse_dll.cpp | 56 +++ ftnoir_protocol_mouse/images/mouse.ico | Bin 0 -> 17542 bytes ftnoir_protocol_mouse/images/xxx_mouse.ico | Bin 17542 -> 0 bytes ftnoir_protocol_mouse/protocol.qrc | 5 + ftnoir_protocol_mouse/xxx_ftnoir_mousecontrols.ui | 512 --------------------- .../xxx_ftnoir_protocol_mouse.cpp | 294 ------------ ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.h | 151 ------ .../xxx_ftnoir_protocol_mouse_dialog.cpp | 235 ---------- .../xxx_ftnoir_protocol_mouse_dll.cpp | 56 --- ftnoir_protocol_mouse/xxx_protocol.qrc | 5 - 14 files changed, 1253 insertions(+), 1253 deletions(-) create mode 100644 ftnoir_protocol_mouse/ftnoir_mousecontrols.ui create mode 100644 ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp create mode 100644 ftnoir_protocol_mouse/ftnoir_protocol_mouse.h create mode 100644 ftnoir_protocol_mouse/ftnoir_protocol_mouse_dialog.cpp create mode 100644 ftnoir_protocol_mouse/ftnoir_protocol_mouse_dll.cpp create mode 100644 ftnoir_protocol_mouse/images/mouse.ico delete mode 100644 ftnoir_protocol_mouse/images/xxx_mouse.ico create mode 100644 ftnoir_protocol_mouse/protocol.qrc delete mode 100644 ftnoir_protocol_mouse/xxx_ftnoir_mousecontrols.ui delete mode 100644 ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.cpp delete mode 100644 ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.h delete mode 100644 ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dialog.cpp delete mode 100644 ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dll.cpp delete mode 100644 ftnoir_protocol_mouse/xxx_protocol.qrc (limited to 'ftnoir_protocol_mouse') diff --git a/ftnoir_protocol_mouse/ftnoir_mousecontrols.ui b/ftnoir_protocol_mouse/ftnoir_mousecontrols.ui new file mode 100644 index 00000000..4a6cc3b9 --- /dev/null +++ b/ftnoir_protocol_mouse/ftnoir_mousecontrols.ui @@ -0,0 +1,512 @@ + + + UICMOUSEControls + + + + 0 + 0 + 462 + 299 + + + + MouseLook settings FaceTrackNoIR + + + + :/images/Mouse.ico:/images/Mouse.ico + + + Qt::LeftToRight + + + false + + + + + + + + + 0 + 0 + + + + Mouse style: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + false + + + + + + + + 80 + 16777215 + + + + Select Number + + + QComboBox::InsertAlphabetically + + + + + + + + 0 + 0 + + + + Map mouse X to: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + false + + + + + + + + 80 + 16777215 + + + + Select Number + + + QComboBox::InsertAlphabetically + + + + + + + + 0 + 0 + + + + Map mouse Y to: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + false + + + + + + + + 0 + 0 + + + + Map mouse Wheel to: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + false + + + + + + + + 80 + 16777215 + + + + Select Number + + + QComboBox::InsertAlphabetically + + + + + + + + 80 + 16777215 + + + + Select Number + + + QComboBox::InsertAlphabetically + + + + + + + + 150 + 16777215 + + + + 50 + + + Qt::Horizontal + + + + + + + + 150 + 16777215 + + + + 50 + + + Qt::Horizontal + + + + + + + + 150 + 16777215 + + + + 50 + + + Qt::Horizontal + + + + + + + Sensitivity (10=1x): + + + + + + + 50 + + + + + + + 50 + + + + + + + 50 + + + + + + + + 0 + 0 + + + + Use Virtual Desk: + + + Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter + + + false + + + + + + + + 0 + 20 + + + + + + + + + + + + + Qt::Vertical + + + + 20 + 40 + + + + + + + + + + Most games (like First Person Shooters) support 'relative' mouse look. + + + + + + + + + + + Mouse sensitivity can also be influenced via the Windows Mouse settings. + + + + + + + + + + + Qt::Horizontal + + + + 40 + 20 + + + + + + + + QLayout::SetDefaultConstraint + + + + + + 0 + 0 + + + + + 100 + 0 + + + + + 100 + 16777215 + + + + OK + + + + + + + + 0 + 0 + + + + + 100 + 0 + + + + + 100 + 16777215 + + + + Cancel + + + + + + + + + Qt::Horizontal + + + QSizePolicy::Fixed + + + + 10 + 20 + + + + + + + + + + + + + + slideSensX + valueChanged(int) + spinSensX + setValue(int) + + + 334 + 44 + + + 445 + 46 + + + + + slideSensY + valueChanged(int) + spinSensY + setValue(int) + + + 338 + 73 + + + 450 + 70 + + + + + slideSensWheel + valueChanged(int) + spinSensWheel + setValue(int) + + + 334 + 98 + + + 445 + 96 + + + + + spinSensX + valueChanged(int) + slideSensX + setValue(int) + + + 440 + 37 + + + 364 + 41 + + + + + spinSensY + valueChanged(int) + slideSensY + setValue(int) + + + 441 + 69 + + + 347 + 73 + + + + + spinSensWheel + valueChanged(int) + slideSensWheel + setValue(int) + + + 459 + 99 + + + 350 + 99 + + + + + + startEngineClicked() + stopEngineClicked() + cameraSettingsClicked() + + diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp new file mode 100644 index 00000000..f81a38f7 --- /dev/null +++ b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.cpp @@ -0,0 +1,294 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of the some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by * +* generating Mouse commands. * +* Many games (like FPS's) support Mouse-look features, * +* but no face-tracking. * +********************************************************************************/ +/* + Modifications (last one on top): + 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. + 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame + is called from run() of Tracker.cpp +*/ +#include "ftnoir_protocol_mouse.h" + +/** constructor **/ +FTNoIR_Protocol::FTNoIR_Protocol() +{ + prev_fMouse_X = 0.0f; + prev_fMouse_Y = 0.0f; + prev_fMouse_Wheel = 0.0f; + frame_delay = 0; + + loadSettings(); +} + +/** destructor **/ +FTNoIR_Protocol::~FTNoIR_Protocol() +{ +} + +/** helper to Auto-destruct **/ +void FTNoIR_Protocol::Release() +{ + delete this; +} + +void FTNoIR_Protocol::Initialize() +{ +int ScreenX, ScreenY; + + ScreenX = GetSystemMetrics(SM_CXSCREEN); + ScreenY = GetSystemMetrics(SM_CYSCREEN); + + qDebug() << "Initialize(): Screen width (x) = " << ScreenX << ", height (y) = " << ScreenY; + + return; +} + +// +// Scale the measured value to the Joystick values +// +long FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { +double y; + + y = ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/(max_x - min_x)) * x + ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/2) + MOUSE_AXIS_MIN; + return (long) y; +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void FTNoIR_Protocol::loadSettings() { + QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "Mouse" ); + Mouse_Style = (FTN_MouseStyle) (iniFile.value ( "Style", 1 ).toInt() - 1); + Mouse_X = (FTN_AngleName) (iniFile.value ( "Mouse_X", 1 ).toInt() - 1); + Mouse_Y = (FTN_AngleName) (iniFile.value ( "Mouse_Y", 1 ).toInt() - 1); + Mouse_Wheel = (FTN_AngleName) (iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1); + + mouse_X_factor = iniFile.value("SensX", 10).toFloat() / 10.0f; + mouse_Y_factor = iniFile.value("SensY", 10).toFloat() / 10.0f; + mouse_Wheel_factor = iniFile.value("SensWheel", 10).toFloat() / 10.0f; + + useVirtualDesk = iniFile.value ( "useVirtualDesk", 0 ).toBool(); + + iniFile.endGroup (); +} + +// +// Update Headpose in Game. +// +void FTNoIR_Protocol::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) { +float fMouse_X; // The actual value +float fMouse_Y; +float fMouse_Wheel; + + + // + // Determine which of the 6DOF's is used. + // The rotations are from -180 to +180 and the translations from -50cm to +50cm. + // Let's scale the translations to the degrees for simplicity sake... + // + switch (Mouse_X) { + case FTN_PITCH: + fMouse_X = headpose->pitch; + break; + + case FTN_YAW: + fMouse_X = headpose->yaw; + break; + + case FTN_ROLL: + fMouse_X = headpose->roll; + break; + + case FTN_X: + fMouse_X = headpose->x * 3.0f; + break; + + case FTN_Y: + fMouse_X = headpose->y * 3.0f; + break; + + case FTN_Z: + fMouse_X = headpose->z * 3.0f; + break; + + default: + break; + } + + // + // Determine which of the 6DOF's is used. + // The rotations are from -180 to +180 and the translations from -50cm to +50cm. + // Let's scale the translations to the degrees for simplicity sake... + // + switch (Mouse_Y) { + case FTN_PITCH: + fMouse_Y = headpose->pitch; + break; + + case FTN_YAW: + fMouse_Y = headpose->yaw; + break; + + case FTN_ROLL: + fMouse_Y = headpose->roll; + break; + + case FTN_X: + fMouse_Y = headpose->x * 3.0f; + break; + + case FTN_Y: + fMouse_Y = headpose->y * 3.0f; + break; + + case FTN_Z: + fMouse_Y = headpose->z * 3.0f; + break; + + default: + break; + } + + // + // Determine which of the 6DOF's is used. + // The rotations are from -180 to +180 and the translations from -50cm to +50cm. + // Let's scale the translations to the degrees for simplicity sake... + // + switch (Mouse_Wheel) { + case FTN_PITCH: + fMouse_Wheel = headpose->pitch; + break; + + case FTN_YAW: + fMouse_Wheel = headpose->yaw; + break; + + case FTN_ROLL: + fMouse_Wheel = headpose->roll; + break; + + case FTN_X: + fMouse_Wheel = headpose->x * 3.0f; + break; + + case FTN_Y: + fMouse_Wheel = headpose->y * 3.0f; + break; + + case FTN_Z: + fMouse_Wheel = headpose->z * 3.0f; + break; + + default: + break; + } + + // + // Determine which style is used. + // + SecureZeroMemory(&MouseStruct, sizeof(MouseStruct)); + MouseStruct.type = INPUT_MOUSE; + switch (Mouse_Style) { + case FTN_ABSOLUTE: + MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL | MOUSEEVENTF_ABSOLUTE; + if (useVirtualDesk) { + MouseStruct.mi.dwFlags |= MOUSEEVENTF_VIRTUALDESK; + } + MouseStruct.mi.dx = scale2AnalogLimits(-1.0f * fMouse_X * mouse_X_factor, -150, 150); + MouseStruct.mi.dy = scale2AnalogLimits(fMouse_Y * mouse_Y_factor, -150, 150); + MouseStruct.mi.mouseData = mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel); + + frame_delay = 9999; // Seems no problem with Absolute positioning + break; + + case FTN_RELATIVE: + MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL; + MouseStruct.mi.dx = -1.0f * mouse_X_factor * (fMouse_X - prev_fMouse_X); + MouseStruct.mi.dy = mouse_Y_factor * (fMouse_Y - prev_fMouse_Y); + MouseStruct.mi.mouseData = - 1.0f * mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel); + + frame_delay += 1; // Add 1 to the counter + qDebug() << "sendHeadposeToGame(): FTN_RELATIVE x = " << MouseStruct.mi.dx << ", y = " << MouseStruct.mi.dy; + break; + + default: + Mouse_Style = FTN_ABSOLUTE; // Force to a valid value... + break; + } + + // + // Only send Input, when it has changed. + // This releases the Mouse, when tracking is stopped (for a while). + // + if (frame_delay > 10) { + if ((prev_fMouse_X != fMouse_X) || (prev_fMouse_Y != fMouse_Y) || (prev_fMouse_Wheel != fMouse_Wheel)) { + SendInput(1, &MouseStruct, sizeof(MouseStruct)); + } + + prev_fMouse_X = fMouse_X; + prev_fMouse_Y = fMouse_Y; + prev_fMouse_Wheel = fMouse_Wheel; + } +} + +// +// Returns 'true' if all seems OK. +// +bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle ) +{ + + return true; +} + +// +// Return a name, if present the name from the Game, that is connected... +// +void FTNoIR_Protocol::getNameFromGame( char *dest ) +{ + sprintf_s(dest, 99, "Mouse"); + return; +} + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocol - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. +#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") + +FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() +{ + return new FTNoIR_Protocol; +} diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h new file mode 100644 index 00000000..b7765b96 --- /dev/null +++ b/ftnoir_protocol_mouse/ftnoir_protocol_mouse.h @@ -0,0 +1,151 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* http://facetracknoir.sourceforge.net/home/default.htm * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by * +* generating Mouse commands. * +* Many games (like FPS's) support Mouse-look features, * +* but no face-tracking. * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_MOUSESERVER_H +#define INCLUDED_MOUSESERVER_H + +//#include +#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" +#include "ui_FTNoIR_MOUSEcontrols.h" +#include +#include +#include +#include +#include +#include + +#include "winable.h" + +#define MOUSE_AXIS_MIN 0 +#define MOUSE_AXIS_MAX 65535 + +enum FTN_AngleName { + FTN_PITCH = 1, + FTN_YAW = 2, + FTN_ROLL = 3, + FTN_X = 4, + FTN_Y = 5, + FTN_Z = 6 +}; + +enum FTN_MouseStyle { + FTN_ABSOLUTE = 0, + FTN_RELATIVE = 1 +}; + + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + + void Release(); + void Initialize(); + + bool checkServerInstallationOK( HANDLE handle ); + void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ); + void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars... + +private: + HANDLE h; + INPUT MouseStruct; + + FTN_AngleName Mouse_X; // Map one of the 6DOF's to this Mouse direction + FTN_AngleName Mouse_Y; + FTN_AngleName Mouse_Wheel; + FTN_MouseStyle Mouse_Style; // AutoPan, Absolute or Relative? + bool useVirtualDesk; // Extend the mouse-range beyond the standard + float prev_fMouse_X; // The previous value(s) + float mouse_X_factor; // Sensitivity factor + float prev_fMouse_Y; + float mouse_Y_factor; // Sensitivity factor + float prev_fMouse_Wheel; + float mouse_Wheel_factor; // Sensitivity factor + + int frame_delay; // Number of frames to delay SendInput (too fast, too furious?) + + long scale2AnalogLimits( float x, float min_x, float max_x ); + void loadSettings(); + +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class MOUSEControls: public QWidget, Ui::UICMOUSEControls, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit MOUSEControls(); + virtual ~MOUSEControls(); + void showEvent ( QShowEvent * event ); + + void Release(); // Member functions which are accessible from outside the DLL + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + }; + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + }; + +private: + Ui::UICMOUSEControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged( int setting ) { settingsDirty = true; }; +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public IProtocolDll +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/Mouse.ico"); }; +}; + + +#endif//INCLUDED_MOUSESERVER_H +//END diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dialog.cpp b/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dialog.cpp new file mode 100644 index 00000000..b8d7d7ee --- /dev/null +++ b/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dialog.cpp @@ -0,0 +1,235 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +********************************************************************************/ +/* + Modifications (last one on top): + 20120830 - WVR: The Dialog class was used to get general info on the DLL. This + had a big disadvantage: the complete dialog was loaded, just to get + some data and then it was deleted again (without ever showing the dialog). + The ProtocolDll class solves this. + The functions to get the name(s) and icon were removed from the two other classes. +*/ +#include "ftnoir_protocol_MOUSE.h" +#include + +//******************************************************************************************************* +// FaceTrackNoIR Client Settings-dialog. +//******************************************************************************************************* + +// +// Constructor for server-settings-dialog +// +MOUSEControls::MOUSEControls() : +QWidget() +{ + ui.setupUi( this ); + + // + // Setup the choices + // + ui.cbxSelectMouseStyle->addItem("Absolute"); + ui.cbxSelectMouseStyle->addItem("Relative"); + + ui.cbxSelectMouse_X->addItem("None"); + ui.cbxSelectMouse_X->addItem("Pitch"); + ui.cbxSelectMouse_X->addItem("Yaw"); + ui.cbxSelectMouse_X->addItem("Roll"); + ui.cbxSelectMouse_X->addItem("X"); + ui.cbxSelectMouse_X->addItem("Y"); + ui.cbxSelectMouse_X->addItem("Z"); + + ui.cbxSelectMouse_Y->addItem("None"); + ui.cbxSelectMouse_Y->addItem("Pitch"); + ui.cbxSelectMouse_Y->addItem("Yaw"); + ui.cbxSelectMouse_Y->addItem("Roll"); + ui.cbxSelectMouse_Y->addItem("X"); + ui.cbxSelectMouse_Y->addItem("Y"); + ui.cbxSelectMouse_Y->addItem("Z"); + + ui.cbxSelectMouse_Wheel->addItem("None"); + ui.cbxSelectMouse_Wheel->addItem("Pitch"); + ui.cbxSelectMouse_Wheel->addItem("Yaw"); + ui.cbxSelectMouse_Wheel->addItem("Roll"); + ui.cbxSelectMouse_Wheel->addItem("X"); + ui.cbxSelectMouse_Wheel->addItem("Y"); + ui.cbxSelectMouse_Wheel->addItem("Z"); + + // Connect Qt signals to member-functions + connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); + connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); + connect(ui.cbxSelectMouse_X, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); + connect(ui.cbxSelectMouse_Y, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); + connect(ui.cbxSelectMouse_Wheel, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); + + connect(ui.spinSensX, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); + connect(ui.spinSensY, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); + connect(ui.spinSensWheel, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); + + connect(ui.chkUseVirtualDesk, SIGNAL(stateChanged(int)), this, SLOT(settingChanged(int))); + + theProtocol = NULL; + + // Load the settings from the current .INI-file + loadSettings(); +} + +// +// Destructor for server-dialog +// +MOUSEControls::~MOUSEControls() { + qDebug() << "~MOUSEControls() says: started"; +} + +void MOUSEControls::Release() +{ + delete this; +} + +// +// Initialize tracker-client-dialog +// +void MOUSEControls::Initialize(QWidget *parent) { + + QPoint offsetpos(100, 100); + if (parent) { + this->move(parent->pos() + offsetpos); + } + show(); +} + +// +// OK clicked on server-dialog +// +void MOUSEControls::doOK() { + save(); + this->close(); +} + +// override show event +void MOUSEControls::showEvent ( QShowEvent * event ) { + loadSettings(); +} + +// +// Cancel clicked on server-dialog +// +void MOUSEControls::doCancel() { + // + // Ask if changed Settings should be saved + // + if (settingsDirty) { + int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); + + qDebug() << "doCancel says: answer =" << ret; + + switch (ret) { + case QMessageBox::Save: + save(); + this->close(); + break; + case QMessageBox::Discard: + this->close(); + break; + case QMessageBox::Cancel: + // Cancel was clicked + break; + default: + // should never be reached + break; + } + } + else { + this->close(); + } +} + +// +// Load the current Settings from the currently 'active' INI-file. +// +void MOUSEControls::loadSettings() { + qDebug() << "loadSettings says: Starting "; + QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + qDebug() << "loadSettings says: iniFile = " << currentFile; + + iniFile.beginGroup ( "Mouse" ); + ui.cbxSelectMouseStyle->setCurrentIndex(iniFile.value ( "Style", 1 ).toInt() - 1); + ui.cbxSelectMouse_X->setCurrentIndex(iniFile.value ( "Mouse_X", 1 ).toInt() - 1); + ui.cbxSelectMouse_Y->setCurrentIndex(iniFile.value ( "Mouse_Y", 1 ).toInt() - 1); + ui.cbxSelectMouse_Wheel->setCurrentIndex(iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1); + + ui.slideSensX->setValue(iniFile.value("SensX", 10).toInt()); + ui.slideSensY->setValue(iniFile.value("SensY", 10).toInt()); + ui.slideSensWheel->setValue(iniFile.value("SensWheel", 10).toInt()); + + ui.chkUseVirtualDesk->setChecked( iniFile.value ( "useVirtualDesk", 0 ).toBool() ); + + iniFile.endGroup (); + + settingsDirty = false; +} + +// +// Save the current Settings to the currently 'active' INI-file. +// +void MOUSEControls::save() { + qDebug() << "save() says: started"; + + QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) + + QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); + QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) + + iniFile.beginGroup ( "Mouse" ); + iniFile.setValue ( "Style", ui.cbxSelectMouseStyle->currentIndex() + 1 ); + iniFile.setValue ( "Mouse_X", ui.cbxSelectMouse_X->currentIndex() + 1 ); + iniFile.setValue ( "Mouse_Y", ui.cbxSelectMouse_Y->currentIndex() + 1 ); + iniFile.setValue ( "Mouse_Wheel", ui.cbxSelectMouse_Wheel->currentIndex() + 1 ); + + iniFile.setValue ( "SensX", ui.slideSensX->value() ); + iniFile.setValue ( "SensY", ui.slideSensY->value() ); + iniFile.setValue ( "SensWheel", ui.slideSensWheel->value() ); + + iniFile.setValue( "useVirtualDesk", ui.chkUseVirtualDesk->isChecked() ); + iniFile.endGroup (); + + settingsDirty = false; +} + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol-settings dialog object. + +// Export both decorated and undecorated names. +// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. +#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") + +FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( ) +{ + return new MOUSEControls; +} diff --git a/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dll.cpp b/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dll.cpp new file mode 100644 index 00000000..cc6ddc17 --- /dev/null +++ b/ftnoir_protocol_mouse/ftnoir_protocol_mouse_dll.cpp @@ -0,0 +1,56 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2012 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +********************************************************************************/ +/* + Modifications (last one on top): + 20120830 - WVR: The Dialog class was used to get general info on the DLL. This + had a big disadvantage: the complete dialog was loaded, just to get + some data and then it was deleted again (without ever showing the dialog). + The ProtocolDll class solves this. + The functions to get the name(s) and icon were removed from the two other classes. +*/ +#include "ftnoir_protocol_MOUSE.h" +#include + +FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() { +} + +FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll() +{ + +} + +//////////////////////////////////////////////////////////////////////////////// +// Factory function that creates instances if the Protocol object. + +// Export both decorated and undecorated names. +// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress +// Win32 API function. +// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language. +#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0") + +FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDllPtr __stdcall GetProtocolDll() +{ + return new FTNoIR_ProtocolDll; +} diff --git a/ftnoir_protocol_mouse/images/mouse.ico b/ftnoir_protocol_mouse/images/mouse.ico new file mode 100644 index 00000000..1151ab2b Binary files /dev/null and b/ftnoir_protocol_mouse/images/mouse.ico differ diff --git a/ftnoir_protocol_mouse/images/xxx_mouse.ico b/ftnoir_protocol_mouse/images/xxx_mouse.ico deleted file mode 100644 index 1151ab2b..00000000 Binary files a/ftnoir_protocol_mouse/images/xxx_mouse.ico and /dev/null differ diff --git a/ftnoir_protocol_mouse/protocol.qrc b/ftnoir_protocol_mouse/protocol.qrc new file mode 100644 index 00000000..0e5e11d9 --- /dev/null +++ b/ftnoir_protocol_mouse/protocol.qrc @@ -0,0 +1,5 @@ + + + images/Mouse.ico + + diff --git a/ftnoir_protocol_mouse/xxx_ftnoir_mousecontrols.ui b/ftnoir_protocol_mouse/xxx_ftnoir_mousecontrols.ui deleted file mode 100644 index 4a6cc3b9..00000000 --- a/ftnoir_protocol_mouse/xxx_ftnoir_mousecontrols.ui +++ /dev/null @@ -1,512 +0,0 @@ - - - UICMOUSEControls - - - - 0 - 0 - 462 - 299 - - - - MouseLook settings FaceTrackNoIR - - - - :/images/Mouse.ico:/images/Mouse.ico - - - Qt::LeftToRight - - - false - - - - - - - - - 0 - 0 - - - - Mouse style: - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - false - - - - - - - - 80 - 16777215 - - - - Select Number - - - QComboBox::InsertAlphabetically - - - - - - - - 0 - 0 - - - - Map mouse X to: - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - false - - - - - - - - 80 - 16777215 - - - - Select Number - - - QComboBox::InsertAlphabetically - - - - - - - - 0 - 0 - - - - Map mouse Y to: - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - false - - - - - - - - 0 - 0 - - - - Map mouse Wheel to: - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - false - - - - - - - - 80 - 16777215 - - - - Select Number - - - QComboBox::InsertAlphabetically - - - - - - - - 80 - 16777215 - - - - Select Number - - - QComboBox::InsertAlphabetically - - - - - - - - 150 - 16777215 - - - - 50 - - - Qt::Horizontal - - - - - - - - 150 - 16777215 - - - - 50 - - - Qt::Horizontal - - - - - - - - 150 - 16777215 - - - - 50 - - - Qt::Horizontal - - - - - - - Sensitivity (10=1x): - - - - - - - 50 - - - - - - - 50 - - - - - - - 50 - - - - - - - - 0 - 0 - - - - Use Virtual Desk: - - - Qt::AlignRight|Qt::AlignTrailing|Qt::AlignVCenter - - - false - - - - - - - - 0 - 20 - - - - - - - - - - - - - Qt::Vertical - - - - 20 - 40 - - - - - - - - - - Most games (like First Person Shooters) support 'relative' mouse look. - - - - - - - - - - - Mouse sensitivity can also be influenced via the Windows Mouse settings. - - - - - - - - - - - Qt::Horizontal - - - - 40 - 20 - - - - - - - - QLayout::SetDefaultConstraint - - - - - - 0 - 0 - - - - - 100 - 0 - - - - - 100 - 16777215 - - - - OK - - - - - - - - 0 - 0 - - - - - 100 - 0 - - - - - 100 - 16777215 - - - - Cancel - - - - - - - - - Qt::Horizontal - - - QSizePolicy::Fixed - - - - 10 - 20 - - - - - - - - - - - - - - slideSensX - valueChanged(int) - spinSensX - setValue(int) - - - 334 - 44 - - - 445 - 46 - - - - - slideSensY - valueChanged(int) - spinSensY - setValue(int) - - - 338 - 73 - - - 450 - 70 - - - - - slideSensWheel - valueChanged(int) - spinSensWheel - setValue(int) - - - 334 - 98 - - - 445 - 96 - - - - - spinSensX - valueChanged(int) - slideSensX - setValue(int) - - - 440 - 37 - - - 364 - 41 - - - - - spinSensY - valueChanged(int) - slideSensY - setValue(int) - - - 441 - 69 - - - 347 - 73 - - - - - spinSensWheel - valueChanged(int) - slideSensWheel - setValue(int) - - - 459 - 99 - - - 350 - 99 - - - - - - startEngineClicked() - stopEngineClicked() - cameraSettingsClicked() - - diff --git a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.cpp b/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.cpp deleted file mode 100644 index f81a38f7..00000000 --- a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.cpp +++ /dev/null @@ -1,294 +0,0 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of the some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2010-2011 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by * -* generating Mouse commands. * -* Many games (like FPS's) support Mouse-look features, * -* but no face-tracking. * -********************************************************************************/ -/* - Modifications (last one on top): - 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. - 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame - is called from run() of Tracker.cpp -*/ -#include "ftnoir_protocol_mouse.h" - -/** constructor **/ -FTNoIR_Protocol::FTNoIR_Protocol() -{ - prev_fMouse_X = 0.0f; - prev_fMouse_Y = 0.0f; - prev_fMouse_Wheel = 0.0f; - frame_delay = 0; - - loadSettings(); -} - -/** destructor **/ -FTNoIR_Protocol::~FTNoIR_Protocol() -{ -} - -/** helper to Auto-destruct **/ -void FTNoIR_Protocol::Release() -{ - delete this; -} - -void FTNoIR_Protocol::Initialize() -{ -int ScreenX, ScreenY; - - ScreenX = GetSystemMetrics(SM_CXSCREEN); - ScreenY = GetSystemMetrics(SM_CYSCREEN); - - qDebug() << "Initialize(): Screen width (x) = " << ScreenX << ", height (y) = " << ScreenY; - - return; -} - -// -// Scale the measured value to the Joystick values -// -long FTNoIR_Protocol::scale2AnalogLimits( float x, float min_x, float max_x ) { -double y; - - y = ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/(max_x - min_x)) * x + ((MOUSE_AXIS_MAX - MOUSE_AXIS_MIN)/2) + MOUSE_AXIS_MIN; - return (long) y; -} - -// -// Load the current Settings from the currently 'active' INI-file. -// -void FTNoIR_Protocol::loadSettings() { - QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - iniFile.beginGroup ( "Mouse" ); - Mouse_Style = (FTN_MouseStyle) (iniFile.value ( "Style", 1 ).toInt() - 1); - Mouse_X = (FTN_AngleName) (iniFile.value ( "Mouse_X", 1 ).toInt() - 1); - Mouse_Y = (FTN_AngleName) (iniFile.value ( "Mouse_Y", 1 ).toInt() - 1); - Mouse_Wheel = (FTN_AngleName) (iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1); - - mouse_X_factor = iniFile.value("SensX", 10).toFloat() / 10.0f; - mouse_Y_factor = iniFile.value("SensY", 10).toFloat() / 10.0f; - mouse_Wheel_factor = iniFile.value("SensWheel", 10).toFloat() / 10.0f; - - useVirtualDesk = iniFile.value ( "useVirtualDesk", 0 ).toBool(); - - iniFile.endGroup (); -} - -// -// Update Headpose in Game. -// -void FTNoIR_Protocol::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) { -float fMouse_X; // The actual value -float fMouse_Y; -float fMouse_Wheel; - - - // - // Determine which of the 6DOF's is used. - // The rotations are from -180 to +180 and the translations from -50cm to +50cm. - // Let's scale the translations to the degrees for simplicity sake... - // - switch (Mouse_X) { - case FTN_PITCH: - fMouse_X = headpose->pitch; - break; - - case FTN_YAW: - fMouse_X = headpose->yaw; - break; - - case FTN_ROLL: - fMouse_X = headpose->roll; - break; - - case FTN_X: - fMouse_X = headpose->x * 3.0f; - break; - - case FTN_Y: - fMouse_X = headpose->y * 3.0f; - break; - - case FTN_Z: - fMouse_X = headpose->z * 3.0f; - break; - - default: - break; - } - - // - // Determine which of the 6DOF's is used. - // The rotations are from -180 to +180 and the translations from -50cm to +50cm. - // Let's scale the translations to the degrees for simplicity sake... - // - switch (Mouse_Y) { - case FTN_PITCH: - fMouse_Y = headpose->pitch; - break; - - case FTN_YAW: - fMouse_Y = headpose->yaw; - break; - - case FTN_ROLL: - fMouse_Y = headpose->roll; - break; - - case FTN_X: - fMouse_Y = headpose->x * 3.0f; - break; - - case FTN_Y: - fMouse_Y = headpose->y * 3.0f; - break; - - case FTN_Z: - fMouse_Y = headpose->z * 3.0f; - break; - - default: - break; - } - - // - // Determine which of the 6DOF's is used. - // The rotations are from -180 to +180 and the translations from -50cm to +50cm. - // Let's scale the translations to the degrees for simplicity sake... - // - switch (Mouse_Wheel) { - case FTN_PITCH: - fMouse_Wheel = headpose->pitch; - break; - - case FTN_YAW: - fMouse_Wheel = headpose->yaw; - break; - - case FTN_ROLL: - fMouse_Wheel = headpose->roll; - break; - - case FTN_X: - fMouse_Wheel = headpose->x * 3.0f; - break; - - case FTN_Y: - fMouse_Wheel = headpose->y * 3.0f; - break; - - case FTN_Z: - fMouse_Wheel = headpose->z * 3.0f; - break; - - default: - break; - } - - // - // Determine which style is used. - // - SecureZeroMemory(&MouseStruct, sizeof(MouseStruct)); - MouseStruct.type = INPUT_MOUSE; - switch (Mouse_Style) { - case FTN_ABSOLUTE: - MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL | MOUSEEVENTF_ABSOLUTE; - if (useVirtualDesk) { - MouseStruct.mi.dwFlags |= MOUSEEVENTF_VIRTUALDESK; - } - MouseStruct.mi.dx = scale2AnalogLimits(-1.0f * fMouse_X * mouse_X_factor, -150, 150); - MouseStruct.mi.dy = scale2AnalogLimits(fMouse_Y * mouse_Y_factor, -150, 150); - MouseStruct.mi.mouseData = mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel); - - frame_delay = 9999; // Seems no problem with Absolute positioning - break; - - case FTN_RELATIVE: - MouseStruct.mi.dwFlags = MOUSEEVENTF_MOVE | MOUSEEVENTF_WHEEL; - MouseStruct.mi.dx = -1.0f * mouse_X_factor * (fMouse_X - prev_fMouse_X); - MouseStruct.mi.dy = mouse_Y_factor * (fMouse_Y - prev_fMouse_Y); - MouseStruct.mi.mouseData = - 1.0f * mouse_Wheel_factor * (fMouse_Wheel - prev_fMouse_Wheel); - - frame_delay += 1; // Add 1 to the counter - qDebug() << "sendHeadposeToGame(): FTN_RELATIVE x = " << MouseStruct.mi.dx << ", y = " << MouseStruct.mi.dy; - break; - - default: - Mouse_Style = FTN_ABSOLUTE; // Force to a valid value... - break; - } - - // - // Only send Input, when it has changed. - // This releases the Mouse, when tracking is stopped (for a while). - // - if (frame_delay > 10) { - if ((prev_fMouse_X != fMouse_X) || (prev_fMouse_Y != fMouse_Y) || (prev_fMouse_Wheel != fMouse_Wheel)) { - SendInput(1, &MouseStruct, sizeof(MouseStruct)); - } - - prev_fMouse_X = fMouse_X; - prev_fMouse_Y = fMouse_Y; - prev_fMouse_Wheel = fMouse_Wheel; - } -} - -// -// Returns 'true' if all seems OK. -// -bool FTNoIR_Protocol::checkServerInstallationOK( HANDLE handle ) -{ - - return true; -} - -// -// Return a name, if present the name from the Game, that is connected... -// -void FTNoIR_Protocol::getNameFromGame( char *dest ) -{ - sprintf_s(dest, 99, "Mouse"); - return; -} - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol object. - -// Export both decorated and undecorated names. -// GetProtocol - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocol@0 - Common name decoration for __stdcall functions in C language. -#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") - -FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() -{ - return new FTNoIR_Protocol; -} diff --git a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.h b/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.h deleted file mode 100644 index b7765b96..00000000 --- a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse.h +++ /dev/null @@ -1,151 +0,0 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2010-2011 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* http://facetracknoir.sourceforge.net/home/default.htm * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -* FTNoIR_Protocol_Mouse The Class, that communicates headpose-data by * -* generating Mouse commands. * -* Many games (like FPS's) support Mouse-look features, * -* but no face-tracking. * -********************************************************************************/ -#pragma once -#ifndef INCLUDED_MOUSESERVER_H -#define INCLUDED_MOUSESERVER_H - -//#include -#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" -#include "ui_FTNoIR_MOUSEcontrols.h" -#include -#include -#include -#include -#include -#include - -#include "winable.h" - -#define MOUSE_AXIS_MIN 0 -#define MOUSE_AXIS_MAX 65535 - -enum FTN_AngleName { - FTN_PITCH = 1, - FTN_YAW = 2, - FTN_ROLL = 3, - FTN_X = 4, - FTN_Y = 5, - FTN_Z = 6 -}; - -enum FTN_MouseStyle { - FTN_ABSOLUTE = 0, - FTN_RELATIVE = 1 -}; - - -class FTNoIR_Protocol : public IProtocol -{ -public: - FTNoIR_Protocol(); - ~FTNoIR_Protocol(); - - void Release(); - void Initialize(); - - bool checkServerInstallationOK( HANDLE handle ); - void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ); - void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars... - -private: - HANDLE h; - INPUT MouseStruct; - - FTN_AngleName Mouse_X; // Map one of the 6DOF's to this Mouse direction - FTN_AngleName Mouse_Y; - FTN_AngleName Mouse_Wheel; - FTN_MouseStyle Mouse_Style; // AutoPan, Absolute or Relative? - bool useVirtualDesk; // Extend the mouse-range beyond the standard - float prev_fMouse_X; // The previous value(s) - float mouse_X_factor; // Sensitivity factor - float prev_fMouse_Y; - float mouse_Y_factor; // Sensitivity factor - float prev_fMouse_Wheel; - float mouse_Wheel_factor; // Sensitivity factor - - int frame_delay; // Number of frames to delay SendInput (too fast, too furious?) - - long scale2AnalogLimits( float x, float min_x, float max_x ); - void loadSettings(); - -}; - -// Widget that has controls for FTNoIR protocol client-settings. -class MOUSEControls: public QWidget, Ui::UICMOUSEControls, public IProtocolDialog -{ - Q_OBJECT -public: - - explicit MOUSEControls(); - virtual ~MOUSEControls(); - void showEvent ( QShowEvent * event ); - - void Release(); // Member functions which are accessible from outside the DLL - void Initialize(QWidget *parent); - void registerProtocol(IProtocol *protocol) { - theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol - }; - void unRegisterProtocol() { - theProtocol = NULL; // Reset the pointer - }; - -private: - Ui::UICMOUSEControls ui; - void loadSettings(); - void save(); - - /** helper **/ - bool settingsDirty; - FTNoIR_Protocol *theProtocol; - -private slots: - void doOK(); - void doCancel(); - void settingChanged( int setting ) { settingsDirty = true; }; -}; - -//******************************************************************************************************* -// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol -//******************************************************************************************************* -class FTNoIR_ProtocolDll : public IProtocolDll -{ -public: - FTNoIR_ProtocolDll(); - ~FTNoIR_ProtocolDll(); - - void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); }; - void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look"); }; - void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Mouse Look protocol"); }; - - void getIcon(QIcon *icon) { *icon = QIcon(":/images/Mouse.ico"); }; -}; - - -#endif//INCLUDED_MOUSESERVER_H -//END diff --git a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dialog.cpp b/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dialog.cpp deleted file mode 100644 index b8d7d7ee..00000000 --- a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dialog.cpp +++ /dev/null @@ -1,235 +0,0 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2012 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -********************************************************************************/ -/* - Modifications (last one on top): - 20120830 - WVR: The Dialog class was used to get general info on the DLL. This - had a big disadvantage: the complete dialog was loaded, just to get - some data and then it was deleted again (without ever showing the dialog). - The ProtocolDll class solves this. - The functions to get the name(s) and icon were removed from the two other classes. -*/ -#include "ftnoir_protocol_MOUSE.h" -#include - -//******************************************************************************************************* -// FaceTrackNoIR Client Settings-dialog. -//******************************************************************************************************* - -// -// Constructor for server-settings-dialog -// -MOUSEControls::MOUSEControls() : -QWidget() -{ - ui.setupUi( this ); - - // - // Setup the choices - // - ui.cbxSelectMouseStyle->addItem("Absolute"); - ui.cbxSelectMouseStyle->addItem("Relative"); - - ui.cbxSelectMouse_X->addItem("None"); - ui.cbxSelectMouse_X->addItem("Pitch"); - ui.cbxSelectMouse_X->addItem("Yaw"); - ui.cbxSelectMouse_X->addItem("Roll"); - ui.cbxSelectMouse_X->addItem("X"); - ui.cbxSelectMouse_X->addItem("Y"); - ui.cbxSelectMouse_X->addItem("Z"); - - ui.cbxSelectMouse_Y->addItem("None"); - ui.cbxSelectMouse_Y->addItem("Pitch"); - ui.cbxSelectMouse_Y->addItem("Yaw"); - ui.cbxSelectMouse_Y->addItem("Roll"); - ui.cbxSelectMouse_Y->addItem("X"); - ui.cbxSelectMouse_Y->addItem("Y"); - ui.cbxSelectMouse_Y->addItem("Z"); - - ui.cbxSelectMouse_Wheel->addItem("None"); - ui.cbxSelectMouse_Wheel->addItem("Pitch"); - ui.cbxSelectMouse_Wheel->addItem("Yaw"); - ui.cbxSelectMouse_Wheel->addItem("Roll"); - ui.cbxSelectMouse_Wheel->addItem("X"); - ui.cbxSelectMouse_Wheel->addItem("Y"); - ui.cbxSelectMouse_Wheel->addItem("Z"); - - // Connect Qt signals to member-functions - connect(ui.btnOK, SIGNAL(clicked()), this, SLOT(doOK())); - connect(ui.btnCancel, SIGNAL(clicked()), this, SLOT(doCancel())); - connect(ui.cbxSelectMouse_X, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); - connect(ui.cbxSelectMouse_Y, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); - connect(ui.cbxSelectMouse_Wheel, SIGNAL(currentIndexChanged(int)), this, SLOT(settingChanged( int ))); - - connect(ui.spinSensX, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); - connect(ui.spinSensY, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); - connect(ui.spinSensWheel, SIGNAL(valueChanged(int)), this, SLOT(settingChanged(int))); - - connect(ui.chkUseVirtualDesk, SIGNAL(stateChanged(int)), this, SLOT(settingChanged(int))); - - theProtocol = NULL; - - // Load the settings from the current .INI-file - loadSettings(); -} - -// -// Destructor for server-dialog -// -MOUSEControls::~MOUSEControls() { - qDebug() << "~MOUSEControls() says: started"; -} - -void MOUSEControls::Release() -{ - delete this; -} - -// -// Initialize tracker-client-dialog -// -void MOUSEControls::Initialize(QWidget *parent) { - - QPoint offsetpos(100, 100); - if (parent) { - this->move(parent->pos() + offsetpos); - } - show(); -} - -// -// OK clicked on server-dialog -// -void MOUSEControls::doOK() { - save(); - this->close(); -} - -// override show event -void MOUSEControls::showEvent ( QShowEvent * event ) { - loadSettings(); -} - -// -// Cancel clicked on server-dialog -// -void MOUSEControls::doCancel() { - // - // Ask if changed Settings should be saved - // - if (settingsDirty) { - int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel, QMessageBox::Discard ); - - qDebug() << "doCancel says: answer =" << ret; - - switch (ret) { - case QMessageBox::Save: - save(); - this->close(); - break; - case QMessageBox::Discard: - this->close(); - break; - case QMessageBox::Cancel: - // Cancel was clicked - break; - default: - // should never be reached - break; - } - } - else { - this->close(); - } -} - -// -// Load the current Settings from the currently 'active' INI-file. -// -void MOUSEControls::loadSettings() { - qDebug() << "loadSettings says: Starting "; - QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - qDebug() << "loadSettings says: iniFile = " << currentFile; - - iniFile.beginGroup ( "Mouse" ); - ui.cbxSelectMouseStyle->setCurrentIndex(iniFile.value ( "Style", 1 ).toInt() - 1); - ui.cbxSelectMouse_X->setCurrentIndex(iniFile.value ( "Mouse_X", 1 ).toInt() - 1); - ui.cbxSelectMouse_Y->setCurrentIndex(iniFile.value ( "Mouse_Y", 1 ).toInt() - 1); - ui.cbxSelectMouse_Wheel->setCurrentIndex(iniFile.value ( "Mouse_Wheel", 1 ).toInt() - 1); - - ui.slideSensX->setValue(iniFile.value("SensX", 10).toInt()); - ui.slideSensY->setValue(iniFile.value("SensY", 10).toInt()); - ui.slideSensWheel->setValue(iniFile.value("SensWheel", 10).toInt()); - - ui.chkUseVirtualDesk->setChecked( iniFile.value ( "useVirtualDesk", 0 ).toBool() ); - - iniFile.endGroup (); - - settingsDirty = false; -} - -// -// Save the current Settings to the currently 'active' INI-file. -// -void MOUSEControls::save() { - qDebug() << "save() says: started"; - - QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) - - QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); - QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) - - iniFile.beginGroup ( "Mouse" ); - iniFile.setValue ( "Style", ui.cbxSelectMouseStyle->currentIndex() + 1 ); - iniFile.setValue ( "Mouse_X", ui.cbxSelectMouse_X->currentIndex() + 1 ); - iniFile.setValue ( "Mouse_Y", ui.cbxSelectMouse_Y->currentIndex() + 1 ); - iniFile.setValue ( "Mouse_Wheel", ui.cbxSelectMouse_Wheel->currentIndex() + 1 ); - - iniFile.setValue ( "SensX", ui.slideSensX->value() ); - iniFile.setValue ( "SensY", ui.slideSensY->value() ); - iniFile.setValue ( "SensWheel", ui.slideSensWheel->value() ); - - iniFile.setValue( "useVirtualDesk", ui.chkUseVirtualDesk->isChecked() ); - iniFile.endGroup (); - - settingsDirty = false; -} - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol-settings dialog object. - -// Export both decorated and undecorated names. -// GetProtocolDialog - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocolDialog@0 - Common name decoration for __stdcall functions in C language. -#pragma comment(linker, "/export:GetProtocolDialog=_GetProtocolDialog@0") - -FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDialogPtr __stdcall GetProtocolDialog( ) -{ - return new MOUSEControls; -} diff --git a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dll.cpp b/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dll.cpp deleted file mode 100644 index cc6ddc17..00000000 --- a/ftnoir_protocol_mouse/xxx_ftnoir_protocol_mouse_dll.cpp +++ /dev/null @@ -1,56 +0,0 @@ -/******************************************************************************** -* FaceTrackNoIR This program is a private project of some enthusiastic * -* gamers from Holland, who don't like to pay much for * -* head-tracking. * -* * -* Copyright (C) 2012 Wim Vriend (Developing) * -* Ron Hendriks (Researching and Testing) * -* * -* Homepage * -* * -* This program is free software; you can redistribute it and/or modify it * -* under the terms of the GNU General Public License as published by the * -* Free Software Foundation; either version 3 of the License, or (at your * -* option) any later version. * -* * -* This program is distributed in the hope that it will be useful, but * -* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * -* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * -* more details. * -* * -* You should have received a copy of the GNU General Public License along * -* with this program; if not, see . * -* * -********************************************************************************/ -/* - Modifications (last one on top): - 20120830 - WVR: The Dialog class was used to get general info on the DLL. This - had a big disadvantage: the complete dialog was loaded, just to get - some data and then it was deleted again (without ever showing the dialog). - The ProtocolDll class solves this. - The functions to get the name(s) and icon were removed from the two other classes. -*/ -#include "ftnoir_protocol_MOUSE.h" -#include - -FTNoIR_ProtocolDll::FTNoIR_ProtocolDll() { -} - -FTNoIR_ProtocolDll::~FTNoIR_ProtocolDll() -{ - -} - -//////////////////////////////////////////////////////////////////////////////// -// Factory function that creates instances if the Protocol object. - -// Export both decorated and undecorated names. -// GetProtocolDll - Undecorated name, which can be easily used with GetProcAddress -// Win32 API function. -// _GetProtocolDll@0 - Common name decoration for __stdcall functions in C language. -#pragma comment(linker, "/export:GetProtocolDll=_GetProtocolDll@0") - -FTNOIR_PROTOCOL_BASE_EXPORT IProtocolDllPtr __stdcall GetProtocolDll() -{ - return new FTNoIR_ProtocolDll; -} diff --git a/ftnoir_protocol_mouse/xxx_protocol.qrc b/ftnoir_protocol_mouse/xxx_protocol.qrc deleted file mode 100644 index 0e5e11d9..00000000 --- a/ftnoir_protocol_mouse/xxx_protocol.qrc +++ /dev/null @@ -1,5 +0,0 @@ - - - images/Mouse.ico - - -- cgit v1.2.3