From 4f00c4c74d213a37a4b1a3313e50ce2b4dd51271 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Fri, 22 Mar 2013 21:48:15 +0100 Subject: finish rename --- ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h | 183 ++++++++++++++++++++++++++++ 1 file changed, 183 insertions(+) create mode 100644 ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h (limited to 'ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h') diff --git a/ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h b/ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h new file mode 100644 index 00000000..42eca457 --- /dev/null +++ b/ftnoir_protocol_sc/xxx_ftnoir_protocol_sc.h @@ -0,0 +1,183 @@ +/******************************************************************************** +* FaceTrackNoIR This program is a private project of some enthusiastic * +* gamers from Holland, who don't like to pay much for * +* head-tracking. * +* * +* Copyright (C) 2010-2011 Wim Vriend (Developing) * +* Ron Hendriks (Researching and Testing) * +* * +* Homepage * +* * +* This program is free software; you can redistribute it and/or modify it * +* under the terms of the GNU General Public License as published by the * +* Free Software Foundation; either version 3 of the License, or (at your * +* option) any later version. * +* * +* This program is distributed in the hope that it will be useful, but * +* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * +* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * +* more details. * +* * +* You should have received a copy of the GNU General Public License along * +* with this program; if not, see . * +* * +* SCServer SCServer is the Class, that communicates headpose-data * +* to games, using the SimConnect.dll. * +* SimConnect.dll is a so called 'side-by-side' assembly, so it * +* must be treated as such... * +********************************************************************************/ +#pragma once +#ifndef INCLUDED_SCSERVER_H +#define INCLUDED_SCSERVER_H + +// +// Prevent the SimConnect manifest from being merged in the application-manifest +// This is necessary to run FaceTrackNoIR on a PC without FSX +// +#define SIMCONNECT_H_NOMANIFEST +#define _WIN32_WINNT 0x0502 + +#include "Windows.h" +#include "SimConnect.h" + +#include "..\ftnoir_protocol_base\ftnoir_protocol_base.h" +#include "ui_FTNoIR_SCcontrols.h" +#include +#include +#include +#include +#include +#include +//#include "math.h" + +typedef HRESULT (WINAPI *importSimConnect_Open)(HANDLE * phSimConnect, LPCSTR szName, HWND hWnd, DWORD UserEventWin32, HANDLE hEventHandle, DWORD ConfigIndex); +typedef HRESULT (WINAPI *importSimConnect_Close)(HANDLE hSimConnect); +typedef HRESULT (WINAPI *importSimConnect_CameraSetRelative6DOF)(HANDLE hSimConnect, float fDeltaX, float fDeltaY, float fDeltaZ, float fPitchDeg, float fBankDeg, float fHeadingDeg); +typedef HRESULT (WINAPI *importSimConnect_CallDispatch)(HANDLE hSimConnect, DispatchProc pfcnDispatch, void * pContext); +typedef HRESULT (WINAPI *importSimConnect_SubscribeToSystemEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * SystemEventName); +typedef HRESULT (WINAPI *importSimConnect_MapClientEventToSimEvent)(HANDLE hSimConnect, SIMCONNECT_CLIENT_EVENT_ID EventID, const char * EventName); +typedef HRESULT (WINAPI *importSimConnect_AddClientEventToNotificationGroup)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, SIMCONNECT_CLIENT_EVENT_ID EventID, BOOL bMaskable); +typedef HRESULT (WINAPI *importSimConnect_SetNotificationGroupPriority)(HANDLE hSimConnect, SIMCONNECT_NOTIFICATION_GROUP_ID GroupID, DWORD uPriority); + +static const char* SC_CLIENT_FILENAME = "SimConnect.dll"; +static const char* FT_PROGRAMID = "FT_ProgramID"; // For message to FaceTrackNoIR main-window. + +enum GROUP_ID +{ + GROUP0=0, +}; + +enum EVENT_ID +{ + EVENT_PING=0, + EVENT_INIT, +}; + +enum INPUT_ID +{ + INPUT0=0, +}; + +class FTNoIR_Protocol : public IProtocol +{ +public: + FTNoIR_Protocol(); + ~FTNoIR_Protocol(); + + void Release(); + void Initialize(); + + bool checkServerInstallationOK( HANDLE handle ); + void sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ); + void getNameFromGame( char *dest ); // Take care dest can handle up to 100 chars... + +private: + // Private properties + QString ProgramName; + QLibrary SCClientLib; + + static float virtSCPosX; + static float virtSCPosY; + static float virtSCPosZ; + + static float virtSCRotX; + static float virtSCRotY; + static float virtSCRotZ; + + static float prevSCPosX; + static float prevSCPosY; + static float prevSCPosZ; + + static float prevSCRotX; + static float prevSCRotY; + static float prevSCRotZ; + + bool blnSimConnectActive; + HANDLE hMainWindow; // Save the handle to FaceTrackNoIR main-window + + importSimConnect_Open simconnect_open; // SimConnect function(s) in DLL + importSimConnect_Close simconnect_close; + static importSimConnect_CameraSetRelative6DOF simconnect_set6DOF; + importSimConnect_CallDispatch simconnect_calldispatch; + importSimConnect_SubscribeToSystemEvent simconnect_subscribetosystemevent; + importSimConnect_MapClientEventToSimEvent simconnect_mapclienteventtosimevent; + importSimConnect_AddClientEventToNotificationGroup simconnect_addclienteventtonotificationgroup; + importSimConnect_SetNotificationGroupPriority simconnect_setnotificationgrouppriority; + + static HANDLE hSimConnect; // Handle to SimConnect + static void CALLBACK processNextSimconnectEvent(SIMCONNECT_RECV* pData, DWORD cbData, void *pContext); + void loadSettings(); +}; + +// Widget that has controls for FTNoIR protocol client-settings. +class SCControls: public QWidget, Ui::UICSCControls, public IProtocolDialog +{ + Q_OBJECT +public: + + explicit SCControls(); + virtual ~SCControls(); + void showEvent ( QShowEvent * event ); + + void Release(); // Member functions which are accessible from outside the DLL + void Initialize(QWidget *parent); + void registerProtocol(IProtocol *protocol) { + theProtocol = (FTNoIR_Protocol *) protocol; // Accept the pointer to the Protocol + }; + void unRegisterProtocol() { + theProtocol = NULL; // Reset the pointer + }; + +private: + Ui::UICSCControls ui; + void loadSettings(); + void save(); + + /** helper **/ + bool settingsDirty; + FTNoIR_Protocol *theProtocol; + +private slots: + void doOK(); + void doCancel(); + void settingChanged() { settingsDirty = true; }; +}; + +//******************************************************************************************************* +// FaceTrackNoIR Protocol DLL. Functions used to get general info on the Protocol +//******************************************************************************************************* +class FTNoIR_ProtocolDll : public IProtocolDll +{ +public: + FTNoIR_ProtocolDll(); + ~FTNoIR_ProtocolDll(); + + void getFullName(QString *strToBeFilled) { *strToBeFilled = QString("FSX SimConnect"); }; + void getShortName(QString *strToBeFilled) { *strToBeFilled = QString("SimConnect"); }; + void getDescription(QString *strToBeFilled) { *strToBeFilled = QString("Microsoft SimConnect protocol"); }; + + void getIcon(QIcon *icon) { *icon = QIcon(":/images/FSX.ico"); }; +}; + +#endif//INCLUDED_SCSERVER_H +//END -- cgit v1.2.3