From e54e20e2c5eeeaff23f9ebcb6cdaa7428683f358 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sun, 2 Nov 2014 19:22:37 +0100 Subject: fix axis swappage in PT Issue: #63 Reported-by: @FlyingCircus- --- ftnoir_tracker_pt/ftnoir_tracker_pt.cpp | 57 +++++++++++++++------------------ 1 file changed, 25 insertions(+), 32 deletions(-) (limited to 'ftnoir_tracker_pt/ftnoir_tracker_pt.cpp') diff --git a/ftnoir_tracker_pt/ftnoir_tracker_pt.cpp b/ftnoir_tracker_pt/ftnoir_tracker_pt.cpp index 91f94c71..4a344fb1 100644 --- a/ftnoir_tracker_pt/ftnoir_tracker_pt.cpp +++ b/ftnoir_tracker_pt/ftnoir_tracker_pt.cpp @@ -129,8 +129,8 @@ void Tracker::apply_inner() void Tracker::reset() { - QMutexLocker lock(&mutex); - point_tracker.reset(); + QMutexLocker lock(&mutex); + point_tracker.reset(); } void Tracker::start_tracker(QFrame *parent_window) @@ -153,7 +153,7 @@ void Tracker::start_tracker(QFrame *parent_window) #ifndef OPENTRACK_API void Tracker::StopTracker(bool exit) { - set_command(PAUSE); + set_command(PAUSE); } #endif @@ -164,35 +164,28 @@ void Tracker::StopTracker(bool exit) void Tracker::data(THeadPoseData *data) { - FrameTrafo X_CM = point_tracker.pose(); - FrameTrafo X_MH(Matx33f::eye(), t_MH); - FrameTrafo X_GH = X_CM * X_MH; - Matx33f R = X_GH.R; - Vec3f t = X_GH.t; - - // translate rotation matrix from opengl (G) to roll-pitch-yaw (E) frame - // -z -> x, y -> z, x -> -y - Matx33f R_EG( 0, 0,-1, - -1, 0, 0, - 0, 1, 0); - R = R_EG * R * R_EG.t(); - - // extract rotation angles - float alpha, beta, gamma; - beta = atan2( -R(2,0), sqrt(R(2,1)*R(2,1) + R(2,2)*R(2,2)) ); - alpha = atan2( R(1,0), R(0,0)); - gamma = atan2( R(2,1), R(2,2)); - - QMutexLocker lock(&mutex); - - data[Yaw] = rad2deg * alpha; - data[Pitch] = - rad2deg * beta; // FTNoIR expects a minus here - data[Roll] = rad2deg * gamma; - - // get translation(s) - data[TX] = t[0] / 10.0; // convert to cm - data[TY] = t[1] / 10.0; - data[TZ] = t[2] / 10.0; + FrameTrafo X_CM = point_tracker.pose(); + FrameTrafo X_MH(Matx33f::eye(), t_MH); + FrameTrafo X_GH = X_CM * X_MH; + Matx33f R = X_GH.R; + Vec3f t = X_GH.t; + + // extract rotation angles + float alpha, beta, gamma; + beta = atan2( -R(2,0), sqrt(R(2,1)*R(2,1) + R(2,2)*R(2,2)) ); + alpha = atan2( R(1,0), R(0,0)); + gamma = atan2( R(2,1), R(2,2)); + + QMutexLocker lock(&mutex); + + data[Yaw] = rad2deg * alpha; + data[Roll] = - rad2deg * beta; // FTNoIR expects a minus here + data[Pitch] = rad2deg * gamma; + + // get translation(s) + data[TX] = t[0] / 10.0; // convert to cm + data[TY] = t[1] / 10.0; + data[TZ] = t[2] / 10.0; } //----------------------------------------------------------------------------- -- cgit v1.2.3