From b41fa9452b62bb1d83819910272524fd09c36e3c Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Tue, 21 Feb 2017 21:12:53 +0100 Subject: modules: add .ts files --- gui/lang/pl_PL.ts | 738 ++++++++++++++++++++++++++++++++++++++++++++++++++++ gui/lang/stub.ts | 755 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 1493 insertions(+) create mode 100644 gui/lang/pl_PL.ts create mode 100644 gui/lang/stub.ts (limited to 'gui/lang') diff --git a/gui/lang/pl_PL.ts b/gui/lang/pl_PL.ts new file mode 100644 index 00000000..5410227c --- /dev/null +++ b/gui/lang/pl_PL.ts @@ -0,0 +1,738 @@ + + + + + BrowseButton + + + Set executable name + + + + + Executable (*.exe);;All Files (*) + + + + + Dialog + + + Game detector + + + + + Executable + + + + + Profile + + + + + + + + + + + - + + + + + Start profiles from game executable names in this list + + + + + MainWindow + + + Create new empty config + + + + + Create new copied config + + + + + Open configuration directory + + + + + + opentrack + + + + + (debug) + + + + + + Show the Octopus + + + + + + Hide the Octopus + + + + + Tracker settings + + + + + Filter settings + + + + + Protocol settings + + + + + Mappings + + + + + Options + + + + + Exit + + + + + The Octopus is sad + + + + + Check permissions for your .ini directory: + +"%1"%2 + +Exiting now. + + + + + Library load error + + + + + One of libraries failed to load. Check installation. + + + + + + :: + + + + + OptionsDialog + + + Control+ + + + + + Alt+ + + + + + Shift+ + + + + + Joy button %1 + + + + + None + + + + + Num+ + + + + + UI_new_config + + + Config filename + + + + + New file name: + + + + + keyboard_listener + + + Bind a shortcut + + + + + <html><head/><body><p>Press a key or close this window to remove the keybinding.</p></body></html> + + + + + main_window + + + Raw tracker data + + + + + + TZ + + + + + + pitch + + + + + + TY + + + + + + TX + + + + + + roll + + + + + + yaw + + + + + Game data + + + + + Profile + + + + + Options + + + + + Mapping + + + + + Tracking + + + + + Start + + + + + Stop + + + + + Input + + + + + + + 🔨 + + + + + Output + + + + + Filter + + + + + mapping_window + + + Mapping properties + + + + + Yaw + + + + + + + + + + Asymmetric mapping below + + + + + Pitch + + + + + Roll + + + + + X + + + + + Y + + + + + Z + + + + + options_dialog + + + Options + + + + + Shortcuts + + + + + Global shortcuts + + + + + <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html> + + + + + + + + + + + + + + Bind + + + + + Restart tracking + + + + + Toggle while held + + + + + Toggle tracking + + + + + Start tracking + + + + + Stop tracking + + + + + Center + + + + + Zero + + + + + Zero while held + + + + + Toggle + + + + + Relative translation off while held + + + + + Center at startup + + + + + Never translate the application interface + + + + + Minimize to tray + + + + + Enable tray + + + + + Minimize to tray on startup when enabled + + + + + Camera + + + + + Camera offset + + + + + Use camera center as translation offset + + + + + <html><head/><body><p>Specify an angle to rotate position tracking. It lets the tracker avoid moving on the X and Y axes when zooming, since camera isn't mounted perfectly in front of the model, but above or below.</p></body></html> + + + + + + + + + + + + + Roll + + + + + + + + + + + + + Pitch + + + + + + + + + + + + + Yaw + + + + + Custom center pose + + + + + Alter the centered position sent to games. + + + + + + + ° + + + + + + + cm + + + + + TX + + + + + TY + + + + + TZ + + + + + Centering method + + + + + Try changing this if centering doesn't perform correctly for your input device. + + + + + Method + + + + + Relative (inertial device) + + + + + Absolute (camera device) + + + + + Experimental (camera device) + + + + + Output + + + + + Relative translation + + + + + With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. + + + + + Enable + + + + + Disable for X + + + + + Disable for Y + + + + + Disable for Z (for zoom on Z axis) + + + + + Disable effect by yaw + + + + + Disable effect by pitch + + + + + Disable effect by roll + + + + + Output remap + + + + + Assign input axis to output axis. + + + + + + + + + + + X + + + + + Invert + + + + + + + + + + + Y + + + + + + + + + + + Z + + + + + + + + + + Disabled + + + + + Destination + + + + + Source + + + + + CSV Data Logging + + + + + Enable - You will be asked for a filename whenever tracking starts + + + + + + Game detection + + + + + Start tracking automatically when a game starts with selected profile, and stop when the game exits. + + + + diff --git a/gui/lang/stub.ts b/gui/lang/stub.ts new file mode 100644 index 00000000..05c65b2b --- /dev/null +++ b/gui/lang/stub.ts @@ -0,0 +1,755 @@ + + + + + BrowseButton + + + Set executable name + + + + + Executable (*.exe);;All Files (*) + + + + + Dialog + + + Game detector + + + + + Executable + + + + + Profile + + + + + + + + + + + - + + + + + Start profiles from game executable names in this list + + + + + MainWindow + + + Create new empty config + + + + + Create new copied config + + + + + Open configuration directory + + + + + + opentrack + + + + + (debug) + + + + + + Show the Octopus + + + + + + Hide the Octopus + + + + + Tracker settings + + + + + Filter settings + + + + + Protocol settings + + + + + Mappings + + + + + Options + + + + + Exit + + + + + The Octopus is sad + + + + + Check permissions for your .ini directory: + +"%1"%2 + +Exiting now. + + + + + Library load error + + + + + One of libraries failed to load. Check installation. + + + + + + :: + + + + + OptionsDialog + + + Joy button %1 + + + + + None + + + + + UI_new_config + + + Config filename + + + + + New file name: + + + + + keyboard_listener + + + Bind a shortcut + + + + + <html><head/><body><p>Press a key or close this window to remove the keybinding.</p></body></html> + + + + + main_window + + + Raw tracker data + + + + + + Z + + + + + + Pitch + + + + + + Y + + + + + + X + + + + + + Roll + + + + + + Yaw + + + + + Game data + + + + + Profile + + + + + Options + + + + + Mapping + + + + + Tracking + + + + + Start + + + + + Stop + + + + + Input + + + + + + + 🔨 + + + + + Output + + + + + Filter + + + + + mapping_window + + + Mapping properties + + + + + Yaw + + + + + + + Max rotation + + + + + + + + + + Asymmetric mapping below + + + + + Pitch + + + + + Roll + + + + + X + + + + + + + Max translation + + + + + Y + + + + + Z + + + + + new_file_dialog + + + File exists + + + + + This file already exists. Pick another name. + + + + + options_dialog + + + Options + + + + + Shortcuts + + + + + Global shortcuts + + + + + <html><head/><body><p><span style=" font-weight:600;">Center</span> - use current pose as looking perfectly forward.<br/><span style=" font-weight:600;">Toggle</span> - keep looking at same spot until next toggle keypress.<br/><span style=" font-weight:600;">Zero</span> - keep looking forward until next zero keypress.<br/></p></body></html> + + + + + + + + + + + + + + + + + + + + + + Bind + + + + + Restart tracking + + + + + Toggle while held + + + + + Toggle tracking + + + + + Start tracking + + + + + Stop tracking + + + + + Center + + + + + Zero + + + + + Zero while held + + + + + Toggle + + + + + Center at startup + + + + + Never translate the application interface + + + + + Minimize to tray + + + + + Enable tray + + + + + Minimize to tray on startup when enabled + + + + + Camera + + + + + Camera offset + + + + + Use camera center as translation offset + + + + + Specify an angle to rotate position tracking. It lets the tracker avoid moving on the X and Y axes when zooming, since camera isn't mounted perfectly in front of the model, but above or below. + + + + + + + + + + + + + Roll + + + + + + + + + + + + + Pitch + + + + + + + + + + + + + Yaw + + + + + Custom center pose + + + + + Alter the centered position sent to games. + + + + + + + ° + + + + + + + + + cm + + + + + Eyes will be offset from the pivot of rotation, assumed to be the neck. It also works with relative translation disabled. + + + + + Centering method + + + + + Try changing this if centering doesn't perform correctly for your input device. + + + + + Method + + + + + Relative (inertial device) + + + + + Absolute (camera device) + + + + + Output + + + + + + Relative translation + + + + + With relative mode on, translation is applied after rotation. For example, rotating +180 degrees yaw and moving backwards results in moving forward as a result of that rotation. + + + + + + Enable + + + + + Disable for X + + + + + Disable for Y + + + + + Disable for Z (for zoom on Z axis) + + + + + Disable effect by yaw + + + + + Disable effect by pitch + + + + + Disable effect by roll + + + + + Output remap + + + + + Assign input axis to output axis. + + + + + + + + + + + + X + + + + + Invert + + + + + + + + + + + + Y + + + + + + + + + + + + Z + + + + + + + + + + Disabled + + + + + Destination + + + + + Source + + + + + CSV Data Logging + + + + + Enable - You will be asked for a filename whenever tracking starts + + + + + Neck displacement + + + + + Height from center of rotation + + + + + Forward from center of rotation + + + + + + Game detection + + + + + Start tracking automatically when a game starts with selected profile, and stop when the game exits. + + + + -- cgit v1.2.3