From 95122c69e5d0ab5f3605a54b845739d13b83a712 Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sat, 3 Oct 2015 11:29:00 +0200 Subject: pose-widget: use bilinear filtering now The Octopus looks better. --- pose-widget/glwidget.cpp | 52 +++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 43 insertions(+), 9 deletions(-) (limited to 'pose-widget/glwidget.cpp') diff --git a/pose-widget/glwidget.cpp b/pose-widget/glwidget.cpp index 2cb858d7..749817b2 100644 --- a/pose-widget/glwidget.cpp +++ b/pose-widget/glwidget.cpp @@ -11,6 +11,7 @@ #include #include +//#include GLWidget::GLWidget(QWidget *parent) : QWidget(parent) { @@ -159,20 +160,53 @@ void GLWidget::project_quad_texture() { // we have symmetry so only one lookup is needed -sh 20150831 if (triangles[i].barycentric_coords(pos, uv)) { - const int px = origs[i][0].x() + const float fx = origs[i][0].x() + uv.x() * (origs[i][2].x() - origs[i][0].x()) + uv.y() * (origs[i][1].x() - origs[i][0].x()); - const int py = origs[i][0].y() + const float fy = origs[i][0].y() + uv.x() * (origs[i][2].y() - origs[i][0].y()) + uv.y() * (origs[i][1].y() - origs[i][0].y()); - - const unsigned char r = orig[py * orig_pitch + px * orig_depth + 2]; - const unsigned char g = orig[py * orig_pitch + px * orig_depth + 1]; - const unsigned char b = orig[py * orig_pitch + px * orig_depth + 0]; - dest[y * dest_pitch + x * dest_depth + 0] = r; - dest[y * dest_pitch + x * dest_depth + 1] = g; - dest[y * dest_pitch + x * dest_depth + 2] = b; + const int px_ = std::max(0, fx - .5f); + const int py_ = std::max(0, fy - .5f); + const int px = fx; + const int py = fy; + const float ax_ = fabs(fx - px); + const float ay_ = fabs(fy - py); + const float ax = 1.f - ax_; + const float ay = 1.f - ay_; + + // 0, 0 -- ax, ay + const int orig_pos = py * orig_pitch + px * orig_depth; + const unsigned char r = orig[orig_pos + 2]; + const unsigned char g = orig[orig_pos + 1]; + const unsigned char b = orig[orig_pos + 0]; + + // 1, 1 -- ax_, ay_ + const int orig_pos_ = py_ * orig_pitch + px_ * orig_depth; + const unsigned char r_ = orig[orig_pos_ + 2]; + const unsigned char g_ = orig[orig_pos_ + 1]; + const unsigned char b_ = orig[orig_pos_ + 0]; + + // 1, 0 -- ax_, ay + const int orig_pos__ = py * orig_pitch + px_ * orig_depth; + const unsigned char r__ = orig[orig_pos__ + 2]; + const unsigned char g__ = orig[orig_pos__ + 1]; + const unsigned char b__ = orig[orig_pos__ + 0]; + + // 0, 1 -- ax, ay_ + const int orig_pos___ = py_ * orig_pitch + px * orig_depth; + const unsigned char r___ = orig[orig_pos___ + 2]; + const unsigned char g___ = orig[orig_pos___ + 1]; + const unsigned char b___ = orig[orig_pos___ + 0]; + + const int pos = y * dest_pitch + x * dest_depth; + + //qDebug() << "pos" << fx << fy << "uv" << ax << ay; + + dest[pos + 0] = (r * ax + r__ * ax_) * ay + (r___ * ax + r_ * ax_) * ay_; + dest[pos + 1] = (g * ax + g__ * ax_) * ay + (g___ * ax + g_ * ax_) * ay_; + dest[pos + 2] = (b * ax + b__ * ax_) * ay + (b___ * ax + b_ * ax_) * ay_; break; } -- cgit v1.2.3