From c2f88ee8bec8cdd0ea573b54aee89a241c7d4deb Mon Sep 17 00:00:00 2001
From: Stanislaw Halik <sthalik@misaki.pl>
Date: Mon, 18 Dec 2017 09:05:25 +0100
Subject: plugins: rename check_status -> initialize

It's a contract for plugin invocation that the particular function fills
the role of initialization. Rename accordingly.
---
 proto-fsuipc/ftnoir_protocol_fsuipc.cpp | 2 +-
 proto-fsuipc/ftnoir_protocol_fsuipc.h   | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

(limited to 'proto-fsuipc')

diff --git a/proto-fsuipc/ftnoir_protocol_fsuipc.cpp b/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
index fba893bc..90a75f52 100644
--- a/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
+++ b/proto-fsuipc/ftnoir_protocol_fsuipc.cpp
@@ -144,7 +144,7 @@ void fsuipc::pose(const double *headpose ) {
     prevRotZ = virtRotZ;
 }
 
-module_status fsuipc::check_status()
+module_status fsuipc::initialize()
 {
     FSUIPCLib.setFileName( s.LocationOfDLL );
 
diff --git a/proto-fsuipc/ftnoir_protocol_fsuipc.h b/proto-fsuipc/ftnoir_protocol_fsuipc.h
index bbfd265b..c0560efe 100644
--- a/proto-fsuipc/ftnoir_protocol_fsuipc.h
+++ b/proto-fsuipc/ftnoir_protocol_fsuipc.h
@@ -50,7 +50,7 @@ class fsuipc : public IProtocol
 public:
     fsuipc();
     ~fsuipc() override;
-    module_status check_status() override;
+    module_status initialize() override;
     void pose(const double* headpose);
     QString game_name() { return otr_tr("Microsoft Flight Simulator X"); }
 private:
-- 
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