From e88c7b29ea9ec9fcd6ac6b15c965085152100d2e Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Sun, 18 Jun 2017 18:19:17 +0200 Subject: get rid of "volatile" abuse We heavily used "volatile bool" to check if the thread loop should stop. But this functionality is already provided by Qt5's QThread::requestInterruption. In other cases, "volatile" is wonderfully underspecified so it's better to ditch its usage in favor of std::atomic. At the time we don't appear to be using the "volatile" keyword except when calling win32's Interlocked*() family of functions as necessary. In freetrackclient's header the "volatile" qualifier was used as part of a typedef. This doesn't work. Use it as part of data declaration. --- proto-simconnect/ftnoir_protocol_sc.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'proto-simconnect/ftnoir_protocol_sc.cpp') diff --git a/proto-simconnect/ftnoir_protocol_sc.cpp b/proto-simconnect/ftnoir_protocol_sc.cpp index 9c0f1a5b..be0c23c4 100644 --- a/proto-simconnect/ftnoir_protocol_sc.cpp +++ b/proto-simconnect/ftnoir_protocol_sc.cpp @@ -14,13 +14,13 @@ #include "opentrack-library-path.h" #include "compat/timer.hpp" -simconnect::simconnect() : hSimConnect(nullptr), should_stop(false), should_reconnect(false) +simconnect::simconnect() : hSimConnect(nullptr), should_reconnect(false) { } simconnect::~simconnect() { - should_stop = true; + requestInterruption(); wait(); } @@ -34,7 +34,7 @@ void simconnect::run() return; } - while (!should_stop) + while (!isInterruptionRequested()) { HRESULT hr; @@ -52,7 +52,7 @@ void simconnect::run() Timer tm; int idle_seconds = 0; - while (!should_stop) + while (!isInterruptionRequested()) { if (should_reconnect) { @@ -88,14 +88,15 @@ void simconnect::run() qDebug() << "simconnect: can't open handle:" << hr; } - if (!should_stop) + if (!isInterruptionRequested()) Sleep(100); } CloseHandle(event); } -void simconnect::pose( const double *headpose ) { +void simconnect::pose( const double *headpose ) +{ // euler degrees virtSCRotX = float(-headpose[Pitch]); virtSCRotY = float(headpose[Yaw]); -- cgit v1.2.3