From c2f88ee8bec8cdd0ea573b54aee89a241c7d4deb Mon Sep 17 00:00:00 2001 From: Stanislaw Halik Date: Mon, 18 Dec 2017 09:05:25 +0100 Subject: plugins: rename check_status -> initialize It's a contract for plugin invocation that the particular function fills the role of initialization. Rename accordingly. --- proto-simconnect/ftnoir_protocol_sc.cpp | 2 +- proto-simconnect/ftnoir_protocol_sc.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'proto-simconnect') diff --git a/proto-simconnect/ftnoir_protocol_sc.cpp b/proto-simconnect/ftnoir_protocol_sc.cpp index 787cf0e3..e84f85ec 100644 --- a/proto-simconnect/ftnoir_protocol_sc.cpp +++ b/proto-simconnect/ftnoir_protocol_sc.cpp @@ -161,7 +161,7 @@ private: bool ok; }; -module_status simconnect::check_status() +module_status simconnect::initialize() { if (!SCClientLib.isLoaded()) { diff --git a/proto-simconnect/ftnoir_protocol_sc.h b/proto-simconnect/ftnoir_protocol_sc.h index afea0d3d..7a4a9f5b 100644 --- a/proto-simconnect/ftnoir_protocol_sc.h +++ b/proto-simconnect/ftnoir_protocol_sc.h @@ -39,7 +39,7 @@ class simconnect : public IProtocol, private QThread public: simconnect(); ~simconnect() override; - module_status check_status() override; + module_status initialize() override; void pose(const double* headpose); void handle(); QString game_name() { -- cgit v1.2.3