/******************************************************************************** * FaceTrackNoIR This program is a private project of the some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * FTIRServer FTIRServer is the Class, that communicates headpose-data * * to games, using the NPClient.dll. * ********************************************************************************/ /* Modifications (last one on top): 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame is called from run() of Tracker.cpp */ #include "ftnoir_protocol_ftir.h" /** constructor **/ FTNoIR_Protocol_FTIR::FTNoIR_Protocol_FTIR() { loadSettings(); ProgramName = ""; dummyTrackIR = 0; viewsStart = 0; viewsStop = 0; } /** destructor **/ FTNoIR_Protocol_FTIR::~FTNoIR_Protocol_FTIR() { // // Destroy the File-mapping // FTIRDestroyMapping(); // // Free the DLL's // FTIRClientLib.unload(); if (viewsStop != NULL) { viewsStop(); FTIRViewsLib.unload(); } // // Kill the dummy TrackIR process. // // qDebug() << "FTIRServer::~FTIRServer() about to kill TrackIR.exe process"; try { if (dummyTrackIR) { qDebug() << "FTIRServer::~FTIRServer() about to kill TrackIR.exe process"; // dummyTrackIR->close(); dummyTrackIR->kill(); } } catch (...) { qDebug() << "~FTIRServer says: some error occurred"; } } /** helper to Auto-destruct **/ void FTNoIR_Protocol_FTIR::Release() { delete this; } void FTNoIR_Protocol_FTIR::Initialize() { return; } // // Scale the measured value to the Joystick values // float FTNoIR_Protocol_FTIR::scale2AnalogLimits( float x, float min_x, float max_x ) { double y; double local_x; local_x = x; if (local_x > max_x) { local_x = max_x; } if (local_x < min_x) { local_x = min_x; } y = ( NP_AXIS_MAX * local_x ) / max_x; return (float) y; } // // Load the current Settings from the currently 'active' INI-file. // void FTNoIR_Protocol_FTIR::loadSettings() { QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) iniFile.beginGroup ( "FTIR" ); useTIRViews = iniFile.value ( "useTIRViews", 0 ).toBool(); useDummyExe = iniFile.value ( "useDummyExe", 1 ).toBool(); iniFile.endGroup (); } // // Update Headpose in Game. // void FTNoIR_Protocol_FTIR::sendHeadposeToGame( THeadPoseData *headpose, THeadPoseData *rawheadpose ) { float virtPosX; float virtPosY; float virtPosZ; float virtRotX; float virtRotY; float virtRotZ; TRACKIRDATA localdata; // // Copy the Raw measurements directly to the client. // virtRotX = scale2AnalogLimits (headpose->pitch, -180.0f, 180.0f); virtRotY = scale2AnalogLimits (headpose->yaw, -180.0f, 180.0f); virtRotZ = scale2AnalogLimits (headpose->roll, -180.0f, 180.0f); virtPosX = scale2AnalogLimits (headpose->x * 10.0f, -500.0f, 500.0f); virtPosY = scale2AnalogLimits (headpose->y * 10.0f, -500.0f, 500.0f); virtPosZ = scale2AnalogLimits (headpose->z * 10.0f, -500.0f, 500.0f); // // Check if the pointer is OK and wait for the Mutex. // Use the setposition in the (special) DLL, to write the headpose-data. // // qDebug() << "FTIRCreateMapping says: sendHeadpose"; if ( (pMemData != NULL) && (WaitForSingleObject(hFTIRMutex, 100) == WAIT_OBJECT_0) ) { // qDebug() << "FTIRCreateMapping says: Calling setposition" << setdata; //localdata.fNPX = virtPosX; //localdata.fNPY = virtPosY; //localdata.fNPZ = virtPosZ; //localdata.fNPRoll = virtRotZ; //localdata.fNPPitch = virtRotX; //localdata.fNPYaw = virtRotY; //localdata.wPFrameSignature = localdata.wPFrameSignature + 1; //setdata(&localdata); // // setposition ( virtPosX, virtPosY, virtPosZ, virtRotZ, virtRotX, virtRotY ); pMemData->data.fNPX = virtPosX; pMemData->data.fNPY = virtPosY; pMemData->data.fNPZ = virtPosZ; pMemData->data.fNPRoll = virtRotZ; pMemData->data.fNPPitch = virtRotX; pMemData->data.fNPYaw = virtRotY; pMemData->data.wPFrameSignature +=1; if ((pMemData->data.wPFrameSignature < 0) || (pMemData->data.wPFrameSignature > 1000)){ pMemData->data.wPFrameSignature = 0; } ReleaseMutex(hFTIRMutex); } } // // Check if the Client DLL exists and load it (to test it), if so. // Returns 'true' if all seems OK. // bool FTNoIR_Protocol_FTIR::checkServerInstallationOK( HANDLE handle ) { QSettings settings("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER) QString aLocation; // Location of Client DLL QString aFileName; // File Path and Name //importProvider provider; //char *pProvider; qDebug() << "FTCheckClientDLL says: Starting Function"; try { // // Load the NPClient.dll from the current path of FaceTrackNoIR, because there is no // guarantee TrackIR or GlovePIE is also installed. // // Write this path in the registry (under NaturalPoint/NATURALPOINT, for the game(s). // aLocation = QCoreApplication::applicationDirPath() + "/"; qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation; // // Append a '/' to the Path and then the name of the dll. // aFileName = aLocation; aFileName.append(FTIR_CLIENT_FILENAME); // aFileName.append("TIR5.dll"); qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName; if ( QFile::exists( aFileName ) ) { qDebug() << "FTCheckClientDLL says: DLL exists!"; // // Write the path to the key in the Registry, so the game(s) can find it too... // settings.setValue( "Path" , aLocation ); // // Load the DLL and map to the functions in it. // FTIRClientLib.setFileName(aFileName); FTIRClientLib.load(); } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (NPClient.dll) was NOT found!\n")); return false; } // // Also load TIRViews.dll, to support some older games // if (useTIRViews) { aFileName = aLocation; aFileName.append(FTIR_VIEWS_FILENAME); FTIRViewsLib.setFileName(aFileName); FTIRViewsLib.load(); } // // Start TrackIR.exe, also to support some older games and EZCA // Some TrackIR clients check if a process called TrackIR.exe is running. // This should do the trick // if (useDummyExe) { QString program = "TrackIR.exe"; dummyTrackIR = new QProcess(); dummyTrackIR->start(program); } } catch(...) { settings.~QSettings(); } // // Create the File-mapping for Inter Process Communication // if (!FTIRCreateMapping( handle )){ return false; } // // Find the functions in the DLL's // //// Get the setposition function from the DLL and use it! //// ////setposition = (importSetPosition) FTIRClientLib.resolve("SetPosition"); ////if (setdata == NULL) { //// qDebug() << "FTIRServer::run() says: SetPosition function not found in DLL!"; //// return false; ////} ////else { //// qDebug() << "FTIRCreateMapping says: Calling setposition" << setposition; //// setposition ( 1.0f, 2.0f, 3.0f, 4.0f, 5.0f, 6.0f ); ////} // // Load the Start function from TIRViews.dll and call it, to start compatibility with older games // if (useTIRViews) { viewsStart = (importTIRViewsStart) FTIRViewsLib.resolve("TIRViewsStart"); if (viewsStart == NULL) { qDebug() << "FTIRServer::run() says: TIRViewsStart function not found in DLL!"; } else { qDebug() << "FTIRServer::run() says: TIRViewsStart executed!"; viewsStart(); } // // Load the Stop function from TIRViews.dll. Call it when terminating the thread. // viewsStop = (importTIRViewsStop) FTIRViewsLib.resolve("TIRViewsStop"); if (viewsStop == NULL) { qDebug() << "FTIRServer::run() says: TIRViewsStop function not found in DLL!"; } } return true; } // // Create a memory-mapping to the TrackIR data. // It contains the tracking data, a handle to the main-window and the program-name of the Game! // // bool FTNoIR_Protocol_FTIR::FTIRCreateMapping( HANDLE handle ) { qDebug() << "FTIRCreateMapping says: Starting Function"; // // A FileMapping is used to create 'shared memory' between the FTIRServer and the FTClient. // // Try to create a FileMapping to the Shared Memory. // If one already exists: close it. // hFTIRMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 , sizeof( FTIRMemMap ), // sizeof( TRACKIRDATA ) + sizeof( HANDLE ) + 100, (LPCSTR) FTIR_MM_DATA ); if ( hFTIRMemMap != 0 ) { if ( (long) GetLastError == ERROR_ALREADY_EXISTS ) { qDebug() << "FTIRCreateMapping says: FileMapping already exists!" << hFTIRMemMap; CloseHandle( hFTIRMemMap ); hFTIRMemMap = 0; } else { qDebug() << "FTIRCreateMapping says: FileMapping newly created!" << hFTIRMemMap; } } // // Open the FileMapping, Read/Write access // pMemData = 0; hFTIRMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FTIR_MM_DATA ); if ( ( hFTIRMemMap != 0 ) ) { qDebug() << "FTIRCreateMapping says: FileMapping opened: " << hFTIRMemMap; // pMemData = (FTIRMemMap *) MapViewOfFile(hFTIRMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TRACKIRDATA) + sizeof(hFTIRMemMap) + 100); pMemData = (FTIRMemMap *) MapViewOfFile(hFTIRMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(FTIRMemMap)); if (pMemData != NULL) { qDebug() << "FTIRCreateMapping says: View of File mapped: " << pMemData; pMemData->RegisteredHandle = handle; // The game uses the handle, to send a message that the Program-Name was set! } hFTIRMutex = CreateMutexA(NULL, false, FTIR_MUTEX); } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("FTIRServer Error! \n")); return false; } return true; } // // Destory the FileMapping to the shared memory // void FTNoIR_Protocol_FTIR::FTIRDestroyMapping() { if ( pMemData != NULL ) { UnmapViewOfFile ( pMemData ); } if (hFTIRMutex != 0) { CloseHandle( hFTIRMutex ); } hFTIRMutex = 0; if (hFTIRMemMap != 0) { CloseHandle( hFTIRMemMap ); } hFTIRMemMap = 0; } // // Return a name, if present the name from the Game, that is connected... // void FTNoIR_Protocol_FTIR::getNameFromGame( char *dest ) { sprintf_s(dest, 99, "TIR compatible game"); return; } //////////////////////////////////////////////////////////////////////////////// // Factory function that creates instances if the Protocol object. // Export both decorated and undecorated names. // GetProtocol - Undecorated name, which can be easily used with GetProcAddress // Win32 API function. // _GetProtocol@0 - Common name decoration for __stdcall functions in C language. #pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() { return new FTNoIR_Protocol_FTIR; }