/******************************************************************************** * FaceTrackNoIR This program is a private project of the some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * PPJoyServer PPJoyServer is the Class, that communicates headpose-data * * to the Virtual Joystick, created by Deon van der Westhuysen.* ********************************************************************************/ /* Modifications (last one on top): 20110401 - WVR: Moved protocol to a DLL, convenient for installation etc. 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame is called from run() of Tracker.cpp */ #include "ftnoir_protocol_ppjoy.h" static const char* DevName = "\\\\.\\PPJoyIOCTL"; /** constructor **/ FTNoIR_Protocol_PPJOY::FTNoIR_Protocol_PPJOY() { char strDevName[100]; // Initialize arrays for (int i = 0;i < 3;i++) { centerPos[i] = 0; centerRot[i] = 0; } selectedPPJoy = 1; loadSettings(); /* Open a handle to the control device for the first virtual joystick. */ /* Virtual joystick devices are named PPJoyIOCTL1 to PPJoyIOCTL16. */ sprintf_s(strDevName, "%s%d", DevName, selectedPPJoy); h = CreateFileA((LPCSTR) strDevName,GENERIC_WRITE,FILE_SHARE_WRITE,NULL,OPEN_EXISTING,0,NULL); /* Make sure we could open the device! */ if (h == INVALID_HANDLE_VALUE) { QMessageBox::critical(0, "Connection Failed", QString("FaceTrackNoIR failed to connect to Virtual Joystick %1.\nCheck if it was properly installed!").arg(selectedPPJoy)); return; } } /** destructor **/ FTNoIR_Protocol_PPJOY::~FTNoIR_Protocol_PPJOY() { /* Make sure we could open the device! */ if (h == INVALID_HANDLE_VALUE) { return; } // // Free the Virtual Joystick // CloseHandle(h); } /** helper to Auto-destruct **/ void FTNoIR_Protocol_PPJOY::Release() { delete this; } void FTNoIR_Protocol_PPJOY::Initialize() { return; } // // Limit the Joystick values // void FTNoIR_Protocol_PPJOY::checkAnalogLimits() { for (int i = 0;i < NUM_ANALOG;i++) { if (Analog[i]>PPJOY_AXIS_MAX) { Analog[i]=PPJOY_AXIS_MAX; } else if (Analog[i]pitch; virtRotY = headpose->yaw; virtRotZ = headpose->roll; virtPosX = headpose->x; virtPosY = headpose->y; virtPosZ = headpose->z; /* Initialise the IOCTL data structure */ JoyState.Signature= JOYSTICK_STATE_V1; JoyState.NumAnalog= NUM_ANALOG; // Number of analog values Analog= JoyState.Analog; // Keep a pointer to the analog array for easy updating Digital= JoyState.Digital; // Keep a pointer to the digital array for easy updating JoyState.NumDigital= NUM_DIGITAL; // Number of digital values /* Make sure we could open the device! */ /* MessageBox in run() does not work! (runtime error...)*/ if (h == INVALID_HANDLE_VALUE) { return; } // The effective angle for faceTracking will be < 90 degrees, so we assume a smaller range here Analog[0] = scale2AnalogLimits( virtRotX, -50.0f, 50.0f ); // Pitch Analog[1] = scale2AnalogLimits( virtRotY, -50.0f, 50.0f ); // Yaw Analog[2] = scale2AnalogLimits( virtRotZ, -50.0f, 50.0f ); // Roll // The effective movement for faceTracking will be < 50 cm, so we assume a smaller range here Analog[3] = scale2AnalogLimits( virtPosX, -40.0f, 40.0f ); // X Analog[4] = scale2AnalogLimits( virtPosY, -40.0f, 40.0f ); // Y Analog[5] = scale2AnalogLimits( virtPosZ, -40.0f, 40.0f ); // Z checkAnalogLimits(); /* Send request to PPJoy for processing. */ /* Currently there is no Return Code from PPJoy, this may be added at a */ /* later stage. So we pass a 0 byte output buffer. */ if (!DeviceIoControl( h, IOCTL_PPORTJOY_SET_STATE, &JoyState, sizeof(JoyState), NULL, 0, &RetSize, NULL)) { return; } } // // Returns 'true' if all seems OK. // bool FTNoIR_Protocol_PPJOY::checkServerInstallationOK( HANDLE handle ) { /* Make sure we could open the device! */ if (h == INVALID_HANDLE_VALUE) { return false; } return true; } // // Return a name, if present the name from the Game, that is connected... // void FTNoIR_Protocol_PPJOY::getNameFromGame( char *dest ) { sprintf_s(dest, 99, "Virtual PPJoy joystick"); return; } //////////////////////////////////////////////////////////////////////////////// // Factory function that creates instances if the Protocol object. // Export both decorated and undecorated names. // GetProtocol - Undecorated name, which can be easily used with GetProcAddress // Win32 API function. // _GetProtocol@0 - Common name decoration for __stdcall functions in C language. #pragma comment(linker, "/export:GetProtocol=_GetProtocol@0") FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol() { return new FTNoIR_Protocol_PPJOY; }