/********************************************************************************
* FaceTrackNoIR This program is a private project of the some enthusiastic *
* gamers from Holland, who don't like to pay much for *
* head-tracking. *
* *
* Copyright (C) 2010 Wim Vriend (Developing) *
* Ron Hendriks (Researching and Testing) *
* *
* Homepage *
* *
* This program is free software; you can redistribute it and/or modify it *
* under the terms of the GNU General Public License as published by the *
* Free Software Foundation; either version 3 of the License, or (at your *
* option) any later version. *
* *
* This program is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY *
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for *
* more details. *
* *
* You should have received a copy of the GNU General Public License along *
* with this program; if not, see . *
* *
* PPJoyServer PPJoyServer is the Class, that communicates headpose-data *
* to the Virtual Joystick, created by Deon van der Westhuysen.*
********************************************************************************/
/*
Modifications (last one on top):
20110401 - WVR: Moved protocol to a DLL, convenient for installation etc.
20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame
is called from run() of Tracker.cpp
*/
#include "ftnoir_protocol_ppjoy.h"
static const char* DevName = "\\\\.\\PPJoyIOCTL";
/** constructor **/
FTNoIR_Protocol_PPJOY::FTNoIR_Protocol_PPJOY()
{
char strDevName[100];
// Initialize arrays
for (int i = 0;i < 3;i++) {
centerPos[i] = 0;
centerRot[i] = 0;
}
selectedPPJoy = 1;
loadSettings();
/* Open a handle to the control device for the first virtual joystick. */
/* Virtual joystick devices are named PPJoyIOCTL1 to PPJoyIOCTL16. */
sprintf_s(strDevName, "%s%d", DevName, selectedPPJoy);
h = CreateFileA((LPCSTR) strDevName,GENERIC_WRITE,FILE_SHARE_WRITE,NULL,OPEN_EXISTING,0,NULL);
/* Make sure we could open the device! */
if (h == INVALID_HANDLE_VALUE)
{
QMessageBox::critical(0, "Connection Failed", QString("FaceTrackNoIR failed to connect to Virtual Joystick %1.\nCheck if it was properly installed!").arg(selectedPPJoy));
return;
}
}
/** destructor **/
FTNoIR_Protocol_PPJOY::~FTNoIR_Protocol_PPJOY()
{
/* Make sure we could open the device! */
if (h == INVALID_HANDLE_VALUE) {
return;
}
//
// Free the Virtual Joystick
//
CloseHandle(h);
}
/** helper to Auto-destruct **/
void FTNoIR_Protocol_PPJOY::Release()
{
delete this;
}
void FTNoIR_Protocol_PPJOY::Initialize()
{
return;
}
//
// Limit the Joystick values
//
void FTNoIR_Protocol_PPJOY::checkAnalogLimits() {
for (int i = 0;i < NUM_ANALOG;i++) {
if (Analog[i]>PPJOY_AXIS_MAX) {
Analog[i]=PPJOY_AXIS_MAX;
}
else if (Analog[i]pitch;
virtRotY = headpose->yaw;
virtRotZ = headpose->roll;
virtPosX = headpose->x;
virtPosY = headpose->y;
virtPosZ = headpose->z;
/* Initialise the IOCTL data structure */
JoyState.Signature= JOYSTICK_STATE_V1;
JoyState.NumAnalog= NUM_ANALOG; // Number of analog values
Analog= JoyState.Analog; // Keep a pointer to the analog array for easy updating
Digital= JoyState.Digital; // Keep a pointer to the digital array for easy updating
JoyState.NumDigital= NUM_DIGITAL; // Number of digital values
/* Make sure we could open the device! */
/* MessageBox in run() does not work! (runtime error...)*/
if (h == INVALID_HANDLE_VALUE) {
return;
}
// The effective angle for faceTracking will be < 90 degrees, so we assume a smaller range here
Analog[0] = scale2AnalogLimits( virtRotX, -50.0f, 50.0f ); // Pitch
Analog[1] = scale2AnalogLimits( virtRotY, -50.0f, 50.0f ); // Yaw
Analog[2] = scale2AnalogLimits( virtRotZ, -50.0f, 50.0f ); // Roll
// The effective movement for faceTracking will be < 50 cm, so we assume a smaller range here
Analog[3] = scale2AnalogLimits( virtPosX, -40.0f, 40.0f ); // X
Analog[4] = scale2AnalogLimits( virtPosY, -40.0f, 40.0f ); // Y
Analog[5] = scale2AnalogLimits( virtPosZ, -40.0f, 40.0f ); // Z
checkAnalogLimits();
/* Send request to PPJoy for processing. */
/* Currently there is no Return Code from PPJoy, this may be added at a */
/* later stage. So we pass a 0 byte output buffer. */
if (!DeviceIoControl( h, IOCTL_PPORTJOY_SET_STATE, &JoyState, sizeof(JoyState), NULL, 0, &RetSize, NULL))
{
return;
}
}
//
// Returns 'true' if all seems OK.
//
bool FTNoIR_Protocol_PPJOY::checkServerInstallationOK( HANDLE handle )
{
/* Make sure we could open the device! */
if (h == INVALID_HANDLE_VALUE) {
return false;
}
return true;
}
//
// Return a name, if present the name from the Game, that is connected...
//
void FTNoIR_Protocol_PPJOY::getNameFromGame( char *dest )
{
sprintf_s(dest, 99, "Virtual PPJoy joystick");
return;
}
////////////////////////////////////////////////////////////////////////////////
// Factory function that creates instances if the Protocol object.
// Export both decorated and undecorated names.
// GetProtocol - Undecorated name, which can be easily used with GetProcAddress
// Win32 API function.
// _GetProtocol@0 - Common name decoration for __stdcall functions in C language.
#pragma comment(linker, "/export:GetProtocol=_GetProtocol@0")
FTNOIR_PROTOCOL_BASE_EXPORT IProtocolPtr __stdcall GetProtocol()
{
return new FTNoIR_Protocol_PPJOY;
}