/******************************************************************************** * FaceTrackNoIR This program is a private project of the some enthusiastic * * gamers from Holland, who don't like to pay much for * * head-tracking. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * ExcelServer ExcelServer is the Class, that communicates headpose-data * * to Excel, for analysing purposes. * ********************************************************************************/ /* Modifications (last one on top): 20101224 - WVR: Base class is no longer inheriting QThread. sendHeadposeToGame is called from run() of Tracker.cpp */ #include #include "ExcelServer.h" #include "Tracker.h" /** constructor **/ ExcelServer::ExcelServer( Tracker *parent ) { // Save the parent headTracker = parent; } /** destructor **/ ExcelServer::~ExcelServer() { } // // Update Headpose in Game. // void ExcelServer::sendHeadposeToGame() { } // // Check if the Client DLL exists and load it (to test it), if so. // Returns 'true' if all seems OK. // bool ExcelServer::checkServerInstallationOK( HANDLE handle ) { return true; } //END