/******************************************************************************** * FTIRServer FTIRServer is the Class, that communicates headpose-data * * to games, using the NPClient.dll. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Testing and Research) * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * ********************************************************************************/ /* Modifications (last one on top): */ #include "FTIRServer.h" float FTIRServer::virtPosX = 0.0f; float FTIRServer::virtPosY = 0.0f; float FTIRServer::virtPosZ = 0.0f; float FTIRServer::virtRotX = 0.0f; float FTIRServer::virtRotY = 0.0f; float FTIRServer::virtRotZ = 0.0f; /** constructor **/ FTIRServer::FTIRServer() { // Create events m_StopThread = CreateEvent(0, TRUE, FALSE, 0); m_WaitThread = CreateEvent(0, TRUE, FALSE, 0); ProgramName = ""; } /** destructor **/ FTIRServer::~FTIRServer() { // Trigger thread to stop ::SetEvent(m_StopThread); // Wait until thread finished ::WaitForSingleObject(m_WaitThread, INFINITE); // Close handles ::CloseHandle(m_StopThread); ::CloseHandle(m_WaitThread); // // Free the DLL // FTIRClientLib.unload(); //terminates the QThread and waits for finishing the QThread terminate(); wait(); } /** QThread run @override **/ void FTIRServer::run() { importSetPosition setposition; // // Get the setposition function from the DLL and use it! // setposition = (importSetPosition) FTIRClientLib.resolve("SetPosition"); if (setposition == NULL) { qDebug() << "FTIRServer::run() says: SetPosition function not found in DLL!"; return; } else { setposition (7.0f, 1.0f, 2.0f, 3.0f, 4.0f, 5.0f); } forever { // Check event for stop thread if(::WaitForSingleObject(m_StopThread, 0) == WAIT_OBJECT_0) { // Set event ::SetEvent(m_WaitThread); return; } if ( (pMemData != NULL) && (WaitForSingleObject(hFTIRMutex, 100) == WAIT_OBJECT_0) ) { // qDebug() << "FTIRServer says: virtRotX =" << virtRotX << " virtRotY =" << virtRotY; setposition (virtPosX, virtPosY, virtPosZ, virtRotZ, virtRotX, virtRotY ); //qDebug() << "FTIRServer says: pMemData.xRot =" << pMemData->data.xRot << " yRot =" << pMemData->data.yRot; ReleaseMutex(hFTIRMutex); } // just for lower cpu load msleep(15); yieldCurrentThread(); } } // // Create a memory-mapping to the Freetrack data. // It contains the tracking data, a handle to the main-window and the program-name of the Game! // // bool FTIRServer::FTIRCreateMapping(HANDLE handle) { bool result; qDebug() << "FTIRCreateMapping says: Starting Function"; // // A FileMapping is used to create 'shared memory' between the FTIRServer and the FTClient. // // Try to create a FileMapping to the Shared Memory. // If one already exists: close it. // hFTIRMemMap = CreateFileMappingA( INVALID_HANDLE_VALUE , 00 , PAGE_READWRITE , 0 , sizeof( TRACKIRDATA ) + sizeof( HANDLE ) + 100, (LPCSTR) FTIR_MM_DATA ); if ( hFTIRMemMap != 0 ) { qDebug() << "FTIRCreateMapping says: FileMapping Created!" << hFTIRMemMap; } if ( ( hFTIRMemMap != 0 ) && ( (long) GetLastError == ERROR_ALREADY_EXISTS ) ) { CloseHandle( hFTIRMemMap ); hFTIRMemMap = 0; } // // Create a new FileMapping, Read/Write access // hFTIRMemMap = OpenFileMappingA( FILE_MAP_ALL_ACCESS , false , (LPCSTR) FTIR_MM_DATA ); if ( ( hFTIRMemMap != 0 ) ) { qDebug() << "FTIRCreateMapping says: FileMapping Created again:" << hFTIRMemMap; pMemData = (FTIRMemMap *) MapViewOfFile(hFTIRMemMap, FILE_MAP_ALL_ACCESS, 0, 0, sizeof(TRACKIRDATA) + sizeof(hFTIRMemMap) + 100); if (pMemData != NULL) { pMemData->RegisteredHandle = handle; // The game uses the handle, to send a message that the Program-Name was set! } hFTIRMutex = CreateMutexA(NULL, false, FTIR_MUTEX); } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("FTIRServer Error! \n")); return false; } result = false; return result; } // // Destory the FileMapping to the shared memory // void FTIRServer::FTIRDestroyMapping() { if ( pMemData != NULL ) { UnmapViewOfFile ( pMemData ); } CloseHandle( hFTIRMutex ); CloseHandle( hFTIRMemMap ); hFTIRMemMap = 0; } // // Check if the Client DLL exists and load it (to test it), if so. // Returns 'true' if all seems OK. // bool FTIRServer::FTIRCheckClientDLL() { QSettings settings("NaturalPoint", "NATURALPOINT\\NPClient Location"); // Registry settings (in HK_USER) QString aLocation; // Location of Client DLL QString aFileName; // File Path and Name //importProvider provider; //char *pProvider; qDebug() << "FTCheckClientDLL says: Starting Function"; try { // // Load the NPClient.dll from the current path of FaceTrackNoIR, because there is no // guarantee TrackIR or GlovePIE is also installed. // // Write this path in the registry (under NaturalPoint/NATURALPOINT, for the game(s). // aLocation = QCoreApplication::applicationDirPath() + "/"; qDebug() << "FTCheckClientDLL says: Location of DLL =" << aLocation; // // Append a '/' to the Path and then the name of the dll. // aFileName = aLocation; aFileName.append(FTIR_CLIENT_FILENAME); qDebug() << "FTCheckClientDLL says: Full path of DLL =" << aFileName; if ( QFile::exists( aFileName ) ) { qDebug() << "FTCheckClientDLL says: DLL exists!"; // // Write the path to the key in the Registry, so the game(s) can find it too... // settings.setValue( "Path" , aLocation ); // // Load the DLL and map to the functions in it. // FTIRClientLib.setFileName(aFileName); FTIRClientLib.load(); //provider = (importProvider) FTIRClientLib.resolve("FTProvider"); //if (provider) { // pProvider = provider(); // qDebug() << "FTCheckClientDLL says: Provider =" << pProvider; //} } else { QMessageBox::information(0, "FaceTrackNoIR error", QString("Necessary file (NPClient.dll) was NOT found!\n")); return false; } } catch(...) { settings.~QSettings(); } return true; } // // Scale the measured value to the Joystick values // float FTIRServer::scale2AnalogLimits( float x, float min_x, float max_x ) { double y; double local_x; local_x = x; if (local_x > max_x) { local_x = max_x; } if (local_x < min_x) { local_x = min_x; } y = ( NP_AXIS_MAX * local_x ) / max_x; return (float) y; } //END