/******************************************************************************** * FTIRServer FTIRServer is the Class, that communicates headpose-data * * to games, using the NPClient.dll. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Testing and Research) * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * ********************************************************************************/ #pragma once #ifndef INCLUDED_FTIRSERVER_H #define INCLUDED_FTIRSERVER_H #include "FTNoIR_cxx_protocolserver.h" #include "FTIRTypes.h" #include #include #include #include #include #include #include #include #include typedef void (WINAPI *importSetPosition)(float x, float y, float z, float xRot, float yRot, float zRot); typedef void (WINAPI *importTIRViewsStart)(void); typedef void (WINAPI *importTIRViewsStop)(void); #include "ui_FTNoIR_FTIRcontrols.h" using namespace std; using namespace v4friend::ftnoir; class FTIRServer : public ProtocolServerBase { Q_OBJECT public: // public member methods FTIRServer(); ~FTIRServer(); QString GetProgramName(); // protected member methods protected: bool checkServerInstallationOK( HANDLE handle ); void sendHeadposeToGame(); void stopServer(); private: bool FTIRCreateMapping(HANDLE handle); void FTIRDestroyMapping(); importSetPosition setposition; // Function inside NPClient.dll importTIRViewsStart viewsStart; // Functions inside TIRViews.dll importTIRViewsStop viewsStop; HANDLE hFTIRMemMap; FTIRMemMap *pMemData; HANDLE hFTIRMutex; // Private properties QString ProgramName; QLibrary FTIRClientLib; QLibrary FTIRViewsLib; QProcess *dummyTrackIR; bool useTIRViews; float scale2AnalogLimits( float x, float min_x, float max_x ); void loadSettings(); public: void setVirtRotX(float rot) { virtRotX = scale2AnalogLimits (rot, -180.0f, 180.0f); } void setVirtRotY(float rot) { virtRotY = scale2AnalogLimits (rot, -180.0f, 180.0f); } void setVirtRotZ(float rot) { virtRotZ = scale2AnalogLimits (rot, -180.0f, 180.0f); } void setVirtPosX(float pos) { virtPosX = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); } void setVirtPosY(float pos) { virtPosY = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); } void setVirtPosZ(float pos) { virtPosZ = scale2AnalogLimits (pos * 10.0f, -500.0f, 500.0f); } }; // Widget that has controls for FTIR server-settings. class FTIRControls: public QWidget, public Ui::UICFTIRControls { Q_OBJECT public: explicit FTIRControls( QWidget *parent=0, Qt::WindowFlags f=0 ); virtual ~FTIRControls(); void showEvent ( QShowEvent * event ); private: Ui::UICFTIRControls ui; void loadSettings(); void save(); /** helper **/ bool settingsDirty; private slots: void doOK(); void doCancel(); void chkTIRViewsChanged() { settingsDirty = true; }; }; #endif//INCLUDED_FTIRSERVER_H //END