/******************************************************************************** * FTServer FTServer is the Class, that communicates headpose-data * * to games, using the FreeTrackClient.dll. * * It was (very) loosely translated from FTServer.pas. * * which was created by the FreeTrack-team. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Testing and Research) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * * * * We would like to extend our grattitude to the creators of SweetSpotter, * * which has become the basis of this program: "Great work guys!" * ********************************************************************************/ #pragma once #ifndef INCLUDED_FTSERVER_H #define INCLUDED_FTSERVER_H //#include "Windows.h" #include "FTTypes.h" #include #include #include #include #include #include #include #include #include #include typedef char *(WINAPI *importProvider)(void); typedef bool (WINAPI *importGetData)(TFreeTrackData * data); typedef HANDLE (WINAPI *importGetMapHandle)(void); using namespace std; class FTServer : public QThread { Q_OBJECT public: // public member methods FTServer(); ~FTServer(); bool FTCreateMapping(HANDLE handle); void FTDestroyMapping(); bool FTCheckClientDLL(); QString FTGetProgramName(); // protected member methods protected: void run(); private: // Handles to neatly terminate thread... HANDLE m_StopThread; HANDLE m_WaitThread; HANDLE hFTMemMap; FTMemMap *pMemData; HANDLE hFTMutex; /** member varables for saving the head pose **/ float headPosX; float headPosY; float headPosZ; float headRotX; float headRotY; float headRotZ; bool confid; // Settings for calculating the Virtual Pose float virtPosX; float virtPosY; float virtPosZ; float virtRotX; float virtRotY; float virtRotZ; // Private properties QString ProgramName; QLibrary FTClientLib; public: void setHeadPosX(float x) { headPosX = x; } void setHeadPosY(float y) { headPosY = y; } void setHeadPosZ(float z) { headPosZ = z; } void setHeadRotX(float x) { headRotX = x; } void setHeadRotY(float y) { headRotY = y; } void setHeadRotZ(float z) { headRotZ = z; } void setVirtRotX(float rot) { virtRotX = rot; } void setVirtRotY(float rot) { virtRotY = rot; } void setVirtRotZ(float rot) { virtRotZ = rot; } void setVirtPosX(float pos) { virtPosX = pos; } void setVirtPosY(float pos) { virtPosY = pos; } void setVirtPosZ(float pos) { virtPosZ = pos; } }; #endif//INCLUDED_FTSERVER_H //END