#include "FaceApp.h" #include "windows.h" #include "FTTypes.h" #include "..\FTNoIR_Protocol_FTIR\FTIRTypes.h" #include // // Override the Application MessageFilter, to receive messages from the game(s) // bool FaceApp::winEventFilter( MSG * msg, long * result ) { int msgType = msg->message; // test line if (msgType == msgID_FTClient) { qDebug() << "FaceApp::winEventFilter says: game tickles me =" << msgType << "hwnd =" << msg->hwnd; if (mainWindow != NULL) { mainWindow->getGameProgramName(); } } ////if (msgType == WM_HOTKEY) { //// switch ( msg->wParam ) { //// case 777: //// qDebug() << "FaceApp::winEventFilter says: HOME pressed"; //// break; //// case 778: //// qDebug() << "FaceApp::winEventFilter says: END pressed"; //// break; //// default: //// qDebug() << "FaceApp::winEventFilter says: unknown HotKey pressed"; //// break; //// } ////} return( false ); } // // Setup the EventFilter // void FaceApp::SetupEventFilter( FaceTrackNoIR *window ) { mainWindow = window; msgID_FTClient = RegisterWindowMessageA ( FT_PROGRAMID ); qDebug() << "FaceApp::SetupEventFilter says: Message ID =" << msgID_FTClient; msgID_FTIR_Register = RegisterWindowMessageA ( FTIR_REGISTER_PROGRAMHANDLE ); msgID_FTIR_UnRegister = RegisterWindowMessageA ( FTIR_UNREGISTER_PROGRAMHANDLE ); ////if ( RegisterHotKey( window->winId(), 777, MOD_WIN, VK_HOME ) ) { //// qDebug() << "FaceApp::SetupEventFilter says: RegisterHotKey HOME =" << VK_HOME; ////} ////if ( RegisterHotKey( window->winId(), 778, MOD_WIN, VK_END ) ) { //// qDebug() << "FaceApp::SetupEventFilter says: RegisterHotKey END =" << VK_END; ////} //// ////QAbstractEventDispatcher *evtdis = QAbstractEventDispatcher::instance(); ////if (evtdis != NULL) { //// qDebug() << "FaceApp::SetupEventFilter says: EventDispatcher found!"; ////} }