/******************************************************************************** * FaceTrackNoIR This program is a private project of the some enthusiastic * * gamers from Holland, who don't like to pay for * * head-tracking. * * * * Copyright (C) 2010 Wim Vriend (Developing) * * Ron Hendriks (Researching and Testing) * * * * Homepage * * * * This program is free software; you can redistribute it and/or modify it * * under the terms of the GNU General Public License as published by the * * Free Software Foundation; either version 3 of the License, or (at your * * option) any later version. * * * * This program is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY * * or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * * more details. * * * * You should have received a copy of the GNU General Public License along * * with this program; if not, see . * *********************************************************************************/ #include "FaceTrackNoIR.h" #include "tracker.h" #include "PPJoyServer.h" using namespace sm::faceapi; using namespace sm::faceapi::qt; // // Setup the Main Dialog // FaceTrackNoIR::FaceTrackNoIR(QWidget *parent, Qt::WFlags flags) : QMainWindow(parent, flags) { cameraDetected = false; _engine_controls = 0; _server_controls = 0; tracker = 0; _display = 0; l = 0; setupFaceTrackNoIR(); } /** sets up all objects and connections to buttons */ void FaceTrackNoIR::setupFaceTrackNoIR() { ui.setupUi(this); ui.headPoseWidget->hide(); ui.video_frame->hide(); // menu objects will be connected with the functions in FaceTrackNoIR class connect(ui.actionOpen, SIGNAL(triggered()), this, SLOT(open())); connect(ui.actionSave, SIGNAL(triggered()), this, SLOT(save())); connect(ui.actionSave_As, SIGNAL(triggered()), this, SLOT(saveAs())); connect(ui.actionExit, SIGNAL(triggered()), this, SLOT(exit())); connect(ui.actionAbout, SIGNAL(triggered()), this, SLOT(about())); connect(ui.actionVideoWidget, SIGNAL(triggered()), this, SLOT(showVideoWidget())); connect(ui.actionHeadPoseWidget, SIGNAL(triggered()), this, SLOT(showHeadPoseWidget())); connect(ui.btnShowEngineControls, SIGNAL(clicked()), this, SLOT(showEngineControls())); connect(ui.btnShowServerControls, SIGNAL(clicked()), this, SLOT(showServerControls())); // button methods connect with methods in this class connect(ui.btnStartTracker, SIGNAL(clicked()), this, SLOT(startTracker())); connect(ui.btnStopTracker, SIGNAL(clicked()), this, SLOT(stopTracker())); // Connect sliders for sensitivity connect(ui.sensYaw, SIGNAL(valueChanged(int)), this, SLOT(setSensYaw(int))); connect(ui.sensRoll, SIGNAL(valueChanged(int)), this, SLOT(setSensRoll(int))); connect(ui.sensPitch, SIGNAL(valueChanged(int)), this, SLOT(setSensPitch(int))); connect(ui.sensX, SIGNAL(valueChanged(int)), this, SLOT(setSensX(int))); connect(ui.sensY, SIGNAL(valueChanged(int)), this, SLOT(setSensY(int))); connect(ui.sensZ, SIGNAL(valueChanged(int)), this, SLOT(setSensZ(int))); connect(ui.chkInvertYaw, SIGNAL(stateChanged(int)), this, SLOT(setInvertYaw(int))); connect(ui.chkInvertRoll, SIGNAL(stateChanged(int)), this, SLOT(setInvertRoll(int))); connect(ui.chkInvertPitch, SIGNAL(stateChanged(int)), this, SLOT(setInvertPitch(int))); connect(ui.chkInvertX, SIGNAL(stateChanged(int)), this, SLOT(setInvertX(int))); connect(ui.chkInvertY, SIGNAL(stateChanged(int)), this, SLOT(setInvertY(int))); connect(ui.chkInvertZ, SIGNAL(stateChanged(int)), this, SLOT(setInvertZ(int))); connect(ui.chkUseEWMA, SIGNAL(stateChanged(int)), this, SLOT(setUseFilter(int))); // Connect sliders for reduction factor connect(ui.redYaw, SIGNAL(valueChanged(int)), this, SLOT(setRedYaw(int))); connect(ui.redRoll, SIGNAL(valueChanged(int)), this, SLOT(setRedRoll(int))); connect(ui.redPitch, SIGNAL(valueChanged(int)), this, SLOT(setRedPitch(int))); connect(ui.redX, SIGNAL(valueChanged(int)), this, SLOT(setRedX(int))); connect(ui.redY, SIGNAL(valueChanged(int)), this, SLOT(setRedY(int))); connect(ui.redZ, SIGNAL(valueChanged(int)), this, SLOT(setRedZ(int))); connect(ui.slideNeutralZone, SIGNAL(valueChanged(int)), this, SLOT(setNeutralZone(int))); // Connect slider for smoothing connect(ui.slideSmoothing, SIGNAL(valueChanged(int)), this, SLOT(setSmoothing(int))); //read the camera-name, using DirectShow GetCameraNameDX(); //Create the system-tray and connect the events for that. createIconGroupBox(); createActions(); createTrayIcon(); connect(ui.iconcomboTrackerSource, SIGNAL(currentIndexChanged(int)), this, SLOT(trackingSourceSelected(int))); connect(ui.iconcomboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(setIcon(int))); connect(trayIcon, SIGNAL(activated(QSystemTrayIcon::ActivationReason)), this, SLOT(iconActivated(QSystemTrayIcon::ActivationReason))); //Load the tracker-settings, from the INI-file loadSettings(); trayIcon->show(); } /** destructor stops the engine and quits the faceapi **/ FaceTrackNoIR::~FaceTrackNoIR() { // // Stop the tracker, by simulating a button-push // stopTracker(); // // Ask if changed Settings should be saved // if (settingsDirty) { int ret = QMessageBox::question ( this, "Settings have changed", "Do you want to save the settings?", QMessageBox::Save | QMessageBox::Discard, QMessageBox::Discard ); switch (ret) { case QMessageBox::Save: saveAs(); break; case QMessageBox::Discard: // Don't Save was clicked break; case QMessageBox::Cancel: // Cancel was clicked break; default: // should never be reached break; } } } // // Get the ProgramName from a connected game and display it. // void FaceTrackNoIR::getGameProgramName() { if ( tracker != NULL ) { ui.cameraName->setText( tracker->getGameProgramName() ); } } /** read the name of the first video-capturing device at start up **/ /** FaceAPI can only use this first one... **/ void FaceTrackNoIR::GetCameraNameDX() { //// ui.widget->setCameraName("No video-capturing device was found in your system: check if it's connected!"); ui.cameraName->setText("No video-capturing device was found in your system: check if it's connected!"); // Create the System Device Enumerator. HRESULT hr; ICreateDevEnum *pSysDevEnum = NULL; hr = CoCreateInstance(CLSID_SystemDeviceEnum, NULL, CLSCTX_INPROC_SERVER, IID_ICreateDevEnum, (void **)&pSysDevEnum); if (FAILED(hr)) { qDebug() << "GetWDM says: CoCreateInstance Failed!"; return; } qDebug() << "GetWDM says: CoCreateInstance succeeded!"; // Obtain a class enumerator for the video compressor category. IEnumMoniker *pEnumCat = NULL; hr = pSysDevEnum->CreateClassEnumerator(CLSID_VideoInputDeviceCategory, &pEnumCat, 0); if (hr == S_OK) { qDebug() << "GetWDM says: CreateClassEnumerator succeeded!"; // Enumerate the monikers. IMoniker *pMoniker = NULL; ULONG cFetched; if (pEnumCat->Next(1, &pMoniker, &cFetched) == S_OK) { IPropertyBag *pPropBag; hr = pMoniker->BindToStorage(0, 0, IID_IPropertyBag, (void **)&pPropBag); if (SUCCEEDED(hr)) { // To retrieve the filter's friendly name, do the following: VARIANT varName; VariantInit(&varName); hr = pPropBag->Read(L"FriendlyName", &varName, 0); if (SUCCEEDED(hr)) { // Display the name in your UI somehow. QString str((QChar*)varName.bstrVal, wcslen(varName.bstrVal)); qDebug() << "GetWDM says: Moniker found:" << str; ui.cameraName->setText(str); return; } VariantClear(&varName); ////// To create an instance of the filter, do the following: ////IBaseFilter *pFilter; ////hr = pMoniker->BindToObject(NULL, NULL, IID_IBaseFilter, //// (void**)&pFilter); // Now add the filter to the graph. //Remember to release pFilter later. pPropBag->Release(); } pMoniker->Release(); } pEnumCat->Release(); } pSysDevEnum->Release(); } // // Open an INI-file with the QFileDialog // If succesfull, the settings in it will be read // void FaceTrackNoIR::open() { QFileDialog::Options options; QFileDialog::FileMode mode; options |= QFileDialog::DontUseNativeDialog; mode = QFileDialog::ExistingFile; QString selectedFilter; QStringList fileNames = QFileDialog::getOpenFileNames( this, tr("Select one FTNoir settings file"), QCoreApplication::applicationDirPath() + "/Settings", tr("Settings file (*.ini);;All Files (*)")); // // If a file was selected, save it's name and read it's contents. // if (! fileNames.isEmpty() ) { QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) settings.setValue ("SettingsFile", fileNames.at(0)); loadSettings(); } } // // Save the current Settings to the currently 'active' INI-file. // void FaceTrackNoIR::save() { QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) iniFile.beginGroup ( "Tracking" ); iniFile.setValue ( "Smooth", ui.slideSmoothing->value() ); iniFile.setValue ( "NeutralZone", ui.slideNeutralZone->value() ); iniFile.setValue ( "sensYaw", ui.sensYaw->value() ); iniFile.setValue ( "sensPitch", ui.sensPitch->value() ); iniFile.setValue ( "sensRoll", ui.sensRoll->value() ); iniFile.setValue ( "sensX", ui.sensX->value() ); iniFile.setValue ( "sensY", ui.sensY->value() ); iniFile.setValue ( "sensZ", ui.sensZ->value() ); iniFile.setValue ( "invertYaw", ui.chkInvertYaw->isChecked() ); iniFile.setValue ( "invertPitch", ui.chkInvertPitch->isChecked() ); iniFile.setValue ( "invertRoll", ui.chkInvertRoll->isChecked() ); iniFile.setValue ( "invertX", ui.chkInvertX->isChecked() ); iniFile.setValue ( "invertY", ui.chkInvertY->isChecked() ); iniFile.setValue ( "invertZ", ui.chkInvertZ->isChecked() ); iniFile.setValue ( "useEWMA", ui.chkUseEWMA->isChecked() ); iniFile.setValue ( "redYaw", ui.redYaw->value() ); iniFile.setValue ( "redPitch", ui.redPitch->value() ); iniFile.setValue ( "redRoll", ui.redRoll->value() ); iniFile.setValue ( "redX", ui.redX->value() ); iniFile.setValue ( "redY", ui.redY->value() ); iniFile.setValue ( "redZ", ui.redZ->value() ); iniFile.endGroup (); iniFile.beginGroup ( "GameProtocol" ); iniFile.setValue ( "Selection", ui.iconcomboBox->currentIndex() ); iniFile.endGroup (); settingsDirty = false; } // // Get the new name of the INI-file and save the settings to it. // void FaceTrackNoIR::saveAs() { QString fileName = QFileDialog::getSaveFileName(this, tr("Save file"), QCoreApplication::applicationDirPath() + "/Settings", tr("Settings file (*.ini);;All Files (*)")); if (!fileName.isEmpty()) { QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) settings.setValue ("SettingsFile", fileName); save(); // Put the filename in the window-title QFileInfo pathInfo ( fileName ); setWindowTitle ( "FaceTrackNoIR - " + pathInfo.fileName() ); } } // // Load the current Settings from the currently 'active' INI-file. // void FaceTrackNoIR::loadSettings() { qDebug() << "loadSettings says: Starting "; QSettings settings("Abbequerque Inc.", "FaceTrackNoIR"); // Registry settings (in HK_USER) QString currentFile = settings.value ( "SettingsFile", QCoreApplication::applicationDirPath() + "/Settings/default.ini" ).toString(); QSettings iniFile( currentFile, QSettings::IniFormat ); // Application settings (in INI-file) qDebug() << "loadSettings says: iniFile = " << currentFile; iniFile.beginGroup ( "Tracking" ); ui.slideSmoothing->setValue (iniFile.value ( "Smooth", 10 ).toInt()); ui.slideNeutralZone->setValue (iniFile.value ( "NeutralZone", 5 ).toInt()); ui.sensYaw->setValue (iniFile.value ( "sensYaw", 100 ).toInt()); ui.sensPitch->setValue (iniFile.value ( "sensPitch", 100 ).toInt()); ui.sensRoll->setValue (iniFile.value ( "sensRoll", 100 ).toInt()); ui.sensX->setValue (iniFile.value ( "sensX", 100 ).toInt()); ui.sensY->setValue (iniFile.value ( "sensY", 100 ).toInt()); ui.sensZ->setValue (iniFile.value ( "sensZ", 100 ).toInt()); ui.chkInvertYaw->setChecked (iniFile.value ( "invertYaw", 0 ).toBool()); ui.chkInvertPitch->setChecked (iniFile.value ( "invertPitch", 0 ).toBool()); ui.chkInvertRoll->setChecked (iniFile.value ( "invertRoll", 0 ).toBool()); ui.chkInvertX->setChecked (iniFile.value ( "invertX", 0 ).toBool()); ui.chkInvertY->setChecked (iniFile.value ( "invertY", 0 ).toBool()); ui.chkInvertZ->setChecked (iniFile.value ( "invertZ", 0 ).toBool()); ui.chkUseEWMA->setChecked (iniFile.value ( "useEWMA", 1 ).toBool()); ui.redYaw->setValue (iniFile.value ( "redYaw", 70 ).toInt()); ui.redPitch->setValue (iniFile.value ( "redPitch", 70 ).toInt()); ui.redRoll->setValue (iniFile.value ( "redRoll", 70 ).toInt()); ui.redX->setValue (iniFile.value ( "redX", 70 ).toInt()); ui.redY->setValue (iniFile.value ( "redY", 70 ).toInt()); ui.redZ->setValue (iniFile.value ( "redZ", 70 ).toInt()); iniFile.endGroup (); iniFile.beginGroup ( "GameProtocol" ); ui.iconcomboBox->setCurrentIndex(iniFile.value ( "Selection", 0 ).toInt()); setIcon( ui.iconcomboBox->currentIndex() ); iniFile.endGroup (); settingsDirty = false; // Put the filename in the window-title QFileInfo pathInfo ( currentFile ); setWindowTitle ( "FaceTrackNoIR - " + pathInfo.fileName() ); } /** show about dialog **/ void FaceTrackNoIR::about() { aboutDialog.move(this->width()/2-135, this->height()/2-220); aboutDialog.show(); /** ABOUT DIALOG **/ aboutDialog.setBaseSize(270, 440); aboutDialog.setMaximumWidth(270); aboutDialog.setMaximumHeight(440); aboutDialog.setMinimumWidth(270); aboutDialog.setMinimumHeight(440); aboutDialog.setStyleSheet("background:#fff url(UIElements/aboutFaceTrackNoIR.png) no-repeat;"); } /** start tracking the face **/ void FaceTrackNoIR::startTracker( ) { // // Create the Tracker and setup // tracker = new Tracker ( ui.iconcomboBox->currentIndex() ); // Show the video widget ui.video_frame->show(); _display = new VideoDisplayWidget( tracker->getEngine(), ui.video_frame ); l = new QVBoxLayout(ui.video_frame); l->setMargin(0); l->setSpacing(0); l->addWidget(_display); // // Setup the Tracker and send the settings. // This is necessary, because the events are only triggered 'on change' // tracker->setup( ui.headPoseWidget , this); tracker->setSmoothing ( ui.slideSmoothing->value() ); tracker->setNeutralZone ( ui.slideNeutralZone->value() ); tracker->setUseFilter (ui.chkUseEWMA->isChecked() ); tracker->setSensYaw (ui.sensYaw->value() ); tracker->setSensPitch (ui.sensPitch->value() ); tracker->setSensRoll (ui.sensRoll->value() ); tracker->setSensX (ui.sensX->value() ); tracker->setSensY (ui.sensY->value() ); tracker->setSensZ (ui.sensZ->value() ); tracker->setInvertYaw (ui.chkInvertYaw->isChecked() ); tracker->setInvertPitch (ui.chkInvertPitch->isChecked() ); tracker->setInvertRoll (ui.chkInvertRoll->isChecked() ); tracker->setInvertX (ui.chkInvertX->isChecked() ); tracker->setInvertY (ui.chkInvertY->isChecked() ); tracker->setInvertZ (ui.chkInvertZ->isChecked() ); tracker->setRedYaw (ui.redYaw->value() ); tracker->setRedPitch (ui.redPitch->value() ); tracker->setRedRoll (ui.redRoll->value() ); tracker->setRedX (ui.redX->value() ); tracker->setRedY (ui.redY->value() ); tracker->setRedZ (ui.redZ->value() ); tracker->start( QThread::TimeCriticalPriority ); ui.headPoseWidget->show(); ui.btnStartTracker->setEnabled ( false ); ui.btnStopTracker->setEnabled ( true ); ui.btnShowEngineControls->setEnabled ( true ); ui.iconcomboBox->setEnabled ( false ); // // Update the camera-name, FaceAPI can only use the 1st one found! // GetCameraNameDX(); } /** stop tracking the face **/ void FaceTrackNoIR::stopTracker( ) { // // Delete the video-display. // if ( _display ) { _display->disconnect(); delete _display; _display = 0; delete l; l = 0; qDebug() << "stopTracker says: display deleted"; } ui.video_frame->hide(); if ( tracker ) { qDebug() << "stopTracker says: Deleting tracker!"; delete tracker; tracker = 0; } ui.btnStartTracker->setEnabled ( true ); ui.btnStopTracker->setEnabled ( false ); ui.btnShowEngineControls->setEnabled ( false ); ui.iconcomboBox->setEnabled ( true ); } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensYaw( int sens ) { Tracker::setSensYaw ( sens ); settingsDirty = true; } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensPitch( int sens ) { Tracker::setSensPitch ( sens ); settingsDirty = true; } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensRoll( int sens ) { Tracker::setSensRoll ( sens ); settingsDirty = true; } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensX( int sens ) { Tracker::setSensX ( sens ); settingsDirty = true; } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensY( int sens ) { Tracker::setSensY ( sens ); settingsDirty = true; } /** set the sensibility from the slider **/ void FaceTrackNoIR::setSensZ( int sens ) { Tracker::setSensZ ( sens ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertYaw( int invert ) { Tracker::setInvertYaw ( (invert != 0)?true:false ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertPitch( int invert ) { Tracker::setInvertPitch ( (invert != 0)?true:false ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertRoll( int invert ) { Tracker::setInvertRoll ( (invert != 0)?true:false ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertX( int invert ) { Tracker::setInvertX ( (invert != 0)?true:false ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertY( int invert ) { Tracker::setInvertY ( (invert != 0)?true:false ); settingsDirty = true; } /** set the invert from the checkbox **/ void FaceTrackNoIR::setInvertZ( int invert ) { Tracker::setInvertZ ( (invert != 0)?true:false ); settingsDirty = true; } /** set Use Filter from the checkbox **/ void FaceTrackNoIR::setUseFilter( int set ) { Tracker::setUseFilter ( (set != 0)?true:false ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedYaw( int redh ) { Tracker::setRedYaw ( redh ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedPitch( int redh ) { Tracker::setRedPitch ( redh ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedRoll( int redh ) { Tracker::setRedRoll ( redh ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedX( int redh ) { Tracker::setRedX ( redh ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedY( int redh ) { Tracker::setRedY ( redh ); settingsDirty = true; } /** set the redhold from the slider **/ void FaceTrackNoIR::setRedZ( int redh ) { Tracker::setRedZ ( redh ); settingsDirty = true; } /** set the Neutral Zone for rotations from the slider **/ void FaceTrackNoIR::setNeutralZone( int angle ) { Tracker::setNeutralZone ( angle ); settingsDirty = true; } /** set the smoothing from the slider **/ void FaceTrackNoIR::setSmoothing( int smooth ) { // // Pass the smoothing setting, if the Tracker exists. // if ( tracker ) { tracker->setSmoothing ( smooth ); settingsDirty = true; } } /** toggles Video Widget **/ void FaceTrackNoIR::showVideoWidget() { if(ui.video_frame->isHidden()) ui.video_frame->show(); else ui.video_frame->hide(); } /** toggles Video Widget **/ void FaceTrackNoIR::showHeadPoseWidget() { if(ui.headPoseWidget->isHidden()) ui.headPoseWidget->show(); else ui.headPoseWidget->hide(); } /** toggles Engine Controls Dialog **/ void FaceTrackNoIR::showEngineControls() { if (!_engine_controls) { qDebug() << "showEngineControls says: No engine_controls yet!"; _engine_controls = new EngineControls( tracker->getEngine(), true, false, this, Qt::Dialog ); qDebug() << "showEngineControls says: After new!"; } if (_engine_controls) { qDebug() << "showEngineControls says: Before show!"; _engine_controls->show(); _engine_controls->raise(); } } /** toggles Server Controls Dialog **/ void FaceTrackNoIR::showServerControls() { if (!_server_controls) { qDebug() << "showServerControls says: No server_controls yet!"; _server_controls = new PPJoyControls( this, Qt::Dialog ); qDebug() << "showServerControls says: After new!"; } if (_server_controls) { qDebug() << "showServerControls says: Before show!"; _server_controls->show(); _server_controls->raise(); } } /** exit application **/ void FaceTrackNoIR::exit() { QCoreApplication::exit(0); } // // Setup the icons for the comboBoxes // void FaceTrackNoIR::createIconGroupBox() { ui.iconcomboBox->addItem(QIcon("images/Freetrack.ico"), tr("Freetrack")); ui.iconcomboBox->addItem(QIcon("images/FlightGear.ico"), tr("FlightGear")); ui.iconcomboBox->addItem(QIcon("images/FaceTrackNoIR.ico"), tr("FTNoir client")); ui.iconcomboBox->addItem(QIcon("images/PPJoy.ico"), tr("Virtual Joystick")); ui.iconcomboTrackerSource->addItem(QIcon("images/SeeingMachines.ico"), tr("Face API")); ui.iconcomboTrackerSource->addItem(QIcon("images/FaceTrackNoIR.ico"), tr("FTNoir server")); } // // Create the Actions in the System tray and connect them to Application events // void FaceTrackNoIR::createActions() { minimizeAction = new QAction(tr("Mi&nimize"), this); connect(minimizeAction, SIGNAL(triggered()), this, SLOT(hide())); maximizeAction = new QAction(tr("Ma&ximize"), this); connect(maximizeAction, SIGNAL(triggered()), this, SLOT(showMaximized())); restoreAction = new QAction(tr("&Restore"), this); connect(restoreAction, SIGNAL(triggered()), this, SLOT(showNormal())); quitAction = new QAction(tr("&Quit"), this); connect(quitAction, SIGNAL(triggered()), qApp, SLOT(quit())); } // // Create the SystemTray and set the default Icon // void FaceTrackNoIR::createTrayIcon() { trayIconMenu = new QMenu(this); trayIconMenu->addAction(minimizeAction); trayIconMenu->addAction(maximizeAction); trayIconMenu->addAction(restoreAction); trayIconMenu->addSeparator(); trayIconMenu->addAction(quitAction); trayIcon = new QSystemTrayIcon(this); trayIcon->setContextMenu(trayIconMenu); trayIcon->setIcon(QIcon("images/FaceTrackNoIR.ico")); } // // Set the Tray icon, using the Game-protocol combobox as source // void FaceTrackNoIR::setIcon(int index) { QIcon icon = ui.iconcomboBox->itemIcon(index); trayIcon->setIcon(icon); setWindowIcon(QIcon("images/FaceTrackNoIR.ico")); trayIcon->setToolTip(ui.iconcomboBox->itemText(index)); settingsDirty = true; } // // Handle SystemTray events // void FaceTrackNoIR::iconActivated(QSystemTrayIcon::ActivationReason reason) { switch (reason) { case QSystemTrayIcon::Trigger: case QSystemTrayIcon::DoubleClick: //ui.iconcomboBox->setCurrentIndex((ui.iconcomboBox->currentIndex() + 1) // % ui.iconcomboBox->count()); break; ////case QSystemTrayIcon::MiddleClick: //// showMessage(); //// break; default: ; } } // // Handle changes of the Tracking Source selection // void FaceTrackNoIR::trackingSourceSelected(int index) { switch (ui.iconcomboTrackerSource->currentIndex()) { case 0: // Face API break; case 1: // FTNoir server ui.video_frame->hide(); ui.headPoseWidget->show(); break; default: break; } }