[Tracking] Smooth=10 NeutralZone=5 sensYaw=90 sensPitch=90 sensRoll=90 sensX=70 sensY=70 sensZ=70 invertYaw=false invertPitch=false invertRoll=true invertX=false invertY=false invertZ=false [GameProtocol] Selection=0 [Curves] Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x1c\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@O\xc0\0\0\0\0\0@/\0\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@Q \0\0\0\0\0@F@\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@`@\0\0\0\0\0@I\0\0\0\0\0\0)