[Tracking] Smooth=2 invertYaw=false invertPitch=false invertRoll=false invertX=false invertY=false invertZ=false useEWMA=false redYaw=70 redPitch=70 redRoll=70 redX=70 redY=70 redZ=70 [GameProtocol] Selection=1 [TrackerSource] Selection=0 [Curves] Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@Y \0\0\0\0\0@/\0\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@`\x80\0\0\0\0\0@?\0\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@M\x80\0\0\0\0\0@3\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@A\0\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a@\x10\0\0\0\0\0\0@\x10\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@0\0\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@_\xc0\0\0\0\0\0@?\0\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) X_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) X_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@1\0\0\0\0\0\0@1\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@@\x80\0\0\0\0\0@@\x80\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@I\0\0\0\0\0\0) [KB_Shortcuts] Keycode_Center=199 Shift_Center=false Ctrl_Center=false Alt_Center=false Keycode_StartStop=207 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=false Keycode_Inhibit=0 Shift_Inhibit=false Ctrl_Inhibit=false Alt_Inhibit=false Inhibit_Pitch=false Inhibit_Yaw=false Inhibit_Roll=false Inhibit_X=false Inhibit_Y=false Inhibit_Z=false