[Tracking] Smooth=10 NeutralZone=5 sensYaw=300 sensPitch=300 sensRoll=300 sensX=189 sensY=185 sensZ=189 invertYaw=false invertPitch=false invertRoll=false invertX=false invertY=false invertZ=false useEWMA=false redYaw=70 redPitch=70 redRoll=70 redX=70 redY=70 redZ=70 [GameProtocol] Selection=1 [KB_Shortcuts] Keycode_Center=59 Shift_Center=false Ctrl_Center=false Alt_Center=false Keycode_StartStop=60 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=false [Curves] Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@W\xc0\0\0\0\0\0@2\0\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@b\xa0\0\0\0\0\0@&\0\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@b\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@1\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@Y\0\0\0\0\0\0@@\x80\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@b\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@1\0\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@Y\0\0\0\0\0\0@@\x80\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@b\xc0\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) X_point2=@Variant(\0\0\0\x1a@?\0\0\0\0\0\0@1\0\0\0\0\0\0) X_point3=@Variant(\0\0\0\x1a@O\x80\0\0\0\0\0@@\x80\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@W\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@?\0\0\0\0\0\0@1\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@O\0\0\0\0\0\0@@\x80\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@W@\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@?\0\0\0\0\0\0@1\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@O\x80\0\0\0\0\0@@\x80\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@W\xc0\0\0\0\0\0@I\0\0\0\0\0\0)