[Tracking] Smooth=5 invertYaw=false invertPitch=false invertRoll=false invertX=false invertY=false invertZ=false useEWMA=true redYaw=60 redPitch=60 redRoll=60 redX=71 redY=70 redZ=70 [GameProtocol] Selection=5 [KB_Shortcuts] Keycode_Center=59 Shift_Center=false Ctrl_Center=false Alt_Center=true Keycode_StartStop=60 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=true [Curves] Yaw_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@R@\0\0\0\0\0@0\0\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@Y@\0\0\0\0\0@@\0\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@I\0\0\0\0\0\0@$\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@Q\xc0\0\0\0\0\0@8\0\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@U\x80\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) Roll_point2="@Variant(\0\0\0\x1a@;\0\0\0\0\0\0@*\0\0\0\0\0\0)" Roll_point3=@Variant(\0\0\0\x1a@I\x80\0\0\0\0\0@@\0\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@U@\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) X_point2=@Variant(\0\0\0\x1a@<\0\0\0\0\0\0@0\0\0\0\0\0\0) X_point3=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@>\0\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@9\0\0\0\0\0\0@1\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@E\x80\0\0\0\0\0@A\0\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@R\x80\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@?\0\0\0\0\0\0@7\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@F\x80\0\0\0\0\0@@\0\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@R@\0\0\0\0\0@I\0\0\0\0\0\0)