[Tracking] Smooth=4 invertYaw=false invertPitch=false invertRoll=false invertX=false invertY=false invertZ=false useEWMA=true redYaw=70 redPitch=70 redRoll=70 redX=71 redY=70 redZ=70 [GameProtocol] Selection=5 [TrackerSource] Selection=0 [Curves] Yaw_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@O\0\0\0\0\0\0@2\0\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@`\xa0\0\0\0\0\0@?\0\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a@\x18\0\0\0\0\0\0@\x18\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@H\0\0\0\0\0\0@3\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@b`\0\0\0\0\0@A\x80\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a@\x14\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@R\0\0\0\0\0\0@1\0\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@[@\0\0\0\0\0@A\0\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) X_point2=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@2\0\0\0\0\0\0) X_point3=@Variant(\0\0\0\x1a@Y\0\0\0\0\0\0@A\0\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@c\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@T@\0\0\0\0\0@3\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@Y\xc0\0\0\0\0\0@A\0\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@a\xa0\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\0\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@X\x80\0\0\0\0\0@5\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@\\\x80\0\0\0\0\0@C\0\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@c \0\0\0\0\0@I\0\0\0\0\0\0) [KB_Shortcuts] Keycode_Center=199 Shift_Center=false Ctrl_Center=false Alt_Center=false Keycode_StartStop=207 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=false Keycode_Inhibit=0 Shift_Inhibit=false Ctrl_Inhibit=false Alt_Inhibit=false Inhibit_Pitch=false Inhibit_Yaw=false Inhibit_Roll=false Inhibit_X=false Inhibit_Y=false Inhibit_Z=false SetZero=false