[Tracking] Smooth=5 invertYaw=false invertPitch=false invertRoll=false invertX=false invertY=false invertZ=false useEWMA=true redYaw=60 redPitch=60 redRoll=60 redX=71 redY=70 redZ=70 [GameProtocol] Selection=6 [KB_Shortcuts] Keycode_Center=199 Shift_Center=false Ctrl_Center=false Alt_Center=false Keycode_StartStop=207 Shift_StartStop=false Ctrl_StartStop=false Alt_StartStop=false [Curves] Yaw_point1=@Variant(\0\0\0\x1a@\0\0\0\0\0\0\0@\x10\0\0\0\0\0\0) Yaw_point2=@Variant(\0\0\0\x1a@_\0\0\0\0\0\0@5\x80\0\0\0\0\0) Yaw_point3=@Variant(\0\0\0\x1a@]@\0\0\0\0\0@A\0\0\0\0\0\0) Yaw_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) Pitch_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@\x10\0\0\0\0\0\0) Pitch_point2=@Variant(\0\0\0\x1a@U\xc0\0\0\0\0\0@:\0\0\0\0\0\0) Pitch_point3=@Variant(\0\0\0\x1a@Z \0\0\0\0\0@A@\0\0\0\0\0) Pitch_point4=@Variant(\0\0\0\x1a@fP\0\0\0\0\0@I\0\0\0\0\0\0) Roll_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@\x10\0\0\0\0\0\0) Roll_point2=@Variant(\0\0\0\x1a@X\xa0\0\0\0\0\0@6\x80\0\0\0\0\0) Roll_point3=@Variant(\0\0\0\x1a@Y\xe0\0\0\0\0\0@@\xc0\0\0\0\0\0) Roll_point4=@Variant(\0\0\0\x1a@f\x80\0\0\0\0\0@I\0\0\0\0\0\0) X_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) X_point2=@Variant(\0\0\0\x1a@<\0\0\0\0\0\0@0\0\0\0\0\0\0) X_point3=@Variant(\0\0\0\x1a@F\0\0\0\0\0\0@>\0\0\0\0\0\0) X_point4=@Variant(\0\0\0\x1a@R\xc0\0\0\0\0\0@I\0\0\0\0\0\0) Y_point1=@Variant(\0\0\0\x1a\0\0\0\0\0\0\0\0@\x14\0\0\0\0\0\0) Y_point2=@Variant(\0\0\0\x1a@9\0\0\0\0\0\0@1\0\0\0\0\0\0) Y_point3=@Variant(\0\0\0\x1a@E\x80\0\0\0\0\0@A\0\0\0\0\0\0) Y_point4=@Variant(\0\0\0\x1a@R\x80\0\0\0\0\0@I\0\0\0\0\0\0) Z_point1=@Variant(\0\0\0\x1a@\b\0\0\0\0\0\0@&\0\0\0\0\0\0) Z_point2=@Variant(\0\0\0\x1a@D\x80\0\0\0\0\0@B\0\0\0\0\0\0) Z_point3=@Variant(\0\0\0\x1a@S\x80\0\0\0\0\0@G\0\0\0\0\0\0) Z_point4=@Variant(\0\0\0\x1a@Z@\0\0\0\0\0@I\0\0\0\0\0\0) [PPJoy] Selection=1 [FSUIPC] LocationOfDLL=C:/Program Files/Microsoft Games/Flight Simulator 9/Modules/FSUIPC.dll [TrackerSource] Selection=0