#!/usr/bin/env perl use strict; use List::Util qw'reduce'; use POSIX qw(locale_h); setlocale(LC_ALL, "C"); sub get_games_1 { my @games; open my $fd, "<", $ARGV[1] or die "open: $!"; binmode $fd; <$fd>; while (defined(my $line = <$fd>)) { $line =~ s/[\r\n]+$//s; if ($line !~ /^(\d+)\s+"([^;"]+)"(?:\s+\(([0-9A-F]{16})\))?$/) { warn "Broken line"; next; } next if $1 <= 0; push @games, +{ id => $1, name => $2, key => $3 } } [sort { lc($a->{name}) cmp lc($b->{name}) } @games] } sub get_games_2 { open my $fd, "<", $ARGV[0] or die "open: $!"; binmode $fd; <$fd>; my @games; my %ids; while (defined(my $line = <$fd>)) { $line =~ s/[\r\n]+$//s; my @line = split/;/, $line; if (@line != 8) { warn "Broken line"; next; } my @cols = qw'no name proto since verified by id key'; my $h = +{ map { $cols[$_] => $line[$_] } 0..$#cols }; next if exists $ids{$h->{id}}; $ids{$h->{id}} = undef; next if $h->{id} <= 0; push @games, $h; } [@games]; } sub merge { my ($new_games, $old_games) = @_; my $no = (reduce { $a->{no} > $b->{no} ? $a : $b } +{id=>0}, @$old_games)->{no} + 1; my %ids = map { $_->{id} => $_ } @$old_games; binmode \*STDOUT; for my $g (@$new_games) { my $id = $g->{id}; my $no_ = $ids{$id} ? $ids{$id}->{no} : $no; next if (exists($ids{$id}) && $ids{$id}->{verified} ne ''); my $old = $ids{$id} || do { $no++; +{} }; $ids{$id} = +{ no => $no_, name => $g->{name}, proto => 'FreeTrack20', verified => '', by => '', id => $g->{id}, %$old, since => $g->{key} ? 'V170' : 'V160', key => $g->{key} ? (sprintf "%04X", $no_) . $g->{key} . '00' : $old->{key} }; } print "No;Game Name;Game protocol;Supported since;Verified;By;INTERNATIONAL_ID;FTN_ID\n"; for (sort { $a->{no} <=> $b->{no} } values %ids) { my $g = {%$_}; if (!defined $g->{key}) { $g->{key} = (sprintf "%04X", $g->{no}) . (join"", map { sprintf "%02X", int rand 256 } 0 .. 7) . '00'; } my @cols = qw'no name proto since verified by id key'; print join";", map { $g->{$_} } @cols; print "\n"; } } if (@ARGV != 2) { warn "usage: $0 orig.csv dump.txt\n"; exit 1; } else { merge(get_games_1(), get_games_2()); exit 0; }