/* Copyright (c) 2014-2015, Stanislaw Halik * Permission to use, copy, modify, and/or distribute this * software for any purpose with or without fee is hereby granted, * provided that the above copyright notice and this permission * notice appear in all copies. */ #pragma once #include "export.hpp" #include "compat/timer.hpp" #include "win32-joystick.hpp" #include "dinput.hpp" #include #include #include #include #include #include #include struct OTR_DINPUT_EXPORT Key { QString guid; int keycode = 0; bool shift = false; bool ctrl = false; bool alt = false; bool held = true; bool enabled = true; Timer timer; public: Key(); bool should_process(); }; struct OTR_DINPUT_EXPORT KeybindingWorker : private QThread { using fun = std::function; private: LPDIRECTINPUTDEVICE8 dinkeyboard { nullptr }; win32_joy_ctx joy_ctx; std::vector> receivers; QMutex mtx; QMainWindow fake_main_window; di_t din; bool keystate[256] {}; bool old_keystate[256] {}; void run() override; bool init(); KeybindingWorker(); static KeybindingWorker& make(); fun* _add_receiver(fun &receiver); void remove_receiver(fun* pos); ~KeybindingWorker(); static constexpr int num_keyboard_states = 16; DIDEVICEOBJECTDATA keyboard_states[num_keyboard_states] {}; KeybindingWorker(const KeybindingWorker&) = delete; KeybindingWorker& operator=(KeybindingWorker&) = delete; public: class Token { fun* pos; Token(const Token&) = delete; Token& operator=(Token&) = delete; public: ~Token() { make().remove_receiver(pos); } Token(fun receiver) { pos = make()._add_receiver(receiver); } }; };